Player Matchup

Sun Wukong
Sun Wukong
AKA Mr Hitmark
Sun Wukong
Level 127
God Stats
9W - 6L
1,643 SR
Queue Stats
249W - 180L
1,696 Elo+
Party 1
Ra
Ra
Fackelbob1
Ra
Level 134
God Stats
1W - 2L
1,542 SR
Queue Stats
184W - 125L
1,691 Elo+
Party 1
Chaac
Chaac
the pink fridge
Chaac
Level 109
God Stats
0W - 1L
1,476 SR
Queue Stats
18W - 14L
1,704 Elo+
Party 1
Team Averages
Level 123
1,554 SR
1,697 Elo+

VS

Team Averages
Level 130
1,439 SR
1,610 Elo+
Artemis
Artemis
ChaosElement626
Artemis
Level 109
God Stats
9W - 3L
1,637 SR
Queue Stats
193W - 178L
1,651 Elo+
Party 2
Gilgamesh
Gilgamesh
ChaosImpact8776
Gilgamesh
Level 131
God Stats
4W - 6L
1,436 SR
Queue Stats
179W - 140L
1,669 Elo+
Party 2
Agni
Agni
Okami64
Agni
Level 150
God Stats
1W - 3L
1,245 SR
Queue Stats
188W - 191L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AKA Mr Hitmark
Sun Wukong
10
2 / 3 / 1
6,705
671
4,601
9,960
5,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 2
6,224
622
3,837
8,139
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 1
6,535
654
4,651
13,694
7,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 8
7,562
756
9,870
6,333
2,022
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ChaosImpact8776
Gilgamesh
13
5 / 1 / 7
8,054
805
9,776
7,479
4,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
Okami64
Agni
13
5 / 0 / 7
8,062
806
9,442
4,049
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
13
13
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AKA Mr Hitmark
Sun Wukong
2
3
1
0.83
W
3
2
8
3.5
W
Gilgamesh
ChaosImpact8776
Gilgamesh
5
1
7
8.5
L
0
5
2
0.2
W
Agni
Okami64
Agni
5
0
7
8.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,089
Damage
29,088
31,793
Taken
17,861
15,105
Mitigated
7,295
8,118
Healing
3,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AKA Mr Hitmark
Sun Wukong
4,601
221
0
1,929
9,960
5,234
0
2,520
7,138
0
12,375
W
9,870
2,372
0
179
6,333
2,022
528
1,527
4,290
0
27,540
W
Gilgamesh
ChaosImpact8776
Gilgamesh
9,776
2,629
567
1,702
7,479
4,119
0
1,678
5,178
246
26,599
L
3,837
155
1,122
1,355
8,139
2,284
0
2,413
5,521
16,683
0
W
Agni
Okami64
Agni
9,442
262
86
928
4,049
1,154
562
689
3,087
27,476
0
L
4,651
165
464
3,248
13,694
7,587
0
4,741
8,803
0
19,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,464
Gold Earned
23,678
97
Minions Killed
124
2
Camps Cleared
7
537,989
Distance Traveled
597,454
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,705
671
27
3
0
177,891
2
W
Artemis
7,562
756
46
5
2
181,423
1
W
Gilgamesh
8,054
805
41
4
4
216,925
2
L
Ra
6,224
622
39
4
1
173,964
1
W
Agni
8,062
806
37
4
1
199,106
4
L
Chaac
6,535
654
31
3
1
186,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role