Player Matchup

Chaac
Chaac
 
Chaac
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Keyehy
Hercules
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 45L
1,410 Elo+
Party 1
Charybdis
Charybdis
brsom
Charybdis
Level 143
God Stats
11W - 12L
1,499 SR
Queue Stats
1,968W - 1,968L
1,626 Elo+
Party 4
Discordia
Discordia
iOhh Four
Discordia
Level 89
God Stats
3W - 1L
1,759 SR
Queue Stats
251W - 209L
1,526 Elo+
Party 4
Merlin
Merlin
iOhh Three
Merlin
Level 76
God Stats
2W - 0L
1,763 SR
Queue Stats
177W - 158L
1,517 Elo+
Party 4
Team Averages
Level 93
1,604 SR
1,516 Elo+

VS

Team Averages
Level 86
1,451 SR
1,458 Elo+
Freya
Freya
Draconistaker
Freya
Level 103
God Stats
3W - 2L
1,485 SR
Queue Stats
135W - 164L
1,472 Elo+
Party 3
He Bo
He Bo
Drfeelgood13
He Bo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,410 Elo+
Party 3
Ao Kuang
Ao Kuang
HD ICE CUBE
Ao Kuang
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 26L
1,523 Elo+
Party 2
Charybdis
Charybdis
Kowallaby
Charybdis
Level 27
God Stats
0W - 1L
1,226 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
Phoenix1301
Izanami
Level 125
God Stats
3W - 4L
1,542 SR
Queue Stats
228W - 255L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
12 / 2 / 23
10,923
993
13,323
19,338
13,228
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Keyehy
Hercules
18
7 / 1 / 23
11,216
1,020
8,918
17,379
14,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
brsom
Charybdis
17
17 / 3 / 11
10,988
999
13,368
9,747
3,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
iOhh Four
Discordia
15
2 / 4 / 27
9,427
857
11,834
7,934
2,704
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
iOhh Three
Merlin
17
5 / 2 / 25
10,185
926
10,154
8,923
3,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 3
9,847
895
11,225
14,678
5,849
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 10 / 2
7,563
688
3,428
10,492
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
HD ICE CUBE
Ao Kuang
14
2 / 8 / 4
8,398
763
8,659
13,472
4,957
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Kowallaby
Charybdis
13
1 / 9 / 1
7,821
711
6,064
12,786
4,351
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Phoenix1301
Izanami
13
2 / 10 / 4
8,368
761
11,241
12,955
4,413
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
26
43
Kills
12
12
Deaths
43
109
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
12
2
23
11.75
L
6
6
3
1.25
L
1
10
2
0.2
L
Ao Kuang
HD ICE CUBE
Ao Kuang
2
8
4
0.5
W
Hercules
Keyehy
Hercules
7
1
23
18.5
L
Charybdis
Kowallaby
Charybdis
1
9
1
0.17
L
Izanami
Phoenix1301
Izanami
2
10
4
0.4
W
Charybdis
brsom
Charybdis
17
3
11
7.5
W
Discordia
iOhh Four
Discordia
2
4
27
3.88
W
Merlin
iOhh Three
Merlin
5
2
25
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,597
Damage
40,617
63,321
Taken
64,383
38,481
Mitigated
23,052
33,870
Healing
11,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,323
1,856
1,741
11,186
19,338
13,228
573
7,829
11,509
274
24,020
L
11,225
3,915
342
5,484
14,678
5,849
0
6,708
7,970
21,910
0
L
3,428
245
0
118
10,492
3,482
0
3,170
7,322
7,169
0
L
Ao Kuang
HD ICE CUBE
Ao Kuang
8,659
2,613
0
2,744
13,472
4,957
0
4,346
9,126
12,543
0
W
Hercules
Keyehy
Hercules
8,918
902
1,687
9,236
17,379
14,986
277
4,192
13,187
0
16,628
L
Charybdis
Kowallaby
Charybdis
6,064
2,346
130
1,851
12,786
4,351
0
3,974
8,812
0
17,259
L
Izanami
Phoenix1301
Izanami
11,241
4,992
151
497
12,955
4,413
0
3,840
9,115
0
24,636
W
Charybdis
brsom
Charybdis
13,368
8,295
232
2,200
9,747
3,854
2,188
3,415
6,332
0
31,172
W
Discordia
iOhh Four
Discordia
11,834
1,907
1,737
1,262
7,934
2,704
1,855
4,545
3,389
24,935
0
W
Merlin
iOhh Three
Merlin
10,154
797
1,647
2,942
8,923
3,709
1,074
3,331
5,592
23,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,739
Gold Earned
41,997
112
Minions Killed
86
0
Camps Cleared
0
1,024,219
Distance Traveled
763,440
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,923
993
15
1
0
230,981
0
L
Freya
9,847
895
23
2
0
157,047
0
L
He Bo
7,563
688
7
1
0
158,776
1
L
Ao Kuang
8,398
763
9
1
0
165,371
0
W
Hercules
11,216
1,020
23
2
0
240,914
0
L
Charybdis
7,821
711
16
1
0
159,556
0
L
Izanami
8,368
761
31
3
0
122,690
0
W
Charybdis
10,988
999
35
3
0
177,012
0
W
Discordia
9,427
857
20
2
0
185,901
0
W
Merlin
10,185
926
19
2
0
189,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role