Player Matchup

Rama
Rama
Pkmntrainee
Rama
Level 108
God Stats
3W - 2L
1,442 SR
Queue Stats
110W - 143L
1,361 Elo+
Solo
Chronos
Chronos
Shaddow_Foxy
Chronos
Level 139
God Stats
2W - 1L
1,486 SR
Queue Stats
29W - 33L
1,411 Elo+
Solo
Raijin
Raijin
Zeelalu
Raijin
Level 47
God Stats
2W - 2L
1,419 SR
Queue Stats
60W - 59L
1,471 Elo+
Solo
Bellona
Bellona
infernape60
Bellona
Level 85
God Stats
2W - 1L
1,615 SR
Queue Stats
89W - 72L
1,502 Elo+
Solo
Fafnir
Fafnir
zimzum421
Fafnir
Level 146
God Stats
1W - 1L
1,189 SR
Queue Stats
121W - 126L
1,423 Elo+
Solo
Team Averages
Level 105
1,430 SR
1,434 Elo+

VS

Team Averages
Level 68
1,428 SR
1,406 Elo+
Cerberus
Cerberus
FlashBoy09
Cerberus
Level 128
God Stats
0W - 2L
1,355 SR
Queue Stats
84W - 91L
1,430 Elo+
Solo
Agni
Agni
Lonedeity22
Agni
Level 27
God Stats
1W - 2L
1,371 SR
Queue Stats
71W - 118L
1,364 Elo+
Solo
Izanami
Izanami
PittKillerBs
Izanami
Level 86
God Stats
6W - 3L
1,617 SR
Queue Stats
66W - 70L
1,446 Elo+
Party 1
Hera
Hera
lil_geo97
Hera
Level 79
God Stats
0W - 3L
1,296 SR
Queue Stats
101W - 126L
1,408 Elo+
Solo
Nox
Nox
ttvBombasticDude
Nox
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 23
13,194
776
14,430
18,553
7,596
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
Shaddow_Foxy
Chronos
20
11 / 4 / 16
13,815
813
17,041
22,087
9,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Zeelalu
Raijin
20
11 / 5 / 19
13,510
795
20,347
19,157
8,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
infernape60
Bellona
19
8 / 6 / 18
12,953
762
16,221
22,019
20,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
zimzum421
Fafnir
20
4 / 6 / 26
12,712
748
8,523
26,526
34,327
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FlashBoy09
Cerberus
17
2 / 8 / 18
11,512
677
18,817
28,028
21,772
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 9 / 13
12,352
727
19,875
15,328
5,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
PittKillerBs
Izanami
20
7 / 9 / 10
13,450
791
23,885
17,962
6,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
20
9 / 7 / 9
13,705
806
19,565
12,959
5,137
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 8 / 15
12,686
746
7,511
14,149
5,728
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
90
41
Kills
25
26
Deaths
41
102
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Cerberus
FlashBoy09
Cerberus
2
8
18
1.38
L
3
9
13
1.06
L
Izanami
PittKillerBs
Izanami
7
9
10
1.33
W
7
5
23
3.7
W
Chronos
Shaddow_Foxy
Chronos
11
4
16
4.75
W
Raijin
Zeelalu
Raijin
11
5
19
4.1
W
Bellona
infernape60
Bellona
8
6
18
2.83
L
Hera
9
7
9
1.93
L
4
8
15
1.44
W
Fafnir
zimzum421
Fafnir
4
6
26
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,562
Damage
89,653
108,342
Taken
88,426
80,350
Mitigated
44,529
39,637
Healing
22,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
FlashBoy09
Cerberus
18,817
791
2,792
7,360
28,028
21,772
589
14,103
13,925
31,155
0
L
19,875
667
1,598
1,796
15,328
5,390
1,462
7,545
7,783
42,512
0
L
Izanami
PittKillerBs
Izanami
23,885
14,227
1,651
1,635
17,962
6,502
2,133
10,241
7,721
0
42,158
W
14,430
11,854
2,873
2,998
18,553
7,596
3,227
12,105
6,448
0
37,497
W
Chronos
Shaddow_Foxy
Chronos
17,041
3,398
1,298
8,550
22,087
9,733
2,113
12,078
10,009
49,092
0
W
Raijin
Zeelalu
Raijin
20,347
3,364
3,440
4,837
19,157
8,665
564
12,881
6,276
44,054
0
W
Bellona
infernape60
Bellona
16,221
2,176
2,443
4,573
22,019
20,029
182
14,345
7,674
0
32,763
L
Hera
19,565
6,716
2,032
916
12,959
5,137
1,185
6,155
6,804
47,438
0
L
7,511
694
1,251
1,084
14,149
5,728
779
7,867
6,282
12,036
0
W
Fafnir
zimzum421
Fafnir
8,523
3,656
2,169
6,456
26,526
34,327
607
14,359
12,167
15,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,184
Gold Earned
63,705
179
Minions Killed
164
0
Camps Cleared
0
1,507,755
Distance Traveled
1,335,743
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,512
677
31
2
0
292,568
2
L
Agni
12,352
727
39
2
0
280,667
0
L
Izanami
13,450
791
38
2
0
250,175
1
W
Rama
13,194
776
46
3
0
288,845
4
W
Chronos
13,815
813
63
4
0
329,442
4
W
Raijin
13,510
795
35
2
0
284,063
2
W
Bellona
12,953
762
28
2
0
313,608
0
L
Hera
13,705
806
40
2
0
259,389
0
L
Nox
12,686
746
16
1
0
252,944
0
W
Fafnir
12,712
748
7
0
0
291,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role