Player Matchup

Cthulhu
Cthulhu
SageSaga
Cthulhu
Level 160
God Stats
3W - 6L
1,483 SR
Queue Stats
101W - 114L
1,524 Elo+
Solo
Discordia
Discordia
newt404
Discordia
Level 89
God Stats
4W - 2L
1,642 SR
Queue Stats
157W - 157L
1,596 Elo+
Party 1
Ne Zha
Ne Zha
vietdylan
Ne Zha
Level 98
God Stats
23W - 11L
1,703 SR
Queue Stats
146W - 123L
1,630 Elo+
Party 1
Team Averages
Level 116
1,609 SR
1,583 Elo+

VS

Team Averages
Level 99
1,646 SR
1,675 Elo+
Anhur
Anhur
Cartewns
Anhur
Level 123
God Stats
7W - 2L
1,745 SR
Queue Stats
28W - 11L
1,804 Elo+
Party 2
Ra
Ra
Colbbe
Ra
Level 16
God Stats
0W - 2L
1,573 SR
Queue Stats
9W - 6L
1,604 Elo+
Party 2
Ganesha
Ganesha
Greenfire98
Ganesha
Level 159
God Stats
4W - 4L
1,621 SR
Queue Stats
15W - 25L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SageSaga
Cthulhu
15
8 / 4 / 9
11,516
823
9,874
15,696
17,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
newt404
Discordia
15
4 / 3 / 13
10,429
745
13,589
7,274
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
vietdylan
Ne Zha
15
6 / 6 / 11
10,942
782
16,582
14,135
5,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cartewns
Anhur
13
6 / 7 / 6
10,347
739
12,924
15,230
5,351
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
15
6 / 6 / 4
10,293
735
7,664
9,704
4,666
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Greenfire98
Ganesha
14
1 / 5 / 10
10,024
716
7,954
18,631
19,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
18
Kills
13
13
Deaths
18
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anhur
Cartewns
Anhur
6
7
6
1.29
L
Ra
6
6
4
1.33
L
Ganesha
Greenfire98
Ganesha
1
5
10
1.2
W
Cthulhu
SageSaga
Cthulhu
8
4
9
3.13
W
Discordia
newt404
Discordia
4
3
13
3.5
W
Ne Zha
vietdylan
Ne Zha
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,045
Damage
28,542
37,105
Taken
43,565
24,590
Mitigated
29,604
8,005
Healing
10,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Cartewns
Anhur
12,924
6,531
0
2,137
15,230
5,351
0
9,869
4,871
0
27,995
L
Ra
7,664
861
2,029
2,685
9,704
4,666
812
3,752
5,728
28,986
0
L
Ganesha
Greenfire98
Ganesha
7,954
582
0
3,208
18,631
19,587
456
9,013
9,262
24,742
0
W
Cthulhu
SageSaga
Cthulhu
9,874
1,076
947
1,740
15,696
17,256
0
5,298
10,398
24,780
0
W
Discordia
newt404
Discordia
13,589
1,863
0
1,184
7,274
2,249
330
4,704
2,570
38,216
0
W
Ne Zha
vietdylan
Ne Zha
16,582
3,623
0
4,134
14,135
5,085
393
6,282
7,853
0
44,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,887
Gold Earned
30,664
160
Minions Killed
138
6
Camps Cleared
5
766,362
Distance Traveled
704,921
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,347
739
56
4
4
212,868
1
L
Ra
10,293
735
79
6
1
237,661
0
L
Ganesha
10,024
716
3
0
0
254,392
5
W
Cthulhu
11,516
823
34
2
2
268,550
2
W
Discordia
10,429
745
76
5
2
245,443
3
W
Ne Zha
10,942
782
50
4
2
252,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role