Player Matchup

Bastet
Bastet
 
Bastet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
JuanilloLEKE-
Artemis
Level 64
God Stats
14W - 17L
1,582 SR
Queue Stats
229W - 192L
1,526 Elo+
Party 2
Hercules
Hercules
MRTJ Jose
Hercules
Level 108
God Stats
5W - 6L
1,475 SR
Queue Stats
209W - 205L
1,435 Elo+
Party 2
Cerberus
Cerberus
PiferinFdez
Cerberus
Level 138
God Stats
1W - 3L
1,406 SR
Queue Stats
530W - 453L
1,556 Elo+
Party 2
Nox
Nox
elflober
Nox
Level 127
God Stats
5W - 4L
1,641 SR
Queue Stats
480W - 408L
1,544 Elo+
Party 2
Team Averages
Level 117
1,521 SR
1,512 Elo+

VS

Team Averages
Level 104
1,491 SR
1,491 Elo+
Pele
Pele
CivilianBread
Pele
Level 85
God Stats
10W - 11L
1,483 SR
Queue Stats
485W - 445L
1,503 Elo+
Solo
Bacchus
Bacchus
Uppeiltruller
Bacchus
Level 118
God Stats
24W - 18L
1,572 SR
Queue Stats
380W - 377L
1,496 Elo+
Party 1
Anhur
Anhur
futuristic-bear2
Anhur
Level 61
God Stats
2W - 1L
1,498 SR
Queue Stats
273W - 236L
1,471 Elo+
Solo
Zhong Kui
Zhong Kui
pandy703
Zhong Kui
Level 128
God Stats
15W - 11L
1,584 SR
Queue Stats
1,198W - 1,158L
1,515 Elo+
Solo
Bellona
Bellona
xXCrazyDartXx
Bellona
Level 128
God Stats
2W - 3L
1,319 SR
Queue Stats
396W - 376L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
0 / 3 / 2
5,360
487
5,311
8,230
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
9
2 / 4 / 1
5,835
530
5,024
6,913
1,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
MRTJ Jose
Hercules
7
0 / 4 / 2
4,461
406
1,841
7,340
2,809
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
PiferinFdez
Cerberus
8
1 / 4 / 1
5,255
478
3,399
8,894
3,153
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 0
5,884
535
2,876
6,041
2,990
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 2
7,006
637
6,424
6,750
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
9
1 / 0 / 6
5,647
513
3,609
7,293
5,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 2 / 1
5,971
543
4,580
6,518
1,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
pandy703
Zhong Kui
12
4 / 0 / 4
7,169
652
8,467
6,726
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
12
1 / 1 / 2
6,888
626
4,250
7,119
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
17
17
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
3
2
0.33
W
8
1
2
9
L
Artemis
2
4
1
0.63
L
Hercules
MRTJ Jose
Hercules
0
4
2
0.25
L
Cerberus
PiferinFdez
Cerberus
1
4
1
0.38
W
Bacchus
1
0
6
4
L
1
2
0
0.5
W
3
2
1
1.75
W
Zhong Kui
pandy703
Zhong Kui
4
0
4
6
W
Bellona
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,451
Damage
27,330
37,418
Taken
34,406
12,383
Mitigated
16,783
9,448
Healing
14,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,311
1,550
0
3,062
8,230
2,325
0
2,933
5,297
0
28,740
W
6,424
1,394
0
3,216
6,750
1,853
0
303
6,447
0
38,708
L
Artemis
5,024
1,623
0
1,929
6,913
1,106
1,034
617
6,296
0
24,917
L
Hercules
MRTJ Jose
Hercules
1,841
774
180
1,218
7,340
2,809
0
3,385
3,955
0
7,462
L
Cerberus
PiferinFdez
Cerberus
3,399
314
0
1,606
8,894
3,153
0
4,720
4,174
28,641
0
W
Bacchus
3,609
543
0
2,025
7,293
5,311
0
1,289
6,004
11,880
0
L
2,876
487
0
1,453
6,041
2,990
0
421
5,620
32,011
0
W
4,580
1,934
0
1,756
6,518
1,233
195
389
6,129
0
29,569
W
Zhong Kui
pandy703
Zhong Kui
8,467
363
0
3,598
6,726
4,251
0
1,418
5,308
49,792
0
W
Bellona
4,250
1,189
0
3,772
7,119
4,135
0
2,876
4,243
0
43,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,795
Gold Earned
32,681
265
Minions Killed
355
0
Camps Cleared
0
968,259
Distance Traveled
1,090,367
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,360
487
57
5
0
217,484
0
W
Pele
7,006
637
82
7
0
246,419
1
L
Artemis
5,835
530
41
4
0
170,562
2
L
Hercules
4,461
406
10
1
0
186,908
3
L
Cerberus
5,255
478
74
7
0
213,441
1
W
Bacchus
5,647
513
15
1
0
226,560
1
L
Nox
5,884
535
83
8
0
179,864
2
W
Anhur
5,971
543
48
4
0
185,723
1
W
Zhong Kui
7,169
652
104
9
0
206,838
0
W
Bellona
6,888
626
106
10
0
224,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role