Player Matchup

Susano
Susano
AcheiTeuPai
Susano
Level 48
God Stats
7W - 13L
1,275 SR
Queue Stats
88W - 110L
1,330 Elo+
Solo
Anubis
Anubis
ChampionPine960
Anubis
Level 39
God Stats
0W - 7L
1,026 SR
Queue Stats
34W - 45L
1,369 Elo+
Solo
Medusa
Medusa
Mv-846-
Medusa
Level 63
God Stats
0W - 3L
1,114 SR
Queue Stats
197W - 322L
1,356 Elo+
Party 2
Amaterasu
Amaterasu
joKeR46arm
Amaterasu
Level 5
God Stats
1W - 6L
1,228 SR
Queue Stats
1W - 12L
1,134 Elo+
Party 2
Jormungandr
Jormungandr
tyranosauriorex9
Jormungandr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 194L
1,319 Elo+
Party 2
Team Averages
Level 44
1,228 SR
1,301 Elo+

VS

Team Averages
Level 59
1,506 SR
1,424 Elo+
Sol
Sol
 
Sol
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Cristophercohen
Khepri
Level 29
God Stats
10W - 7L
1,499 SR
Queue Stats
37W - 53L
1,354 Elo+
Party 1
Fenrir
Fenrir
IS-DARK-SAD-IS
Fenrir
Level 66
God Stats
30W - 25L
1,503 SR
Queue Stats
185W - 254L
1,418 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LwA_Thiago
Morgan Le Fay
Level 45
God Stats
7W - 3L
1,526 SR
Queue Stats
114W - 165L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
0 / 5 / 1
6,027
431
4,495
9,724
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 8 / 0
6,764
483
4,033
11,895
4,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Mv-846-
Medusa
11
1 / 5 / 0
6,421
459
6,124
7,999
2,272
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
joKeR46arm
Amaterasu
12
1 / 1 / 0
7,037
503
3,062
9,607
5,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
tyranosauriorex9
Jormungandr
9
0 / 2 / 2
6,233
445
2,929
6,533
4,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 1 / 0
8,144
582
5,095
5,506
2,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
 
Izanami
12
6 / 1 / 2
7,578
541
6,004
6,884
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 0 / 9
7,164
512
3,131
8,078
4,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
7 / 1 / 3
7,629
545
7,182
7,256
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
LwA_Thiago
Morgan Le Fay
14
6 / 1 / 3
8,706
622
8,258
5,727
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
21
21
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
0
1
W
Izanami
 
Izanami
6
1
2
7
L
Susano
0
5
1
0.1
L
2
8
0
0.25
W
1
0
9
5.5
W
7
1
3
8.5
W
Morgan Le Fay
LwA_Thiago
Morgan Le Fay
6
1
3
7.5
L
Medusa
Mv-846-
Medusa
1
5
0
0.2
L
Amaterasu
joKeR46arm
Amaterasu
1
1
0
1
L
Jormungandr
tyranosauriorex9
Jormungandr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,643
Damage
29,670
45,758
Taken
33,451
19,719
Mitigated
12,794
10,419
Healing
14,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,095
774
0
2,917
5,506
2,044
973
0
5,251
44,120
6,290
W
Izanami
 
Izanami
6,004
3,181
0
2,464
6,884
2,195
836
1,753
5,131
0
53,069
L
Susano
4,495
784
0
2,898
9,724
2,822
0
1,532
8,092
0
34,183
L
4,033
1,003
0
2,815
11,895
4,518
920
6,401
5,104
27,744
0
W
3,131
444
0
4,215
8,078
4,503
0
1,630
6,448
15,042
0
W
7,182
2,072
0
2,898
7,256
2,196
0
1,915
5,341
0
34,221
W
Morgan Le Fay
LwA_Thiago
Morgan Le Fay
8,258
1,696
0
2,162
5,727
1,856
1,085
1,882
3,845
52,088
0
L
Medusa
Mv-846-
Medusa
6,124
3,370
0
1,585
7,999
2,272
0
1,434
6,565
0
37,594
L
Amaterasu
joKeR46arm
Amaterasu
3,062
1,299
0
1,878
9,607
5,403
0
5,274
4,259
0
29,758
L
Jormungandr
tyranosauriorex9
Jormungandr
2,929
721
0
1,243
6,533
4,704
0
1,070
5,463
22,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,482
Gold Earned
39,221
293
Minions Killed
371
0
Camps Cleared
0
1,218,956
Distance Traveled
1,326,482
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,144
582
112
8
0
246,857
10
W
Izanami
7,578
541
102
7
0
240,710
1
L
Susano
6,027
431
62
4
0
290,676
4
L
Anubis
6,764
483
59
4
0
192,983
1
W
Khepri
7,164
512
15
1
0
281,907
1
W
Fenrir
7,629
545
55
4
0
303,820
1
W
Morgan Le Fay
8,706
622
87
6
0
253,188
2
L
Medusa
6,421
459
60
4
0
236,168
2
L
Amaterasu
7,037
503
71
5
0
272,502
0
L
Jormungandr
6,233
445
41
3
0
226,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role