Player Matchup

Terra
Terra
Aces_Solid
Terra
Level 147
God Stats
14W - 9L
1,469 SR
Queue Stats
24W - 24L
1,376 Elo+
Party 1
Nu Wa
Nu Wa
CHICKEN FRIED69
Nu Wa
Level 159
God Stats
6W - 1L
1,604 SR
Queue Stats
113W - 128L
1,355 Elo+
Solo
Chaac
Chaac
Ghetto_HipHop420
Chaac
Level 157
God Stats
2W - 0L
1,623 SR
Queue Stats
3W - 4L
1,307 Elo+
Party 1
Rama
Rama
Sakurazukamori85
Rama
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 47L
1,328 Elo+
Solo
Loki
Loki
medico_epico
Loki
Level 67
God Stats
20W - 26L
1,243 SR
Queue Stats
142W - 154L
1,433 Elo+
Solo
Team Averages
Level 116
1,488 SR
1,360 Elo+

VS

Team Averages
Level 92
1,435 SR
1,364 Elo+
Hel
Hel
AquaHolic67
Hel
Level 62
God Stats
6W - 9L
1,344 SR
Queue Stats
170W - 187L
1,383 Elo+
Solo
Serqet
Serqet
Chocolatechip170
Serqet
Level 69
God Stats
0W - 3L
1,179 SR
Queue Stats
35W - 37L
1,409 Elo+
Solo
Ymir
Ymir
Crundlebop
Ymir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,264 Elo+
Solo
Artemis
Artemis
dudeitstaz82
Artemis
Level 142
God Stats
37W - 48L
1,540 SR
Queue Stats
60W - 78L
1,399 Elo+
Solo
Guan Yu
Guan Yu
themadblaxican
Guan Yu
Level 129
God Stats
10W - 6L
1,613 SR
Queue Stats
47W - 48L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
10
0 / 1 / 1
6,253
481
3,115
8,574
5,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
1 / 0 / 3
7,229
556
4,283
3,790
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 0 / 5
7,407
570
5,188
9,910
9,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 1
6,361
489
3,609
5,509
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
6 / 2 / 1
7,565
582
5,262
8,249
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,068
544
3,414
7,625
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 1 / 0
5,001
385
1,271
4,128
1,217
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 0
6,263
482
1,325
9,059
5,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
dudeitstaz82
Artemis
10
1 / 1 / 0
5,770
444
4,683
4,089
1,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 4 / 0
6,766
520
5,080
11,070
5,581
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
8
Kills
2
3
Deaths
8
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Terra
0
1
1
0.5
L
0
1
0
0
W
1
0
3
2.5
L
0
1
0
0
L
0
1
0
0
W
1
0
5
3.5
W
0
0
1
0.5
L
Artemis
dudeitstaz82
Artemis
1
1
0
1
W
6
2
1
3.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,457
Damage
15,773
36,032
Taken
35,971
19,608
Mitigated
15,997
16,906
Healing
12,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
3,115
356
356
3,163
8,574
5,685
144
1,293
7,240
25,283
0
L
3,414
138
747
4,451
7,625
2,250
0
2,256
5,136
60,153
0
W
4,283
1,212
59
1,445
3,790
918
932
1,045
2,617
40,321
0
L
1,271
308
0
1,037
4,128
1,217
0
729
3,269
0
10,366
L
1,325
127
0
2,024
9,059
5,894
0
1,983
6,960
19,405
0
W
5,188
408
29
5,195
9,910
9,291
611
669
9,082
0
39,294
W
3,609
3,025
0
3,749
5,509
1,618
693
423
5,086
0
38,966
L
Artemis
dudeitstaz82
Artemis
4,683
1,128
778
1,055
4,089
1,055
351
1,123
2,886
0
36,480
W
5,262
1,867
0
2,910
8,249
2,096
305
1,026
7,153
0
41,886
L
5,080
590
492
2,342
11,070
5,581
0
592
9,728
324
40,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,815
Gold Earned
30,868
360
Minions Killed
340
0
Camps Cleared
0
1,218,829
Distance Traveled
1,184,738
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,253
481
28
2
0
252,799
3
L
Hel
7,068
544
120
9
0
247,447
4
W
Nu Wa
7,229
556
97
7
0
222,245
4
L
Serqet
5,001
385
20
2
0
204,366
3
L
Ymir
6,263
482
35
3
0
242,936
3
W
Chaac
7,407
570
74
6
0
277,090
0
W
Rama
6,361
489
81
6
0
202,775
2
L
Artemis
5,770
444
76
6
0
220,582
2
W
Loki
7,565
582
80
6
0
263,920
3
L
Guan Yu
6,766
520
89
7
0
269,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role