Player Matchup

Atlas
Atlas
Aston Powers1
Atlas
Level 29
God Stats
3W - 2L
1,239 SR
Queue Stats
45W - 55L
1,301 Elo+
Party 2
Bacchus
Bacchus
CozierSet2
Bacchus
Level 80
God Stats
29W - 32L
1,429 SR
Queue Stats
149W - 180L
1,361 Elo+
Party 2
Cabrakan
Cabrakan
The Wolf Factor
Cabrakan
Level 64
God Stats
23W - 23L
1,499 SR
Queue Stats
55W - 77L
1,312 Elo+
Party 2
Team Averages
Level 58
1,389 SR
1,325 Elo+

VS

Team Averages
Level 68
1,480 SR
1,265 Elo+
Sobek
Sobek
Genova75
Sobek
Level 111
God Stats
0W - 1L
1,468 SR
Queue Stats
3W - 5L
1,311 Elo+
Solo
Cliodhna
Cliodhna
LivingMantella
Cliodhna
Level 89
God Stats
1W - 4L
1,518 SR
Queue Stats
1W - 4L
1,170 Elo+
Party 1
Neith
Neith
georgiokordahi
Neith
Level 5
God Stats
1W - 2L
1,455 SR
Queue Stats
1W - 3L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 5
7,530
579
6,720
5,558
5,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
CozierSet2
Bacchus
13
3 / 0 / 7
9,229
710
5,559
9,841
12,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
14
7 / 1 / 3
9,453
727
9,470
8,270
5,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Genova75
Sobek
10
0 / 4 / 2
7,148
550
5,643
13,851
15,092
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
11
0 / 4 / 2
7,285
560
7,286
8,976
3,841
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 2 / 0
7,743
596
4,099
5,965
2,696
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
2
2
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
W
Bacchus
CozierSet2
Bacchus
3
0
7
6.5
L
Sobek
Genova75
Sobek
0
4
2
0.25
L
Cliodhna
0
4
2
0.25
W
Cabrakan
7
1
3
8.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,749
Damage
17,028
23,669
Taken
28,792
23,306
Mitigated
21,629
3,669
Healing
3,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,720
2,318
0
0
5,558
5,524
0
1,481
4,077
22,289
0
W
Bacchus
CozierSet2
Bacchus
5,559
201
673
1,778
9,841
12,509
0
2,833
7,008
16,477
0
L
Sobek
Genova75
Sobek
5,643
247
0
2,279
13,851
15,092
46
8,753
4,414
18,062
0
L
Cliodhna
7,286
406
0
250
8,976
3,841
0
7,233
1,579
0
25,718
W
Cabrakan
9,470
1,260
0
1,218
8,270
5,273
0
1,945
6,325
35,490
0
L
4,099
545
0
874
5,965
2,696
44
5,139
640
0
18,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,212
Gold Earned
22,176
127
Minions Killed
121
8
Camps Cleared
2
719,392
Distance Traveled
722,693
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,530
579
36
3
0
220,379
1
W
Bacchus
9,229
710
27
2
2
251,128
1
L
Sobek
7,148
550
27
2
0
257,838
2
L
Cliodhna
7,285
560
48
4
1
235,784
0
W
Cabrakan
9,453
727
64
5
6
247,885
2
L
Neith
7,743
596
46
4
1
229,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role