Player Matchup

Thoth
Thoth
GiAn993
Thoth
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,358 Elo+
Solo
Sylvanus
Sylvanus
KahntusGB
Sylvanus
Level 125
God Stats
3W - 4L
1,471 SR
Queue Stats
31W - 38L
1,527 Elo+
Party 3
Mercury
Mercury
KelpieDemon
Mercury
Level 128
God Stats
6W - 4L
1,550 SR
Queue Stats
877W - 922L
1,475 Elo+
Solo
Tsukuyomi
Tsukuyomi
Livilatte
Tsukuyomi
Level 81
God Stats
3W - 0L
1,615 SR
Queue Stats
92W - 90L
1,596 Elo+
Party 3
Chiron
Chiron
LordHokage1995
Chiron
Level 26
God Stats
3W - 3L
1,563 SR
Queue Stats
8W - 11L
1,529 Elo+
Party 3
Team Averages
Level 88
1,540 SR
1,497 Elo+

VS

Team Averages
Level 70
1,509 SR
1,387 Elo+
Hun Batz
Hun Batz
Tincho720
Hun Batz
Level 119
God Stats
2W - 3L
1,517 SR
Queue Stats
284W - 246L
1,439 Elo+
Party 1
Janus
Janus
Yhoij
Janus
Level 12
God Stats
2W - 3L
1,628 SR
Queue Stats
7W - 12L
1,352 Elo+
Party 1
Bacchus
Bacchus
cauezin
Bacchus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,273 Elo+
Party 2
Charybdis
Charybdis
vhks
Charybdis
Level 106
God Stats
8W - 14L
1,394 SR
Queue Stats
23W - 27L
1,465 Elo+
Party 2
Sol
Sol
ySolad0
Sol
Level 103
God Stats
1W - 2L
1,506 SR
Queue Stats
17W - 21L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
GiAn993
Thoth
15
4 / 3 / 4
9,340
519
5,730
9,102
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
KahntusGB
Sylvanus
16
7 / 0 / 9
10,744
597
8,086
11,463
14,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
KelpieDemon
Mercury
16
1 / 2 / 4
9,390
522
4,636
10,730
3,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Livilatte
Tsukuyomi
17
1 / 1 / 5
10,314
573
9,440
11,757
8,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
8 / 2 / 3
10,171
565
13,242
14,592
5,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Tincho720
Hun Batz
13
5 / 6 / 2
8,756
486
12,024
14,997
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
Yhoij
Janus
14
1 / 4 / 1
8,720
484
5,449
8,215
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
cauezin
Bacchus
11
0 / 4 / 0
7,196
400
3,715
13,072
10,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
vhks
Charybdis
12
1 / 6 / 1
7,480
416
4,848
12,257
2,575
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
15
1 / 1 / 2
8,668
482
5,198
8,835
4,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
21
Kills
8
8
Deaths
21
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thoth
GiAn993
Thoth
4
3
4
2
W
Sylvanus
KahntusGB
Sylvanus
7
0
9
11.5
W
Mercury
KelpieDemon
Mercury
1
2
4
1.5
W
Tsukuyomi
Livilatte
Tsukuyomi
1
1
5
3.5
W
8
2
3
4.75
L
Hun Batz
Tincho720
Hun Batz
5
6
2
1
L
Janus
Yhoij
Janus
1
4
1
0.38
L
Bacchus
cauezin
Bacchus
0
4
0
0
L
Charybdis
vhks
Charybdis
1
6
1
0.25
L
Sol
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,134
Damage
31,234
57,644
Taken
57,376
35,467
Mitigated
23,913
22,313
Healing
9,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
GiAn993
Thoth
5,730
432
0
1,903
9,102
2,759
1,104
2,109
6,785
53,746
0
W
Sylvanus
KahntusGB
Sylvanus
8,086
1,702
3,075
5,442
11,463
14,640
511
3,464
7,967
32,203
0
W
Mercury
KelpieDemon
Mercury
4,636
1,582
0
208
10,730
3,983
0
1,481
9,215
0
76,635
W
Tsukuyomi
Livilatte
Tsukuyomi
9,440
2,115
55
2,535
11,757
8,586
436
3,101
8,656
1,187
74,521
W
13,242
5,492
950
8,145
14,592
5,499
1,516
3,904
10,572
0
76,693
L
Hun Batz
Tincho720
Hun Batz
12,024
2,481
0
2,262
14,997
3,900
0
3,965
10,867
0
49,027
L
Janus
Yhoij
Janus
5,449
189
0
838
8,215
2,202
0
2,340
5,778
54,222
0
L
Bacchus
cauezin
Bacchus
3,715
477
0
1,326
13,072
10,432
112
3,444
9,532
14,972
0
L
Charybdis
vhks
Charybdis
4,848
2,705
0
985
12,257
2,575
440
2,566
9,691
0
39,055
L
Sol
5,198
719
0
4,003
8,835
4,804
1,968
1,816
6,395
45,086
4,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,959
Gold Earned
40,820
536
Minions Killed
435
0
Camps Cleared
0
1,760,160
Distance Traveled
1,683,235
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,340
519
97
5
0
318,395
6
W
Sylvanus
10,744
597
49
3
0
319,669
1
W
Mercury
9,390
522
118
7
0
406,521
2
W
Tsukuyomi
10,314
573
150
8
0
387,686
5
W
Chiron
10,171
565
122
7
0
327,889
7
L
Hun Batz
8,756
486
88
5
0
333,913
3
L
Janus
8,720
484
128
7
0
339,290
0
L
Bacchus
7,196
400
20
1
0
332,708
1
L
Charybdis
7,480
416
81
5
0
334,977
8
L
Sol
8,668
482
118
7
0
342,347
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role