Player Matchup

Scylla
Scylla
Ahroused
Scylla
Level 59
God Stats
13W - 22L
1,501 SR
Queue Stats
111W - 122L
1,341 Elo+
Party 2
Izanami
Izanami
Jacob dabs
Izanami
Level 18
God Stats
3W - 9L
1,267 SR
Queue Stats
42W - 42L
1,195 Elo+
Party 2
Chaac
Chaac
Tylor dabs
Chaac
Level 41
God Stats
1W - 7L
1,304 SR
Queue Stats
34W - 49L
1,360 Elo+
Party 2
Geb
Geb
UdidWHATson
Geb
Level 18
God Stats
9W - 5L
1,802 SR
Queue Stats
30W - 44L
1,175 Elo+
Party 2
Loki
Loki
WRNxLoyalty
Loki
Level 42
God Stats
1W - 3L
1,313 SR
Queue Stats
55W - 71L
1,352 Elo+
Solo
Team Averages
Level 36
1,437 SR
1,285 Elo+

VS

Team Averages
Level 54
1,541 SR
1,450 Elo+
Mercury
Mercury
CHEESYxNUTS
Mercury
Level 69
God Stats
14W - 13L
1,534 SR
Queue Stats
171W - 132L
1,512 Elo+
Party 1
Poseidon
Poseidon
ComplxCrysis
Poseidon
Level 47
God Stats
5W - 1L
1,533 SR
Queue Stats
8W - 3L
1,510 Elo+
Solo
Cthulhu
Cthulhu
Illamanation
Cthulhu
Level 7
God Stats
23W - 12L
1,606 SR
Queue Stats
24W - 17L
1,428 Elo+
Party 1
Charybdis
Charybdis
TENDERxNUTS
Charybdis
Level 49
God Stats
2W - 2L
1,478 SR
Queue Stats
85W - 68L
1,430 Elo+
Party 1
Bastet
Bastet
sugarbabysaurio
Bastet
Level 98
God Stats
15W - 12L
1,552 SR
Queue Stats
513W - 632L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ahroused
Scylla
11
4 / 3 / 0
7,145
510
5,772
6,627
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Jacob dabs
Izanami
10
2 / 4 / 0
6,426
459
2,370
5,710
1,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
11
0 / 2 / 1
6,416
458
2,684
6,792
3,273
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
0 / 3 / 2
5,390
385
1,373
9,646
4,351
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 1 / 2
6,610
472
1,353
6,483
1,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CHEESYxNUTS
Mercury
14
2 / 0 / 2
8,020
573
2,645
7,315
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
ComplxCrysis
Poseidon
12
1 / 3 / 1
6,983
499
3,684
4,786
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Illamanation
Cthulhu
10
0 / 2 / 7
6,958
497
4,394
10,953
9,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
TENDERxNUTS
Charybdis
12
7 / 1 / 1
7,994
571
8,008
4,920
1,506
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 0 / 2
7,961
569
5,796
7,216
3,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
13
13
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ahroused
Scylla
4
3
0
1.33
W
Mercury
CHEESYxNUTS
Mercury
2
0
2
3
W
Poseidon
ComplxCrysis
Poseidon
1
3
1
0.5
W
Cthulhu
Illamanation
Cthulhu
0
2
7
1.75
L
Izanami
Jacob dabs
Izanami
2
4
0
0.5
W
Charybdis
TENDERxNUTS
Charybdis
7
1
1
7.5
L
Chaac
0
2
1
0.25
L
0
3
2
0.33
L
0
1
2
1
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,552
Damage
24,527
35,258
Taken
35,190
12,788
Mitigated
18,282
8,387
Healing
7,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ahroused
Scylla
5,772
380
0
1,400
6,627
2,055
0
4,066
2,516
31,938
0
W
Mercury
CHEESYxNUTS
Mercury
2,645
893
0
0
7,315
2,210
87
794
6,457
0
58,686
W
Poseidon
ComplxCrysis
Poseidon
3,684
511
0
630
4,786
1,393
269
2,352
2,252
38,418
0
W
Cthulhu
Illamanation
Cthulhu
4,394
359
0
1,407
10,953
9,507
67
2,270
8,536
16,291
0
L
Izanami
Jacob dabs
Izanami
2,370
1,678
0
750
5,710
1,113
0
1,144
4,523
0
29,156
W
Charybdis
TENDERxNUTS
Charybdis
8,008
4,156
0
938
4,920
1,506
3,415
1,340
3,566
0
43,698
L
Chaac
2,684
214
86
2,612
6,792
3,273
0
1,114
5,329
0
29,415
L
1,373
151
0
1,540
9,646
4,351
0
861
8,742
9,649
0
L
1,353
0
0
1,999
6,483
1,996
0
893
5,504
0
36,128
W
5,796
1,224
166
4,202
7,216
3,666
913
209
7,007
0
34,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,987
Gold Earned
37,916
315
Minions Killed
360
0
Camps Cleared
0
1,271,994
Distance Traveled
1,392,367
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,145
510
74
5
0
247,296
4
W
Mercury
8,020
573
98
7
0
284,860
4
W
Poseidon
6,983
499
75
5
0
272,612
0
W
Cthulhu
6,958
497
24
2
0
283,239
3
L
Izanami
6,426
459
72
5
0
241,933
0
W
Charybdis
7,994
571
93
7
0
248,041
1
L
Chaac
6,416
458
71
5
0
259,485
1
L
Geb
5,390
385
12
1
0
237,859
4
L
Loki
6,610
472
86
6
0
285,421
0
W
Bastet
7,961
569
70
5
0
303,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role