Player Matchup

Tiamat
Tiamat
Arthurgbs20031
Tiamat
Level 124
God Stats
51W - 37L
1,615 SR
Queue Stats
405W - 386L
1,500 Elo+
Party 2
Apollo
Apollo
Dovakin321s
Apollo
Level 107
God Stats
2W - 1L
1,433 SR
Queue Stats
120W - 106L
1,575 Elo+
Solo
Kuzenbo
Kuzenbo
Drtavo
Kuzenbo
Level 117
God Stats
14W - 13L
1,526 SR
Queue Stats
334W - 330L
1,484 Elo+
Party 1
Kali
Kali
LucasTurboHD
Kali
Level 126
God Stats
7W - 5L
1,585 SR
Queue Stats
266W - 261L
1,505 Elo+
Party 2
Skadi
Skadi
Venechris
Skadi
Level 137
God Stats
3W - 0L
1,872 SR
Queue Stats
36W - 35L
1,541 Elo+
Party 1
Team Averages
Level 122
1,606 SR
1,521 Elo+

VS

Team Averages
Level 117
1,499 SR
1,529 Elo+
Thanatos
Thanatos
ARTHUR A101
Thanatos
Level 126
God Stats
8W - 7L
1,351 SR
Queue Stats
412W - 416L
1,453 Elo+
Solo
Cerberus
Cerberus
ArcherNasa
Cerberus
Level 148
God Stats
4W - 6L
1,408 SR
Queue Stats
210W - 240L
1,467 Elo+
Solo
Izanami
Izanami
Chuquee
Izanami
Level 119
God Stats
48W - 27L
1,672 SR
Queue Stats
580W - 554L
1,517 Elo+
Solo
Janus
Janus
GusVie BT
Janus
Level 154
God Stats
18W - 17L
1,523 SR
Queue Stats
529W - 559L
1,490 Elo+
Solo
King Arthur
King Arthur
Ingratidão
King Arthur
Level 39
God Stats
6W - 7L
1,540 SR
Queue Stats
133W - 70L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 6
13,417
639
12,846
9,893
5,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
20
8 / 1 / 6
13,838
659
17,407
17,287
6,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
Drtavo
Kuzenbo
17
2 / 3 / 13
11,570
551
9,244
15,240
19,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
7 / 1 / 9
13,094
624
8,656
16,731
6,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
Venechris
Skadi
18
3 / 7 / 8
12,320
587
18,106
15,069
4,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ARTHUR A101
Thanatos
14
3 / 5 / 0
9,163
436
3,672
13,698
4,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
ArcherNasa
Cerberus
15
4 / 6 / 2
9,991
476
8,456
26,700
18,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Chuquee
Izanami
17
3 / 5 / 7
10,898
519
12,848
19,189
4,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
GusVie BT
Janus
14
1 / 6 / 3
9,324
444
6,289
13,971
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Ingratidão
King Arthur
14
0 / 5 / 0
9,001
429
3,992
14,678
8,709
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
25
Kills
11
12
Deaths
27
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ARTHUR A101
Thanatos
3
5
0
0.6
L
Cerberus
ArcherNasa
Cerberus
4
6
2
0.83
W
5
0
6
8
L
Izanami
Chuquee
Izanami
3
5
7
1.3
W
Apollo
8
1
6
11
W
Kuzenbo
Drtavo
Kuzenbo
2
3
13
2.83
L
Janus
GusVie BT
Janus
1
6
3
0.42
L
King Arthur
Ingratidão
King Arthur
0
5
0
0
W
7
1
9
11.5
W
Skadi
Venechris
Skadi
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,259
Damage
35,257
74,220
Taken
88,236
42,169
Mitigated
40,405
25,426
Healing
25,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ARTHUR A101
Thanatos
3,672
953
0
9,042
13,698
4,960
0
4,453
9,161
0
58,895
L
Cerberus
ArcherNasa
Cerberus
8,456
458
927
9,122
26,700
18,739
0
9,004
17,401
40,517
0
W
12,846
1,918
0
6,135
9,893
5,866
2,971
4,504
5,389
96,641
0
L
Izanami
Chuquee
Izanami
12,848
5,872
0
4,212
19,189
4,883
1,466
3,448
15,645
0
82,207
W
Apollo
17,407
8,993
0
8,026
17,287
6,298
5,830
4,885
12,402
0
125,612
W
Kuzenbo
Drtavo
Kuzenbo
9,244
2,664
0
2,090
15,240
19,197
38
4,523
10,717
42,742
0
L
Janus
GusVie BT
Janus
6,289
211
0
400
13,971
3,114
357
3,643
10,142
60,859
0
L
King Arthur
Ingratidão
King Arthur
3,992
562
0
1,930
14,678
8,709
0
1,417
11,313
5,689
42,615
W
8,656
5,407
0
7,822
16,731
6,799
1,212
4,000
12,731
0
95,501
W
Skadi
Venechris
Skadi
18,106
8,223
0
1,353
15,069
4,009
3,105
2,312
12,757
0
88,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,239
Gold Earned
48,377
647
Minions Killed
591
0
Camps Cleared
0
2,140,593
Distance Traveled
2,003,524
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,163
436
98
5
0
427,417
2
L
Cerberus
9,991
476
101
5
0
404,057
4
W
Tiamat
13,417
639
172
8
0
425,550
9
L
Izanami
10,898
519
163
8
0
374,064
6
W
Apollo
13,838
659
173
8
0
397,290
2
W
Kuzenbo
11,570
551
51
2
0
403,893
0
L
Janus
9,324
444
115
5
0
373,062
3
L
King Arthur
9,001
429
114
5
0
424,924
0
W
Kali
13,094
624
119
6
0
525,060
5
W
Skadi
12,320
587
132
6
0
388,800
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role