Player Matchup

Chaac
Chaac
MachtEXTREM
Chaac
Level 146
God Stats
59W - 42L
1,575 SR
Queue Stats
777W - 794L
1,474 Elo+
Solo
Hachiman
Hachiman
Pope Basurto
Hachiman
Level 105
God Stats
3W - 3L
1,750 SR
Queue Stats
118W - 122L
1,473 Elo+
Solo
Zeus
Zeus
Schultzie98
Zeus
Level 107
God Stats
1W - 0L
1,258 SR
Queue Stats
63W - 61L
1,479 Elo+
Solo
Cliodhna
Cliodhna
Tat Tyker
Cliodhna
Level 98
God Stats
15W - 9L
1,630 SR
Queue Stats
140W - 137L
1,489 Elo+
Party 1
Ymir
Ymir
eastc0astmvp37
Ymir
Level 128
God Stats
9W - 5L
1,628 SR
Queue Stats
132W - 108L
1,471 Elo+
Party 1
Team Averages
Level 117
1,568 SR
1,477 Elo+

VS

Team Averages
Level 103
1,597 SR
1,482 Elo+
Horus
Horus
Dirgeofsomnus
Horus
Level 86
God Stats
17W - 6L
1,720 SR
Queue Stats
69W - 40L
1,575 Elo+
Solo
Athena
Athena
My Flirtation
Athena
Level 60
God Stats
5W - 11L
1,427 SR
Queue Stats
203W - 235L
1,426 Elo+
Party 2
Ra
Ra
TBEHotrod
Ra
Level 123
God Stats
17W - 24L
1,529 SR
Queue Stats
562W - 541L
1,458 Elo+
Party 2
Charybdis
Charybdis
XgregGaming
Charybdis
Level 126
God Stats
1W - 1L
1,701 SR
Queue Stats
233W - 228L
1,474 Elo+
Solo
Fenrir
Fenrir
og_esolo
Fenrir
Level 119
God Stats
6W - 3L
1,609 SR
Queue Stats
98W - 87L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,470
647
4,937
6,161
3,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Pope Basurto
Hachiman
10
4 / 0 / 6
6,019
602
8,046
4,572
1,143
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 2 / 2
7,011
701
4,991
4,052
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cliodhna
Tat Tyker
Cliodhna
11
8 / 1 / 5
6,902
690
6,601
6,118
1,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
4 / 0 / 8
5,812
581
2,303
5,179
3,769
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,665
567
3,802
6,129
2,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 3 / 0
4,138
414
1,150
7,564
2,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 5 / 0
5,718
572
2,946
5,558
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
XgregGaming
Charybdis
7
0 / 5 / 0
4,292
429
2,599
7,120
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
og_esolo
Fenrir
9
1 / 8 / 2
5,821
582
5,106
9,543
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
23
Kills
4
4
Deaths
23
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
2
1
4
4
L
0
3
0
0
W
Hachiman
Pope Basurto
Hachiman
4
0
6
7
W
5
2
2
3
L
2
5
0
0.4
W
Cliodhna
Tat Tyker
Cliodhna
8
1
5
10.5
L
Charybdis
XgregGaming
Charybdis
0
5
0
0
W
4
0
8
8
L
Fenrir
og_esolo
Fenrir
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,878
Damage
15,603
26,082
Taken
35,914
11,032
Mitigated
11,705
10,583
Healing
7,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,802
1,553
358
1,751
6,129
2,801
0
123
5,573
0
25,721
W
4,937
673
0
3,738
6,161
3,170
476
33
6,116
256
36,022
L
1,150
335
266
1,233
7,564
2,793
0
1,865
5,661
9,056
0
W
Hachiman
Pope Basurto
Hachiman
8,046
5,045
0
1,346
4,572
1,143
1,679
598
3,974
0
35,294
W
4,991
1,423
0
750
4,052
1,185
0
1,573
2,320
36,077
0
L
2,946
87
0
956
5,558
1,821
0
3,147
2,243
25,645
0
W
Cliodhna
Tat Tyker
Cliodhna
6,601
964
0
2,034
6,118
1,765
0
414
5,652
0
33,756
L
Charybdis
XgregGaming
Charybdis
2,599
1,308
0
1,300
7,120
1,378
0
665
6,455
0
17,353
W
2,303
582
748
1,967
5,179
3,769
324
1,191
3,924
13,169
0
L
Fenrir
og_esolo
Fenrir
5,106
1,149
0
1,534
9,543
2,912
0
1,208
8,139
0
22,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,214
Gold Earned
25,634
302
Minions Killed
203
0
Camps Cleared
0
971,191
Distance Traveled
933,239
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,665
567
45
5
0
219,364
2
W
Chaac
6,470
647
83
8
0
182,824
1
L
Athena
4,138
414
22
2
0
201,347
2
W
Hachiman
6,019
602
57
6
0
182,993
0
W
Zeus
7,011
701
81
8
0
181,647
2
L
Ra
5,718
572
60
6
0
185,993
1
W
Cliodhna
6,902
690
63
6
0
223,670
3
L
Charybdis
4,292
429
28
3
0
154,880
0
W
Ymir
5,812
581
18
2
0
200,057
2
L
Fenrir
5,821
582
48
5
0
171,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role