Player Matchup

Cu Chulainn
Cu Chulainn
FireMedSmity
Cu Chulainn
Level 39
God Stats
4W - 5L
1,273 SR
Queue Stats
33W - 43L
1,332 Elo+
Solo
Merlin
Merlin
PRINCETREYxx
Merlin
Level 49
God Stats
43W - 57L
1,394 SR
Queue Stats
169W - 194L
1,287 Elo+
Solo
Terra
Terra
TheGoldBanshee
Terra
Level 68
God Stats
12W - 11L
1,304 SR
Queue Stats
55W - 45L
1,345 Elo+
Solo
Nu Wa
Nu Wa
VULCAO83
Nu Wa
Level 94
God Stats
67W - 50L
1,536 SR
Queue Stats
433W - 501L
1,285 Elo+
Solo
Nemesis
Nemesis
orazZeRs
Nemesis
Level 66
God Stats
57W - 68L
1,404 SR
Queue Stats
245W - 324L
1,300 Elo+
Solo
Team Averages
Level 63
1,382 SR
1,310 Elo+

VS

Team Averages
Level 72
1,435 SR
1,298 Elo+
Ullr
Ullr
LGXI9
Ullr
Level 65
God Stats
5W - 1L
1,672 SR
Queue Stats
58W - 54L
1,396 Elo+
Solo
Mercury
Mercury
Michael cool12
Mercury
Level 41
God Stats
5W - 24L
1,158 SR
Queue Stats
93W - 112L
1,229 Elo+
Solo
Tsukuyomi
Tsukuyomi
jerky-mien0
Tsukuyomi
Level 96
God Stats
353W - 390L
1,420 SR
Queue Stats
383W - 433L
1,311 Elo+
Solo
Kukulkan
Kukulkan
mendesdbruno
Kukulkan
Level 93
God Stats
14W - 10L
1,425 SR
Queue Stats
38W - 35L
1,328 Elo+
Solo
Nu Wa
Nu Wa
tuneboy 93
Nu Wa
Level 63
God Stats
5W - 3L
1,500 SR
Queue Stats
67W - 67L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FireMedSmity
Cu Chulainn
14
0 / 2 / 0
8,317
520
5,689
10,336
5,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
9
0 / 6 / 0
5,838
365
1,997
6,750
2,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 2 / 0
6,322
395
1,072
13,019
5,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
VULCAO83
Nu Wa
13
2 / 2 / 0
7,996
500
7,578
8,709
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
orazZeRs
Nemesis
11
0 / 6 / 1
6,905
432
5,449
12,837
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
LGXI9
Ullr
15
4 / 0 / 8
8,924
558
9,422
8,709
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 2 / 6
8,243
515
4,905
10,795
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
jerky-mien0
Tsukuyomi
13
5 / 0 / 2
8,262
516
6,130
6,503
2,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
mendesdbruno
Kukulkan
16
2 / 0 / 0
9,106
569
2,694
8,084
3,246
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
15
4 / 1 / 2
9,167
573
7,666
8,324
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
18
18
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
FireMedSmity
Cu Chulainn
0
2
0
0
W
Ullr
LGXI9
Ullr
4
0
8
8
W
3
2
6
3
L
Merlin
0
6
0
0
L
0
2
0
0
L
Nu Wa
VULCAO83
Nu Wa
2
2
0
1
W
Tsukuyomi
jerky-mien0
Tsukuyomi
5
0
2
6
W
Kukulkan
mendesdbruno
Kukulkan
2
0
0
2
L
Nemesis
orazZeRs
Nemesis
0
6
1
0.08
W
Nu Wa
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,785
Damage
30,817
51,651
Taken
42,415
20,792
Mitigated
14,506
17,775
Healing
11,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
FireMedSmity
Cu Chulainn
5,689
369
0
3,253
10,336
5,859
0
3,333
6,907
0
57,629
W
Ullr
LGXI9
Ullr
9,422
3,900
0
1,974
8,709
3,001
0
3,848
4,709
0
62,226
W
4,905
3,873
0
3,974
10,795
3,227
18
1,296
9,439
0
46,401
L
Merlin
1,997
151
0
0
6,750
2,806
0
1,386
5,240
26,585
0
L
1,072
249
1,049
6,650
13,019
5,874
0
898
12,023
12,560
0
L
Nu Wa
VULCAO83
Nu Wa
7,578
1,862
0
2,091
8,709
2,517
517
2,506
6,025
53,924
0
W
Tsukuyomi
jerky-mien0
Tsukuyomi
6,130
1,367
427
1,063
6,503
2,584
332
1,254
5,093
0
45,439
W
Kukulkan
mendesdbruno
Kukulkan
2,694
706
0
2,972
8,084
3,246
266
570
6,744
58,515
0
L
Nemesis
orazZeRs
Nemesis
5,449
2,293
0
4,732
12,837
3,736
0
1,627
11,096
0
41,991
W
Nu Wa
7,666
1,954
0
1,376
8,324
2,448
284
2,893
5,043
65,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,378
Gold Earned
43,702
380
Minions Killed
540
0
Camps Cleared
0
1,403,303
Distance Traveled
1,513,700
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,317
520
127
8
0
336,481
6
W
Ullr
8,924
558
111
7
0
317,221
0
W
Mercury
8,243
515
90
6
0
288,830
0
L
Merlin
5,838
365
56
4
0
180,562
0
L
Terra
6,322
395
28
2
0
325,148
0
L
Nu Wa
7,996
500
97
6
0
246,573
1
W
Tsukuyomi
8,262
516
78
5
0
334,923
0
W
Kukulkan
9,106
569
136
9
0
295,424
0
L
Nemesis
6,905
432
72
5
0
314,539
0
W
Nu Wa
9,167
573
125
8
0
277,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role