Player Matchup

Sol
Sol
ALMOSTAT50
Sol
Level 126
God Stats
22W - 18L
1,523 SR
Queue Stats
189W - 180L
1,450 Elo+
Party 1
Artio
Artio
BathroomBen7886
Artio
Level 154
God Stats
1W - 0L
1,320 SR
Queue Stats
81W - 79L
1,459 Elo+
Party 1
Merlin
Merlin
LSS310101
Merlin
Level 89
God Stats
3W - 2L
1,434 SR
Queue Stats
448W - 509L
1,419 Elo+
Solo
Guan Yu
Guan Yu
Lename-Joez
Guan Yu
Level 152
God Stats
3W - 0L
1,873 SR
Queue Stats
201W - 198L
1,549 Elo+
Solo
Nemesis
Nemesis
WOLBY444
Nemesis
Level 67
God Stats
7W - 4L
1,558 SR
Queue Stats
109W - 103L
1,500 Elo+
Solo
Team Averages
Level 118
1,542 SR
1,476 Elo+

VS

Team Averages
Level 107
1,494 SR
1,485 Elo+
Thor
Thor
 
Thor
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Gosspel
Erlang Shen
Level 61
God Stats
2W - 3L
1,639 SR
Queue Stats
226W - 202L
1,466 Elo+
Solo
Danzaburou
Danzaburou
Iron_Patriot__
Danzaburou
Level 123
God Stats
15W - 23L
1,485 SR
Queue Stats
330W - 326L
1,480 Elo+
Party 2
Ah Puch
Ah Puch
manbow70
Ah Puch
Level 121
God Stats
1W - 3L
1,346 SR
Queue Stats
409W - 406L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 3
9,885
549
9,084
11,508
3,914
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
0 / 1 / 4
9,023
501
6,100
12,310
8,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
LSS310101
Merlin
15
1 / 3 / 3
8,888
494
7,292
8,326
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Lename-Joez
Guan Yu
12
3 / 1 / 4
8,873
493
3,644
15,059
10,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
WOLBY444
Nemesis
17
9 / 3 / 1
10,084
560
10,833
15,893
6,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
5 / 4 / 2
10,468
582
8,531
13,014
4,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
 
Geb
11
1 / 2 / 3
7,555
420
4,889
11,559
7,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Gosspel
Erlang Shen
13
1 / 5 / 0
8,057
448
9,181
12,579
6,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Iron_Patriot__
Danzaburou
15
0 / 2 / 1
8,561
476
1,476
7,387
2,364
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
manbow70
Ah Puch
15
3 / 2 / 4
9,485
527
16,529
10,669
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
15
Kills
10
10
Deaths
15
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
4
2
1.5
L
Geb
 
Geb
1
2
3
1.25
W
2
2
3
1.75
W
0
1
4
2
L
Erlang Shen
Gosspel
Erlang Shen
1
5
0
0.2
L
Danzaburou
Iron_Patriot__
Danzaburou
0
2
1
0.25
W
Merlin
LSS310101
Merlin
1
3
3
0.83
W
Guan Yu
Lename-Joez
Guan Yu
3
1
4
5
W
Nemesis
WOLBY444
Nemesis
9
3
1
3.17
L
Ah Puch
manbow70
Ah Puch
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,953
Damage
40,606
63,096
Taken
55,208
32,513
Mitigated
24,946
24,465
Healing
17,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,531
2,056
0
4,516
13,014
4,652
0
3,875
8,989
0
75,763
L
Geb
 
Geb
4,889
760
137
3,398
11,559
7,960
0
4,724
6,673
22,283
0
W
9,084
2,713
0
5,290
11,508
3,914
1,881
1,120
10,388
84,651
0
W
6,100
681
43
6,287
12,310
8,283
628
1,494
10,655
45,479
0
L
Erlang Shen
Gosspel
Erlang Shen
9,181
4,488
0
2,061
12,579
6,704
786
4,433
7,528
0
42,544
L
Danzaburou
Iron_Patriot__
Danzaburou
1,476
666
0
1,532
7,387
2,364
90
4,019
3,320
0
56,932
W
Merlin
LSS310101
Merlin
7,292
402
0
1,847
8,326
2,940
0
3,834
4,204
57,435
0
W
Guan Yu
Lename-Joez
Guan Yu
3,644
592
3,646
5,304
15,059
10,514
0
8,321
6,316
0
20,384
W
Nemesis
WOLBY444
Nemesis
10,833
6,347
0
2,048
15,893
6,862
0
5,772
9,895
0
74,419
L
Ah Puch
manbow70
Ah Puch
16,529
685
0
6,037
10,669
3,266
203
4,044
6,222
63,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,753
Gold Earned
44,126
554
Minions Killed
506
0
Camps Cleared
0
1,573,559
Distance Traveled
1,701,208
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,468
582
137
8
0
370,123
6
L
Geb
7,555
420
38
2
0
347,399
7
W
Sol
9,885
549
157
9
0
300,936
5
W
Artio
9,023
501
111
6
0
285,923
0
L
Erlang Shen
8,057
448
82
5
0
289,489
2
L
Danzaburou
8,561
476
128
7
0
359,148
2
W
Merlin
8,888
494
133
7
0
342,618
8
W
Guan Yu
8,873
493
41
2
0
305,497
6
W
Nemesis
10,084
560
112
6
0
338,585
0
L
Ah Puch
9,485
527
121
7
0
335,049
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role