Player Matchup

Bastet
Bastet
 
Bastet
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Melrfjordr
Kukulkan
Level 95
God Stats
3W - 2L
1,564 SR
Queue Stats
51W - 58L
1,421 Elo+
Solo
Cthulhu
Cthulhu
PlannedWhisper7
Cthulhu
Level 88
God Stats
3W - 1L
1,362 SR
Queue Stats
89W - 98L
1,391 Elo+
Solo
Achilles
Achilles
Rahabiyyah
Achilles
Level 127
God Stats
1W - 1L
1,588 SR
Queue Stats
14W - 15L
1,409 Elo+
Solo
Freya
Freya
Ramon408
Freya
Level 69
God Stats
6W - 9L
1,276 SR
Queue Stats
294W - 304L
1,364 Elo+
Solo
Team Averages
Level 88
1,458 SR
1,417 Elo+

VS

Team Averages
Level 90
1,524 SR
1,440 Elo+
Fenrir
Fenrir
AdenilsonJR91
Fenrir
Level 69
God Stats
18W - 11L
1,814 SR
Queue Stats
59W - 45L
1,492 Elo+
Solo
Atlas
Atlas
DRxTHOMPSONx
Atlas
Level 139
God Stats
6W - 17L
1,280 SR
Queue Stats
311W - 366L
1,361 Elo+
Solo
Artio
Artio
Extraflame
Artio
Level 80
God Stats
3W - 2L
1,504 SR
Queue Stats
62W - 55L
1,433 Elo+
Solo
Kukulkan
Kukulkan
Ljosma
Kukulkan
Level 55
God Stats
6W - 6L
1,449 SR
Queue Stats
104W - 128L
1,369 Elo+
Solo
Charybdis
Charybdis
Smikken
Charybdis
Level 109
God Stats
11W - 11L
1,571 SR
Queue Stats
132W - 132L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
1 / 1 / 1
4,924
547
1,267
4,851
1,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Melrfjordr
Kukulkan
10
4 / 1 / 0
5,936
660
3,007
3,108
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 4
5,046
561
2,195
5,692
2,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Rahabiyyah
Achilles
10
2 / 1 / 0
5,654
628
2,902
5,054
3,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
Ramon408
Freya
9
2 / 2 / 2
5,251
583
3,713
4,393
1,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 1
5,585
621
2,682
5,871
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 0
4,445
494
1,281
5,960
3,183
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
1
0 / 0 / 0
3,233
359
0
0
0
Kukulkan
Ljosma
Kukulkan
10
1 / 1 / 1
5,809
645
1,745
3,333
1,165
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Smikken
Charybdis
8
2 / 3 / 0
4,820
536
4,287
6,400
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
9
Kills
6
6
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
1
1
1.5
L
3
2
1
1.75
L
0
3
0
0
L
Artio
0
0
0
0
L
Kukulkan
Ljosma
Kukulkan
1
1
1
1.5
W
Kukulkan
Melrfjordr
Kukulkan
4
1
0
4
W
0
1
4
2
W
Achilles
Rahabiyyah
Achilles
2
1
0
2
W
Freya
Ramon408
Freya
2
2
2
1.5
L
Charybdis
Smikken
Charybdis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,084
Damage
9,995
23,098
Taken
21,564
9,870
Mitigated
7,862
6,110
Healing
6,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
1,267
564
0
1,997
4,851
1,222
0
817
4,034
0
17,781
L
2,682
361
0
2,431
5,871
1,813
0
672
5,084
0
23,342
L
1,281
163
0
132
5,960
3,183
0
1,986
3,725
15,183
0
L
Artio
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
Ljosma
Kukulkan
1,745
130
0
946
3,333
1,165
0
2,153
1,180
31,917
0
W
Kukulkan
Melrfjordr
Kukulkan
3,007
248
0
674
3,108
1,035
108
885
2,223
27,848
0
W
2,195
31
154
1,239
5,692
2,405
162
535
5,157
16,043
0
W
Achilles
Rahabiyyah
Achilles
2,902
411
0
909
5,054
3,589
410
471
4,583
0
24,789
W
Freya
Ramon408
Freya
3,713
1,533
0
1,137
4,393
1,619
216
318
4,075
15,416
4,034
L
Charybdis
Smikken
Charybdis
4,287
1,821
0
2,502
6,400
1,701
323
3,515
2,885
0
26,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,811
Gold Earned
23,892
229
Minions Killed
197
0
Camps Cleared
0
853,452
Distance Traveled
653,844
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
4,924
547
48
5
0
168,010
1
L
Fenrir
5,585
621
49
5
0
194,437
0
L
Atlas
4,445
494
26
3
0
133,874
2
L
Artio
3,233
359
0
0
0
0
0
L
Kukulkan
5,809
645
78
9
0
178,307
2
W
Kukulkan
5,936
660
60
7
0
170,011
1
W
Cthulhu
5,046
561
29
3
0
164,947
3
W
Achilles
5,654
628
53
6
0
176,546
7
W
Freya
5,251
583
39
4
0
173,938
2
L
Charybdis
4,820
536
44
5
0
147,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role