Player Matchup

Fenrir
Fenrir
ConsumedPsion
Fenrir
Level 124
God Stats
1W - 0L
1,697 SR
Queue Stats
95W - 100L
1,561 Elo+
Solo
Ah Puch
Ah Puch
Fasto86
Ah Puch
Level 117
God Stats
19W - 14L
1,598 SR
Queue Stats
617W - 622L
1,538 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Xxd34thisherexX
Ah Muzen Cab
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,579 Elo+
Solo
Cabrakan
Cabrakan
nightingale56
Cabrakan
Level 128
God Stats
1W - 1L
1,321 SR
Queue Stats
54W - 62L
1,553 Elo+
Solo
Tsukuyomi
Tsukuyomi
sologabe
Tsukuyomi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,669 Elo+
Solo
Team Averages
Level 120
1,523 SR
1,580 Elo+

VS

Team Averages
Level 117
1,617 SR
1,541 Elo+
Athena
Athena
 
Athena
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Reekris13
Hercules
Level 106
God Stats
2W - 2L
1,619 SR
Queue Stats
127W - 122L
1,525 Elo+
Party 1
Anhur
Anhur
nappzYAdigg
Anhur
Level 118
God Stats
6W - 4L
1,669 SR
Queue Stats
282W - 283L
1,604 Elo+
Solo
Chronos
Chronos
tommysunshinex
Chronos
Level 109
God Stats
1W - 1L
1,742 SR
Queue Stats
30W - 34L
1,530 Elo+
Party 1
Agni
Agni
toxilix
Agni
Level 134
God Stats
0W - 2L
1,556 SR
Queue Stats
38W - 38L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 16
11,021
735
7,376
22,634
19,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
Fasto86
Ah Puch
19
6 / 1 / 13
11,722
781
23,242
8,632
4,663
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Xxd34thisherexX
Ah Muzen Cab
20
10 / 1 / 13
12,975
865
27,864
10,157
5,169
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
nightingale56
Cabrakan
17
4 / 6 / 14
10,692
713
11,668
18,791
20,492
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
sologabe
Tsukuyomi
18
4 / 6 / 15
11,594
773
16,980
11,874
5,857
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
3 / 4 / 6
10,045
670
9,413
21,075
25,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
Reekris13
Hercules
17
8 / 5 / 5
10,412
694
11,260
26,538
25,616
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
1 / 6 / 11
9,570
638
10,626
16,748
7,503
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 3 / 9
10,372
691
8,568
14,583
6,752
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
toxilix
Agni
15
0 / 9 / 6
8,957
597
9,054
14,503
6,199
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
53
27
Kills
16
17
Deaths
27
71
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
4
6
1.5
W
3
3
16
3.67
W
Ah Puch
Fasto86
Ah Puch
6
1
13
12.5
L
Hercules
Reekris13
Hercules
8
5
5
2.1
W
Ah Muzen Cab
Xxd34thisherexX
Ah Muzen Cab
10
1
13
16.5
L
1
6
11
1.08
W
Cabrakan
nightingale56
Cabrakan
4
6
14
1.83
W
Tsukuyomi
sologabe
Tsukuyomi
4
6
15
1.92
L
4
3
9
2.83
L
Agni
toxilix
Agni
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,130
Damage
48,921
72,088
Taken
93,447
55,605
Mitigated
71,105
31,003
Healing
29,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
9,413
1,909
2,428
5,617
21,075
25,035
0
8,308
12,767
16,273
0
W
7,376
1,734
1,102
8,328
22,634
19,424
194
8,156
14,478
0
12,694
W
Ah Puch
Fasto86
Ah Puch
23,242
933
2,726
4,485
8,632
4,663
632
3,719
4,913
45,621
0
L
Hercules
Reekris13
Hercules
11,260
3,084
1,074
8,185
26,538
25,616
0
9,522
17,016
0
17,708
W
Ah Muzen Cab
Xxd34thisherexX
Ah Muzen Cab
27,864
7,174
2,821
4,508
10,157
5,169
3,809
4,970
5,187
0
60,891
L
10,626
5,535
810
4,147
16,748
7,503
0
5,620
11,128
0
24,766
W
Cabrakan
nightingale56
Cabrakan
11,668
1,083
352
2,349
18,791
20,492
133
6,429
12,362
15,897
0
W
Tsukuyomi
sologabe
Tsukuyomi
16,980
3,736
2,294
2,038
11,874
5,857
862
3,761
8,113
0
37,924
L
8,568
3,796
1,088
3,673
14,583
6,752
0
6,598
7,985
25,472
0
L
Agni
toxilix
Agni
9,054
227
738
1,303
14,503
6,199
0
4,862
9,641
31,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,004
Gold Earned
49,356
175
Minions Killed
211
0
Camps Cleared
0
1,446,600
Distance Traveled
1,250,069
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,045
670
24
2
0
262,404
6
W
Fenrir
11,021
735
9
1
0
285,133
4
W
Ah Puch
11,722
781
49
3
0
270,992
1
L
Hercules
10,412
694
22
1
0
270,322
2
W
Ah Muzen Cab
12,975
865
55
4
0
316,201
1
L
Anhur
9,570
638
57
4
0
236,804
3
W
Cabrakan
10,692
713
8
1
0
285,747
0
W
Tsukuyomi
11,594
773
54
4
0
288,527
0
L
Chronos
10,372
691
48
3
0
235,514
7
L
Agni
8,957
597
60
4
0
245,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role