Player Matchup

Chaac
Chaac
Harteymus
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,436 Elo+
Party 1
Aphrodite
Aphrodite
Lanthane1
Aphrodite
Level 135
God Stats
0W - 1L
1,244 SR
Queue Stats
13W - 10L
1,629 Elo+
Party 1
Izanami
Izanami
Ykurfeza
Izanami
Level 109
God Stats
1W - 1L
1,746 SR
Queue Stats
21W - 22L
1,551 Elo+
Party 1
Team Averages
Level 82
1,497 SR
1,538 Elo+

VS

Team Averages
Level 82
1,468 SR
1,613 Elo+
Terra
Terra
DeathSpreader
Terra
Level 128
God Stats
1W - 0L
1,298 SR
Queue Stats
13W - 7L
1,638 Elo+
Party 2
Ymir
Ymir
MemeDeFogo
Ymir
Level 114
God Stats
3W - 1L
1,605 SR
Queue Stats
15W - 6L
1,700 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tosgas
Ah Muzen Cab
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Harteymus
Chaac
14
3 / 3 / 7
11,363
598
16,393
21,366
21,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Lanthane1
Aphrodite
14
1 / 6 / 10
11,082
583
12,545
18,261
10,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Ykurfeza
Izanami
14
7 / 6 / 4
11,907
627
27,267
21,795
6,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 6
13,697
721
28,209
20,839
11,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 12
12,642
665
12,697
32,113
44,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Tosgas
Ah Muzen Cab
15
4 / 6 / 9
12,260
645
14,326
16,325
6,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
42
11
Kills
15
15
Deaths
11
21
Assists
27
Player
Kills
Deaths
Assists
KDA
W
9
1
6
12
L
Chaac
Harteymus
Chaac
3
3
7
2.17
L
Aphrodite
Lanthane1
Aphrodite
1
6
10
1
W
2
4
12
2
W
Ah Muzen Cab
Tosgas
Ah Muzen Cab
4
6
9
1.42
L
Izanami
Ykurfeza
Izanami
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,205
Damage
55,232
61,422
Taken
69,277
38,698
Mitigated
62,451
21,116
Healing
29,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,209
2,466
8,595
10,799
20,839
11,656
941
4,110
16,729
64,230
0
L
Chaac
Harteymus
Chaac
16,393
2,467
0
4,091
21,366
21,502
0
13,701
7,665
1,215
39,312
L
Aphrodite
Lanthane1
Aphrodite
12,545
1,882
6,180
8,360
18,261
10,569
0
12,998
5,263
36,709
0
W
12,697
2,241
0
6,603
32,113
44,291
159
6,185
25,928
32,767
0
W
Ah Muzen Cab
Tosgas
Ah Muzen Cab
14,326
5,020
109
3,345
16,325
6,504
1,522
3,273
13,052
0
51,839
L
Izanami
Ykurfeza
Izanami
27,267
20,692
0
2,485
21,795
6,627
21
14,718
7,077
0
70,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,352
Gold Earned
38,599
214
Minions Killed
175
7
Camps Cleared
8
901,898
Distance Traveled
1,107,210
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,697
721
72
4
4
422,365
5
L
Chaac
11,363
598
51
3
1
326,296
0
L
Aphrodite
11,082
583
69
4
1
302,615
2
W
Ymir
12,642
665
42
2
1
337,481
5
W
Ah Muzen Cab
12,260
645
61
3
3
347,364
0
L
Izanami
11,907
627
94
5
5
272,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role