Player Matchup

Achilles
Achilles
Bonkdog
Achilles
Level 15
God Stats
4W - 22L
1,213 SR
Queue Stats
5W - 28L
1,173 Elo+
Party 1
Kali
Kali
Chrisman76
Kali
Level 15
God Stats
3W - 7L
1,255 SR
Queue Stats
9W - 34L
992 Elo+
Party 1
Geb
Geb
Darviid
Geb
Level 9
God Stats
0W - 7L
1,133 SR
Queue Stats
0W - 14L
1,038 Elo+
Party 1
Scylla
Scylla
Sles10
Scylla
Level 58
God Stats
5W - 15L
1,180 SR
Queue Stats
55W - 94L
1,321 Elo+
Party 1
Neith
Neith
nolderlj7
Neith
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 39L
1,118 Elo+
Party 1
Team Averages
Level 22
1,256 SR
1,128 Elo+

VS

Team Averages
Level 103
1,509 SR
1,465 Elo+
Charybdis
Charybdis
DETHinc
Charybdis
Level 128
God Stats
3W - 10L
1,250 SR
Queue Stats
32W - 38L
1,436 Elo+
Party 2
Fenrir
Fenrir
MasterChumpi
Fenrir
Level 97
God Stats
1W - 0L
1,548 SR
Queue Stats
100W - 141L
1,359 Elo+
Solo
Bacchus
Bacchus
Porkhamham5
Bacchus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,705 Elo+
Party 2
Izanami
Izanami
SinisterUrge2
Izanami
Level 123
God Stats
11W - 12L
1,571 SR
Queue Stats
243W - 283L
1,334 Elo+
Solo
Hades
Hades
herb1563
Hades
Level 62
God Stats
2W - 0L
1,675 SR
Queue Stats
265W - 307L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bonkdog
Achilles
10
0 / 1 / 1
5,769
481
984
4,844
2,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
2 / 2 / 0
6,012
501
3,346
6,357
2,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
7
0 / 3 / 1
4,604
384
2,728
5,282
3,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Sles10
Scylla
9
0 / 3 / 0
5,258
438
1,459
4,721
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
nolderlj7
Neith
7
0 / 5 / 1
4,840
403
1,861
5,302
1,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DETHinc
Charybdis
11
4 / 1 / 2
7,066
589
3,321
5,235
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
12
1 / 0 / 3
7,060
588
2,423
7,711
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Porkhamham5
Bacchus
11
4 / 0 / 4
6,987
582
3,604
3,292
2,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
11
2 / 1 / 0
6,942
579
3,792
4,041
1,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
herb1563
Hades
12
3 / 0 / 3
7,132
594
4,662
5,613
2,180
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
14
14
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
Bonkdog
Achilles
0
1
1
0.5
L
2
2
0
1
W
Charybdis
DETHinc
Charybdis
4
1
2
5
L
Geb
0
3
1
0.17
W
Fenrir
1
0
3
2.5
W
Bacchus
Porkhamham5
Bacchus
4
0
4
6
W
Izanami
2
1
0
2
L
Scylla
Sles10
Scylla
0
3
0
0
W
Hades
herb1563
Hades
3
0
3
4.5
L
Neith
nolderlj7
Neith
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,378
Damage
17,802
26,506
Taken
25,892
11,880
Mitigated
10,669
6,373
Healing
13,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Bonkdog
Achilles
984
586
0
1,982
4,844
2,804
0
0
4,844
0
21,559
L
3,346
1,187
0
2,450
6,357
2,334
0
2,222
4,135
0
32,008
W
Charybdis
DETHinc
Charybdis
3,321
2,426
0
2,354
5,235
1,565
2,308
852
4,347
0
42,629
L
Geb
2,728
217
0
931
5,282
3,685
0
1,980
3,302
10,594
0
W
Fenrir
2,423
754
0
4,816
7,711
2,700
0
837
6,721
0
39,862
W
Bacchus
Porkhamham5
Bacchus
3,604
476
234
865
3,292
2,719
431
316
2,750
14,817
0
W
Izanami
3,792
2,103
0
1,373
4,041
1,505
251
389
3,510
0
41,657
L
Scylla
Sles10
Scylla
1,459
0
0
725
4,721
1,312
0
2,999
1,722
22,684
0
W
Hades
herb1563
Hades
4,662
1,309
0
3,694
5,613
2,180
282
1,523
4,018
37,557
0
L
Neith
nolderlj7
Neith
1,861
290
0
285
5,302
1,745
0
1,065
4,237
0
19,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,483
Gold Earned
35,187
211
Minions Killed
372
0
Camps Cleared
0
1,124,379
Distance Traveled
1,138,195
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,769
481
53
4
0
234,144
0
L
Kali
6,012
501
52
4
0
246,082
1
W
Charybdis
7,066
589
86
7
0
206,978
3
L
Geb
4,604
384
18
2
0
228,556
0
W
Fenrir
7,060
588
91
8
0
226,917
5
W
Bacchus
6,987
582
28
2
0
251,611
3
W
Izanami
6,942
579
95
8
0
221,788
2
L
Scylla
5,258
438
48
4
0
198,083
0
W
Hades
7,132
594
72
6
0
230,901
3
L
Neith
4,840
403
40
3
0
217,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role