Player Matchup

Charybdis
Charybdis
Clehman
Charybdis
Level 127
God Stats
1W - 2L
1,545 SR
Queue Stats
73W - 57L
1,574 Elo+
Solo
Hel
Hel
Pixel593
Hel
Level 123
God Stats
8W - 17L
1,440 SR
Queue Stats
439W - 419L
1,635 Elo+
Solo
Gilgamesh
Gilgamesh
Retreebution
Gilgamesh
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,595 Elo+
Solo
Ne Zha
Ne Zha
TryhardPanther
Ne Zha
Level 142
God Stats
7W - 11L
1,502 SR
Queue Stats
746W - 668L
1,616 Elo+
Solo
Ymir
Ymir
XDeathsRequiemX
Ymir
Level 145
God Stats
8W - 11L
1,554 SR
Queue Stats
434W - 411L
1,599 Elo+
Solo
Team Averages
Level 132
1,508 SR
1,604 Elo+

VS

Team Averages
Level 108
1,460 SR
1,560 Elo+
Mulan
Mulan
 
Mulan
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AzraelNori
Pele
Level 98
God Stats
2W - 0L
1,683 SR
Queue Stats
298W - 286L
1,577 Elo+
Solo
Khepri
Khepri
Hansein
Khepri
Level 160
God Stats
9W - 9L
1,474 SR
Queue Stats
245W - 256L
1,546 Elo+
Solo
Thoth
Thoth
IcedxTea
Thoth
Level 80
God Stats
18W - 19L
1,485 SR
Queue Stats
302W - 254L
1,580 Elo+
Party 1
Freya
Freya
Medoz72
Freya
Level 68
God Stats
3W - 5L
1,157 SR
Queue Stats
241W - 195L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Clehman
Charybdis
14
3 / 5 / 3
9,078
478
11,170
13,220
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 6 / 3
9,903
521
9,755
15,591
5,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Retreebution
Gilgamesh
16
0 / 4 / 1
9,440
497
5,387
15,058
9,996
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
4 / 5 / 8
9,537
502
9,585
15,289
4,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 4 / 9
8,627
454
5,465
16,455
14,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
6 / 2 / 4
11,998
631
12,215
12,642
14,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
5 / 6 / 5
10,808
569
8,966
15,850
6,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
Hansein
Khepri
15
1 / 3 / 15
9,880
520
5,655
13,966
13,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
IcedxTea
Thoth
18
8 / 2 / 4
11,372
599
17,077
10,576
3,796
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
Medoz72
Freya
17
4 / 3 / 7
10,713
564
7,765
11,544
3,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
59
16
Kills
24
24
Deaths
16
24
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
2
4
4
W
5
6
5
1.25
L
Charybdis
Clehman
Charybdis
3
5
3
0.9
W
Khepri
Hansein
Khepri
1
3
15
2.83
W
Thoth
IcedxTea
Thoth
8
2
4
5
W
Freya
Medoz72
Freya
4
3
7
2.5
L
7
6
3
1.42
L
Gilgamesh
Retreebution
Gilgamesh
0
4
1
0.13
L
4
5
8
1.6
L
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,362
Damage
51,678
75,613
Taken
64,578
39,032
Mitigated
42,372
20,258
Healing
20,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
12,215
1,936
14
6,646
12,642
14,909
0
1,330
10,872
0
75,180
W
8,966
2,571
0
5,072
15,850
6,022
0
5,805
9,833
0
80,428
L
Charybdis
Clehman
Charybdis
11,170
5,998
0
3,466
13,220
4,139
644
6,829
6,391
0
62,687
W
Khepri
Hansein
Khepri
5,655
483
0
2,738
13,966
13,947
0
2,783
11,030
20,414
0
W
Thoth
IcedxTea
Thoth
17,077
219
0
1,554
10,576
3,796
634
3,157
7,090
76,420
0
W
Freya
Medoz72
Freya
7,765
3,101
0
4,561
11,544
3,698
922
2,415
9,037
78,289
0
L
9,755
416
2,047
4,855
15,591
5,442
780
7,789
7,802
59,001
0
L
Gilgamesh
Retreebution
Gilgamesh
5,387
1,538
0
3,600
15,058
9,996
0
2,421
12,637
6,672
55,001
L
9,585
4,082
0
4,540
15,289
4,897
0
6,319
8,970
0
59,843
L
5,465
1,362
0
1,750
16,455
14,558
0
7,205
9,250
27,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,585
Gold Earned
54,771
496
Minions Killed
540
0
Camps Cleared
0
1,625,997
Distance Traveled
1,934,009
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,998
631
160
8
0
371,284
0
W
Pele
10,808
569
118
6
0
401,372
7
L
Charybdis
9,078
478
116
6
0
301,434
1
W
Khepri
9,880
520
16
1
0
396,057
8
W
Thoth
11,372
599
126
7
0
389,519
4
W
Freya
10,713
564
120
6
0
375,777
4
L
Hel
9,903
521
114
6
0
346,277
6
L
Gilgamesh
9,440
497
137
7
0
358,883
4
L
Ne Zha
9,537
502
97
5
0
333,566
3
L
Ymir
8,627
454
32
2
0
285,837
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role