Player Matchup

Odin
Odin
EAGQ00
Odin
Level 86
God Stats
6W - 4L
1,548 SR
Queue Stats
374W - 388L
1,451 Elo+
Party 1
Ares
Ares
Mikeyx48
Ares
Level 56
God Stats
5W - 5L
1,515 SR
Queue Stats
116W - 106L
1,439 Elo+
Party 1
Awilix
Awilix
NG3Zone
Awilix
Level 29
God Stats
3W - 3L
1,244 SR
Queue Stats
37W - 31L
1,323 Elo+
Party 1
Zeus
Zeus
Orlandc10
Zeus
Level 109
God Stats
2W - 3L
1,420 SR
Queue Stats
351W - 395L
1,404 Elo+
Solo
Heimdallr
Heimdallr
sebaxro10
Heimdallr
Level 129
God Stats
17W - 18L
1,438 SR
Queue Stats
357W - 360L
1,409 Elo+
Solo
Team Averages
Level 82
1,433 SR
1,405 Elo+

VS

Team Averages
Level 59
1,493 SR
1,415 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Dawn
Athena
Level 109
God Stats
4W - 9L
1,474 SR
Queue Stats
27W - 36L
1,372 Elo+
Party 2
Fenrir
Fenrir
Juncie
Fenrir
Level 77
God Stats
14W - 21L
1,399 SR
Queue Stats
427W - 501L
1,394 Elo+
Solo
Loki
Loki
TTV Capt
Loki
Level 37
God Stats
2W - 4L
1,332 SR
Queue Stats
62W - 72L
1,430 Elo+
Party 2
Tiamat
Tiamat
nL Envyy
Tiamat
Level 43
God Stats
1W - 1L
1,759 SR
Queue Stats
70W - 93L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
EAGQ00
Odin
10
3 / 0 / 1
5,929
659
3,402
4,924
2,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
8
2 / 1 / 6
5,600
622
2,799
7,086
3,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
NG3Zone
Awilix
9
2 / 1 / 0
5,314
590
2,137
4,217
1,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
11
1 / 0 / 1
5,910
657
2,435
2,414
848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
sebaxro10
Heimdallr
10
5 / 1 / 3
6,048
672
5,899
3,913
1,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 3 / 1
3,907
434
2,449
4,580
1,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Dawn
Athena
7
2 / 3 / 0
4,854
539
3,323
7,002
3,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Juncie
Fenrir
6
1 / 3 / 0
4,166
463
1,584
4,342
1,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
7
0 / 2 / 1
4,615
513
1,646
5,149
1,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
nL Envyy
Tiamat
9
0 / 2 / 0
4,777
531
474
3,852
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
13
Kills
3
3
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
1
0.17
L
Athena
Dawn
Athena
2
3
0
0.67
W
Odin
EAGQ00
Odin
3
0
1
3.5
L
Fenrir
Juncie
Fenrir
1
3
0
0.33
W
Ares
2
1
6
5
W
Awilix
NG3Zone
Awilix
2
1
0
2
W
Zeus
1
0
1
1.5
L
Loki
0
2
1
0.25
L
Tiamat
nL Envyy
Tiamat
0
2
0
0
W
Heimdallr
sebaxro10
Heimdallr
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,672
Damage
9,476
22,554
Taken
24,925
10,406
Mitigated
9,076
6,802
Healing
6,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,449
1,209
0
1,038
4,580
1,154
0
1,430
3,034
0
9,316
L
Athena
Dawn
Athena
3,323
1,275
0
776
7,002
3,669
0
1,900
5,102
15,481
0
W
Odin
EAGQ00
Odin
3,402
1,230
0
950
4,924
2,637
216
0
4,720
0
27,831
L
Fenrir
Juncie
Fenrir
1,584
362
0
1,457
4,342
1,623
0
0
4,342
0
10,969
W
Ares
2,799
464
97
2,613
7,086
3,798
22
2,056
5,030
13,171
0
W
Awilix
NG3Zone
Awilix
2,137
795
0
2,000
4,217
1,572
0
349
3,835
0
25,082
W
Zeus
2,435
262
0
760
2,414
848
0
371
1,945
33,781
0
L
Loki
1,646
391
0
2,098
5,149
1,265
104
616
4,533
0
16,886
L
Tiamat
nL Envyy
Tiamat
474
92
0
1,334
3,852
1,365
0
1,109
2,680
21,011
0
W
Heimdallr
sebaxro10
Heimdallr
5,899
3,289
0
382
3,913
1,551
194
923
2,990
0
32,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,801
Gold Earned
22,319
271
Minions Killed
167
0
Camps Cleared
0
911,443
Distance Traveled
790,210
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,907
434
14
2
0
169,673
0
L
Athena
4,854
539
27
3
0
186,466
2
W
Odin
5,929
659
61
7
0
188,958
1
L
Fenrir
4,166
463
26
3
0
92,740
2
W
Ares
5,600
622
22
2
0
173,181
3
W
Awilix
5,314
590
50
6
0
209,384
0
W
Zeus
5,910
657
78
9
0
166,727
3
L
Loki
4,615
513
46
5
0
189,765
0
L
Tiamat
4,777
531
54
6
0
151,566
0
W
Heimdallr
6,048
672
60
7
0
173,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role