Player Matchup

Thor
Thor
AngryPenguin096
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Charybdis
Charybdis
AozakiAoko
Charybdis
Level 107
God Stats
8W - 10L
1,420 SR
Queue Stats
59W - 59L
1,516 Elo+
Party 1
Bellona
Bellona
JTToruSato
Bellona
Level 58
God Stats
22W - 24L
1,450 SR
Queue Stats
198W - 249L
1,446 Elo+
Solo
Anubis
Anubis
MileyCyrus420XD
Anubis
Level 45
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 9L
1,629 Elo+
Party 2
Ganesha
Ganesha
SuperSpaz11
Ganesha
Level 95
God Stats
5W - 2L
1,698 SR
Queue Stats
31W - 36L
1,482 Elo+
Party 1
Team Averages
Level 61
1,513 SR
1,514 Elo+

VS

Team Averages
Level 91
1,441 SR
1,480 Elo+
Bellona
Bellona
 
Bellona
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Joao1742
Serqet
Level 69
God Stats
2W - 0L
1,715 SR
Queue Stats
68W - 70L
1,477 Elo+
Solo
Danzaburou
Danzaburou
dubblub
Danzaburou
Level 67
God Stats
3W - 2L
1,224 SR
Queue Stats
293W - 302L
1,475 Elo+
Solo
Nu Wa
Nu Wa
iAzeved0
Nu Wa
Level 119
God Stats
1W - 2L
1,106 SR
Queue Stats
170W - 172L
1,468 Elo+
Solo
Ganesha
Ganesha
iamphase
Ganesha
Level 64
God Stats
6W - 2L
1,661 SR
Queue Stats
132W - 136L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,511
459
1,593
7,490
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
AozakiAoko
Charybdis
10
4 / 7 / 1
6,469
539
9,105
9,128
1,981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
JTToruSato
Bellona
10
0 / 2 / 0
5,973
498
4,032
8,887
4,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 3 / 1
7,280
607
4,731
7,654
2,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
SuperSpaz11
Ganesha
9
0 / 4 / 4
5,862
489
3,394
9,979
5,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
5 / 0 / 0
7,865
655
7,143
7,482
7,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
Joao1742
Serqet
11
1 / 2 / 5
6,756
563
1,685
7,778
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
dubblub
Danzaburou
12
10 / 1 / 1
7,761
647
9,357
6,265
1,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nu Wa
iAzeved0
Nu Wa
13
5 / 1 / 5
7,779
648
8,490
6,169
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
iamphase
Ganesha
11
0 / 3 / 12
6,882
574
4,699
12,308
6,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
21
21
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
0
0
5
L
0
5
2
0.2
L
Charybdis
AozakiAoko
Charybdis
4
7
1
0.64
L
Bellona
JTToruSato
Bellona
0
2
0
0
W
Serqet
Joao1742
Serqet
1
2
5
1.75
L
3
3
1
1.17
L
Ganesha
SuperSpaz11
Ganesha
0
4
4
0.5
W
Danzaburou
dubblub
Danzaburou
10
1
1
10.5
W
Nu Wa
iAzeved0
Nu Wa
5
1
5
7.5
W
Ganesha
iamphase
Ganesha
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,855
Damage
31,374
43,138
Taken
40,002
16,752
Mitigated
19,315
9,787
Healing
16,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,143
1,916
0
3,047
7,482
7,096
143
0
7,482
5,930
41,933
L
1,593
417
0
1,495
7,490
1,925
0
1,535
5,932
0
20,702
L
Charybdis
AozakiAoko
Charybdis
9,105
5,499
0
1,093
9,128
1,981
0
2,783
6,193
0
37,821
L
Bellona
JTToruSato
Bellona
4,032
1,684
0
3,059
8,887
4,629
154
1,477
7,410
0
36,927
W
Serqet
Joao1742
Serqet
1,685
572
0
3,101
7,778
2,209
141
979
6,799
0
36,880
L
4,731
196
0
2,914
7,654
2,951
0
4,481
3,173
40,445
0
L
Ganesha
SuperSpaz11
Ganesha
3,394
474
0
1,226
9,979
5,266
0
3,844
6,135
8,692
0
W
Danzaburou
dubblub
Danzaburou
9,357
4,522
0
1,792
6,265
1,800
726
1,750
4,515
0
42,477
W
Nu Wa
iAzeved0
Nu Wa
8,490
2,533
0
2,005
6,169
1,705
507
2,496
3,673
47,971
0
W
Ganesha
iamphase
Ganesha
4,699
498
532
5,555
12,308
6,505
113
2,900
9,408
12,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,095
Gold Earned
37,043
315
Minions Killed
382
0
Camps Cleared
0
1,087,577
Distance Traveled
1,181,143
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,865
655
112
9
0
252,544
4
L
Thor
5,511
459
57
5
0
234,892
1
L
Charybdis
6,469
539
86
7
0
203,871
2
L
Bellona
5,973
498
87
7
0
215,647
5
W
Serqet
6,756
563
76
6
0
260,556
1
L
Anubis
7,280
607
78
7
0
215,858
2
L
Ganesha
5,862
489
7
1
0
217,309
3
W
Danzaburou
7,761
647
102
9
0
221,245
3
W
Nu Wa
7,779
648
92
8
0
217,940
4
W
Ganesha
6,882
574
0
0
0
228,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role