Player Matchup

Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Dawnblade14
Athena
Level 109
God Stats
8W - 3L
1,536 SR
Queue Stats
98W - 62L
1,622 Elo+
Party 1
Da Ji
Da Ji
Lyxoria
Da Ji
Level 79
God Stats
60W - 90L
1,499 SR
Queue Stats
230W - 289L
1,483 Elo+
Party 1
Cernunnos
Cernunnos
MR RACKIN
Cernunnos
Level 62
God Stats
5W - 3L
1,686 SR
Queue Stats
32W - 28L
1,550 Elo+
Party 1
Mulan
Mulan
YSNxDEMON
Mulan
Level 40
God Stats
7W - 3L
1,617 SR
Queue Stats
22W - 15L
1,558 Elo+
Party 1
Team Averages
Level 76
1,567 SR
1,542 Elo+

VS

Team Averages
Level 71
1,591 SR
1,500 Elo+
He Bo
He Bo
Jess507
He Bo
Level 87
God Stats
18W - 9L
1,673 SR
Queue Stats
248W - 224L
1,523 Elo+
Party 2
Olorun
Olorun
PrivateMocoCoco
Olorun
Level 89
God Stats
5W - 1L
1,971 SR
Queue Stats
292W - 263L
1,510 Elo+
Party 2
Sylvanus
Sylvanus
ThePaneTrain04
Sylvanus
Level 49
God Stats
45W - 39L
1,584 SR
Queue Stats
58W - 50L
1,555 Elo+
Party 2
Jing Wei
Jing Wei
Zach325
Jing Wei
Level 87
God Stats
19W - 20L
1,526 SR
Queue Stats
223W - 210L
1,512 Elo+
Party 2
Osiris
Osiris
little_cchicken
Osiris
Level 44
God Stats
1W - 7L
1,203 SR
Queue Stats
89W - 101L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
10 / 0 / 2
8,597
782
12,804
7,077
2,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
11
3 / 3 / 8
7,218
656
6,191
12,159
8,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Lyxoria
Da Ji
11
0 / 1 / 4
6,353
578
3,355
7,311
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
MR RACKIN
Cernunnos
10
2 / 3 / 4
6,078
553
7,973
7,630
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
YSNxDEMON
Mulan
11
4 / 3 / 1
6,949
632
4,812
7,522
4,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Jess507
He Bo
9
3 / 5 / 3
5,973
543
4,507
8,827
2,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 5 / 1
6,150
559
4,699
9,159
3,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
9
3 / 3 / 3
5,858
533
3,987
12,257
8,819
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Zach325
Jing Wei
8
0 / 3 / 6
5,187
472
5,879
9,235
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 4 / 0
6,275
570
4,577
7,982
4,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
19
Kills
10
10
Deaths
20
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
0
2
11
W
Athena
3
3
8
2.33
L
He Bo
Jess507
He Bo
3
5
3
0.9
W
Da Ji
Lyxoria
Da Ji
0
1
4
2
W
Cernunnos
MR RACKIN
Cernunnos
2
3
4
1.33
L
1
5
1
0.3
L
Sylvanus
3
3
3
1.5
W
Mulan
YSNxDEMON
Mulan
4
3
1
1.5
L
Jing Wei
Zach325
Jing Wei
0
3
6
1
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,135
Damage
23,649
41,699
Taken
47,460
19,863
Mitigated
21,659
17,240
Healing
14,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,804
4,268
393
4,973
7,077
2,826
2,212
3,954
3,123
53,839
4,579
W
Athena
6,191
2,218
606
4,077
12,159
8,610
760
4,428
7,731
17,621
0
L
He Bo
Jess507
He Bo
4,507
397
0
2,226
8,827
2,424
0
2,731
6,054
27,127
0
W
Da Ji
Lyxoria
Da Ji
3,355
381
0
3,568
7,311
2,294
494
1,208
6,103
0
32,358
W
Cernunnos
MR RACKIN
Cernunnos
7,973
3,507
0
1,787
7,630
1,990
1,182
2,823
4,807
0
31,914
L
4,699
3,030
379
2,688
9,159
3,319
0
5,954
3,205
36,085
0
L
Sylvanus
3,987
1,000
802
3,718
12,257
8,819
0
4,923
7,334
13,472
0
W
Mulan
YSNxDEMON
Mulan
4,812
695
0
1,836
7,522
4,143
314
780
6,742
0
24,830
L
Jing Wei
Zach325
Jing Wei
5,879
4,750
0
2,545
9,235
2,519
0
4,650
4,585
0
32,616
L
4,577
2,477
0
1,881
7,982
4,578
585
0
7,608
0
28,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,195
Gold Earned
29,443
327
Minions Killed
265
0
Camps Cleared
0
1,094,957
Distance Traveled
1,029,901
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,597
782
110
10
0
203,713
2
W
Athena
7,218
656
22
2
0
230,974
0
L
He Bo
5,973
543
57
5
0
210,265
1
W
Da Ji
6,353
578
75
7
0
238,848
0
W
Cernunnos
6,078
553
61
6
0
206,785
4
L
Olorun
6,150
559
72
7
0
201,678
2
L
Sylvanus
5,858
533
23
2
0
190,581
2
W
Mulan
6,949
632
59
5
0
214,637
2
L
Jing Wei
5,187
472
55
5
0
226,654
0
L
Osiris
6,275
570
58
5
0
200,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role