Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
InZaNe2K
Khepri
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 57L
1,789 Elo+
Party 1
Merlin
Merlin
KenyaSwolluw
Merlin
Level 109
God Stats
1W - 1L
1,558 SR
Queue Stats
103W - 61L
1,683 Elo+
Party 1
Sun Wukong
Sun Wukong
Matemarica
Sun Wukong
Level 144
God Stats
2W - 2L
1,410 SR
Queue Stats
108W - 85L
1,688 Elo+
Party 1
Bastet
Bastet
TheUltMagnet
Bastet
Level 139
God Stats
13W - 10L
1,692 SR
Queue Stats
1,077W - 725L
1,718 Elo+
Party 1
Team Averages
Level 142
1,532 SR
1,676 Elo+

VS

Team Averages
Level 144
1,735 SR
1,648 Elo+
Xbalanque
Xbalanque
Equilabria
Xbalanque
Level 137
God Stats
1W - 1L
1,737 SR
Queue Stats
58W - 62L
1,633 Elo+
Solo
Poseidon
Poseidon
HawkEye70
Poseidon
Level 154
God Stats
2W - 3L
1,838 SR
Queue Stats
168W - 131L
1,650 Elo+
Party 2
Chaac
Chaac
JomShcColl
Chaac
Level 156
God Stats
2W - 2L
1,883 SR
Queue Stats
454W - 336L
1,726 Elo+
Party 2
Scylla
Scylla
Scalgore
Scylla
Level 126
God Stats
24W - 25L
1,669 SR
Queue Stats
372W - 349L
1,611 Elo+
Solo
Hun Batz
Hun Batz
hectorvg
Hun Batz
Level 148
God Stats
3W - 7L
1,545 SR
Queue Stats
404W - 421L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
11 / 4 / 11
9,923
662
13,885
11,150
4,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
InZaNe2K
Khepri
13
2 / 1 / 20
8,633
576
4,964
9,855
10,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
16
9 / 1 / 8
9,765
651
9,869
8,376
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Matemarica
Sun Wukong
14
8 / 1 / 5
9,380
625
10,889
11,568
6,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
15
4 / 4 / 11
8,946
596
10,692
12,047
4,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Equilabria
Xbalanque
13
1 / 7 / 5
7,745
516
10,213
12,093
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
HawkEye70
Poseidon
10
1 / 10 / 3
6,842
456
3,751
12,448
2,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
11
1 / 6 / 3
6,879
459
5,390
15,580
7,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
Scalgore
Scylla
12
2 / 4 / 2
7,343
490
4,029
6,754
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
hectorvg
Hun Batz
13
6 / 7 / 2
8,099
540
8,301
13,268
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
26
34
Kills
11
11
Deaths
34
55
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
11
4
11
4.13
L
Xbalanque
Equilabria
Xbalanque
1
7
5
0.5
L
Poseidon
HawkEye70
Poseidon
1
10
3
0.25
W
Khepri
InZaNe2K
Khepri
2
1
20
12
L
Chaac
1
6
3
0.42
W
Merlin
9
1
8
13
W
Sun Wukong
Matemarica
Sun Wukong
8
1
5
10.5
L
Scylla
Scalgore
Scylla
2
4
2
0.75
W
Bastet
4
4
11
2.38
L
Hun Batz
hectorvg
Hun Batz
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,299
Damage
31,684
52,996
Taken
60,143
30,456
Mitigated
17,912
22,050
Healing
11,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,885
8,279
0
2,785
11,150
4,814
796
2,331
8,740
0
61,382
L
Xbalanque
Equilabria
Xbalanque
10,213
5,753
0
2,613
12,093
2,395
0
2,420
9,585
0
46,637
L
Poseidon
HawkEye70
Poseidon
3,751
837
0
998
12,448
2,712
0
4,680
7,722
19,692
0
W
Khepri
InZaNe2K
Khepri
4,964
506
1,472
2,983
9,855
10,784
0
1,942
7,770
17,495
0
L
Chaac
5,390
787
9
5,188
15,580
7,739
0
916
13,964
0
31,758
W
Merlin
9,869
402
0
2,609
8,376
3,824
594
1,052
7,256
79,062
0
W
Sun Wukong
Matemarica
Sun Wukong
10,889
2,496
940
6,550
11,568
6,994
1,473
819
10,213
0
53,265
L
Scylla
Scalgore
Scylla
4,029
447
0
480
6,754
1,373
0
2,148
4,514
42,316
0
W
Bastet
10,692
3,302
0
4,711
12,047
4,040
0
1,313
10,524
0
63,758
L
Hun Batz
hectorvg
Hun Batz
8,301
2,417
0
1,808
13,268
3,693
0
4,669
8,502
0
41,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,647
Gold Earned
36,908
503
Minions Killed
369
0
Camps Cleared
0
1,592,153
Distance Traveled
1,394,335
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,923
662
110
7
0
270,971
4
L
Xbalanque
7,745
516
85
6
0
263,677
4
L
Poseidon
6,842
456
31
2
0
280,369
3
W
Khepri
8,633
576
21
1
0
332,147
1
L
Chaac
6,879
459
78
5
0
248,552
4
W
Merlin
9,765
651
129
9
0
299,967
7
W
Sun Wukong
9,380
625
119
8
0
349,314
4
L
Scylla
7,343
490
93
6
0
294,934
5
W
Bastet
8,946
596
124
8
0
339,754
2
L
Hun Batz
8,099
540
82
5
0
306,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role