Player Matchup

Heimdallr
Heimdallr
Cocalombiano__
Heimdallr
Level 108
God Stats
1W - 0L
1,223 SR
Queue Stats
135W - 137L
1,431 Elo+
Party 1
Agni
Agni
Mte2003
Agni
Level 28
God Stats
11W - 2L
1,838 SR
Queue Stats
53W - 31L
1,553 Elo+
Party 1
Horus
Horus
vXovty
Horus
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
224W - 263L
1,509 Elo+
Party 1
Team Averages
Level 74
1,520 SR
1,498 Elo+

VS

Team Averages
Level 48
1,500 SR
1,583 Elo+
Serqet
Serqet
Cockroach-_-
Serqet
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,748 Elo+
Party 2
Chang'e
Chang'e
Vengeful_Cake25
Chang'e
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
arogan1970
Aphrodite
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cocalombiano__
Heimdallr
12
0 / 2 / 11
8,045
670
8,419
7,368
3,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Agni
Mte2003
Agni
14
11 / 0 / 1
9,757
813
14,983
6,434
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
vXovty
Horus
13
1 / 0 / 11
8,277
690
6,653
9,179
5,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
2 / 2 / 0
8,021
668
4,150
13,639
5,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 4 / 2
7,544
629
5,510
11,455
5,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
arogan1970
Aphrodite
9
0 / 6 / 2
6,702
559
3,844
10,411
5,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
12
Kills
2
2
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Cocalombiano__
Heimdallr
0
2
11
2.75
L
Serqet
2
2
0
1
W
Agni
Mte2003
Agni
11
0
1
11.5
L
0
4
2
0.25
L
Aphrodite
arogan1970
Aphrodite
0
6
2
0.17
W
Horus
vXovty
Horus
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,055
Damage
13,504
22,981
Taken
35,505
11,212
Mitigated
17,314
6,725
Healing
9,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Cocalombiano__
Heimdallr
8,419
4,548
628
747
7,368
3,287
931
2,629
4,593
0
37,070
L
Serqet
4,150
612
0
1,219
13,639
5,979
0
6,268
7,139
0
7,071
W
Agni
Mte2003
Agni
14,983
1,477
323
1,651
6,434
2,016
421
2,005
3,985
40,684
0
L
5,510
288
1,465
4,242
11,455
5,846
0
3,807
7,420
22,170
0
L
Aphrodite
arogan1970
Aphrodite
3,844
1,221
1,136
1,870
10,411
5,489
0
4,908
5,276
10,717
0
W
Horus
vXovty
Horus
6,653
2,771
652
2,724
9,179
5,909
226
4,979
4,086
0
16,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,079
Gold Earned
22,267
142
Minions Killed
42
9
Camps Cleared
0
712,245
Distance Traveled
669,400
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,045
670
59
5
3
217,256
2
L
Serqet
8,021
668
6
1
0
255,570
3
W
Agni
9,757
813
67
6
5
237,462
0
L
Chang'e
7,544
629
21
2
0
228,404
2
L
Aphrodite
6,702
559
15
1
0
185,426
0
W
Horus
8,277
690
16
1
1
257,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role