Player Matchup

Thanatos
Thanatos
DuoIsFeeding
Thanatos
Level 24
God Stats
0W - 1L
1,304 SR
Queue Stats
10W - 5L
1,633 Elo+
Party 2
Kuzenbo
Kuzenbo
Duuud402
Kuzenbo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,529 Elo+
Party 3
Khepri
Khepri
Frostycoq
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,290 Elo+
Party 2
Apollo
Apollo
Starvin19Marvin
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,223 Elo+
Solo
Ra
Ra
XGustavo225
Ra
Level 108
God Stats
0W - 2L
1,455 SR
Queue Stats
190W - 159L
1,472 Elo+
Party 3
Team Averages
Level 37
1,452 SR
1,429 Elo+

VS

Team Averages
Level 65
1,618 SR
1,658 Elo+
Kali
Kali
Elusive Shade K
Kali
Level 107
God Stats
1W - 0L
1,317 SR
Queue Stats
106W - 96L
1,506 Elo+
Solo
Tyr
Tyr
GrandaddySmurffy
Tyr
Level 28
God Stats
2W - 0L
1,804 SR
Queue Stats
30W - 8L
1,785 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JorgitoMILLONES1
Ah Muzen Cab
Level 17
God Stats
1W - 1L
1,355 SR
Queue Stats
12W - 19L
1,433 Elo+
Solo
Sobek
Sobek
Latin675
Sobek
Level 48
God Stats
1W - 0L
1,888 SR
Queue Stats
104W - 25L
1,797 Elo+
Party 1
Chang'e
Chang'e
TømSølø
Chang'e
Level 123
God Stats
2W - 0L
1,725 SR
Queue Stats
50W - 15L
1,768 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DuoIsFeeding
Thanatos
14
2 / 5 / 7
7,513
683
6,971
11,190
4,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
Duuud402
Kuzenbo
14
2 / 5 / 8
7,699
700
8,697
15,766
20,290
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Khepri
Frostycoq
Khepri
14
0 / 4 / 8
7,564
688
7,094
13,351
15,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
6 / 6 / 6
8,792
799
13,107
14,078
6,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 4 / 7
7,638
694
13,248
11,511
5,196
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 17
8,812
801
7,619
13,355
9,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 2 / 22
8,974
816
10,646
21,076
17,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
JorgitoMILLONES1
Ah Muzen Cab
16
4 / 2 / 12
9,244
840
8,533
7,086
3,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Latin675
Sobek
16
4 / 3 / 16
9,982
907
12,110
22,812
26,278
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
TømSølø
Chang'e
18
13 / 1 / 11
11,042
1,004
23,275
12,897
6,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
102
13
Kills
24
24
Deaths
13
36
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DuoIsFeeding
Thanatos
2
5
7
1.1
L
Kuzenbo
Duuud402
Kuzenbo
2
5
8
1.2
W
2
5
17
2.1
L
Khepri
Frostycoq
Khepri
0
4
8
1
W
1
2
22
6
W
Ah Muzen Cab
JorgitoMILLONES1
Ah Muzen Cab
4
2
12
5
W
Sobek
Latin675
Sobek
4
3
16
4
L
6
6
6
1.5
W
Chang'e
TømSølø
Chang'e
13
1
11
18.5
L
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,117
Damage
62,183
65,896
Taken
77,226
51,993
Mitigated
62,469
22,534
Healing
39,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DuoIsFeeding
Thanatos
6,971
494
1,327
4,207
11,190
4,612
0
6,330
4,860
0
11,212
L
Kuzenbo
Duuud402
Kuzenbo
8,697
2,828
668
602
15,766
20,290
0
8,139
7,627
10,941
0
W
7,619
3,018
359
2,647
13,355
9,196
0
6,846
6,191
0
12,801
L
Khepri
Frostycoq
Khepri
7,094
228
1,071
1,299
13,351
15,606
0
7,557
5,794
12,379
0
W
10,646
1,658
0
7,046
21,076
17,752
207
7,922
12,692
625
14,459
W
Ah Muzen Cab
JorgitoMILLONES1
Ah Muzen Cab
8,533
2,867
2,369
2,225
7,086
3,052
3,605
2,191
4,895
0
29,833
W
Sobek
Latin675
Sobek
12,110
507
1,866
6,817
22,812
26,278
165
6,924
15,704
20,762
0
L
13,107
6,475
841
2,460
14,078
6,289
0
7,485
6,593
0
29,776
W
Chang'e
TømSølø
Chang'e
23,275
1,212
9,280
7,326
12,897
6,191
260
5,156
7,741
44,461
0
L
13,248
513
5,233
4,826
11,511
5,196
0
6,300
5,211
25,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,206
Gold Earned
48,054
118
Minions Killed
128
0
Camps Cleared
0
961,181
Distance Traveled
1,158,765
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,513
683
12
1
0
191,141
2
L
Kuzenbo
7,699
700
6
1
0
197,852
0
W
Kali
8,812
801
14
1
0
234,522
0
L
Khepri
7,564
688
17
2
0
202,684
0
W
Tyr
8,974
816
7
1
0
251,809
1
W
Ah Muzen Cab
9,244
840
40
4
0
193,088
0
W
Sobek
9,982
907
11
1
0
235,118
1
L
Apollo
8,792
799
44
4
0
150,592
0
W
Chang'e
11,042
1,004
56
5
0
244,228
0
L
Ra
7,638
694
39
4
0
218,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role