Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Emad29
Chaac
Level 39
God Stats
60W - 137L
1,263 SR
Queue Stats
74W - 246L
1,175 Elo+
Party 1
Geb
Geb
Vahid91
Geb
Level 38
God Stats
10W - 48L
1,265 SR
Queue Stats
66W - 227L
1,175 Elo+
Party 1
Team Averages
Level 34
1,343 SR
1,283 Elo+

VS

Team Averages
Level 72
1,473 SR
1,304 Elo+
Fenrir
Fenrir
LamasTurb
Fenrir
Level 24
God Stats
5W - 9L
1,419 SR
Queue Stats
18W - 28L
1,272 Elo+
Party 2
Geb
Geb
PlumJester14399
Geb
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 55L
1,367 Elo+
Party 2
Agni
Agni
Zersz
Agni
Level 86
God Stats
7W - 3L
1,500 SR
Queue Stats
54W - 44L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 3 / 2
10,529
554
9,203
11,923
6,013
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Emad29
Chaac
15
2 / 1 / 3
10,372
546
14,078
14,594
12,465
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Geb
14
1 / 1 / 5
11,310
595
7,979
21,728
20,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LamasTurb
Fenrir
15
0 / 1 / 5
10,598
558
7,422
13,140
7,661
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 3
10,678
562
9,159
16,803
18,464
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
Zersz
Agni
16
4 / 2 / 1
11,935
628
25,356
12,124
4,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
6
Kills
5
5
Deaths
6
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
3
2
1.33
L
Chaac
Emad29
Chaac
2
1
3
3.5
W
Fenrir
LamasTurb
Fenrir
0
1
5
2.5
W
1
3
3
0.83
L
Geb
1
1
5
3.5
W
Agni
Zersz
Agni
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,260
Damage
41,937
48,245
Taken
42,067
39,258
Mitigated
30,336
19,314
Healing
9,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,203
355
2,496
1,938
11,923
6,013
0
10,596
1,327
38,075
0
L
Chaac
Emad29
Chaac
14,078
906
878
5,430
14,594
12,465
0
11,296
3,298
0
46,720
W
Fenrir
LamasTurb
Fenrir
7,422
1,872
494
1,933
13,140
7,661
427
4,860
8,280
0
21,559
W
9,159
528
1,443
1,984
16,803
18,464
0
8,914
7,889
36,031
0
L
Geb
7,979
627
385
8,187
21,728
20,780
0
13,231
8,497
24,249
0
W
Agni
Zersz
Agni
25,356
1,194
0
3,865
12,124
4,211
199
4,322
7,802
80,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,211
Gold Earned
33,211
169
Minions Killed
226
6
Camps Cleared
11
1,101,673
Distance Traveled
1,069,453
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,529
554
60
3
4
375,961
4
L
Chaac
10,372
546
71
4
2
375,042
3
W
Fenrir
10,598
558
35
2
4
372,272
0
W
Geb
10,678
562
56
3
2
361,528
1
L
Geb
11,310
595
38
2
0
350,670
3
W
Agni
11,935
628
135
7
5
335,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role