Player Matchup

Artemis
Artemis
Boulaivalacodai
Artemis
Level 29
God Stats
3W - 3L
1,552 SR
Queue Stats
20W - 44L
1,077 Elo+
Party 2
Ra
Ra
Mexican_Melo
Ra
Level 8
God Stats
3W - 10L
1,225 SR
Queue Stats
15W - 23L
1,204 Elo+
Party 2
Sun Wukong
Sun Wukong
Tonermon
Sun Wukong
Level 39
God Stats
6W - 4L
1,599 SR
Queue Stats
29W - 49L
1,187 Elo+
Party 2
Team Averages
Level 25
1,459 SR
1,156 Elo+

VS

Team Averages
Level 55
1,481 SR
1,353 Elo+
Ra
Ra
GoodxRiot
Ra
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 19L
1,370 Elo+
Party 1
Fafnir
Fafnir
GuyDonkey
Fafnir
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 15L
1,361 Elo+
Party 1
Skadi
Skadi
MegaBecker
Skadi
Level 87
God Stats
4W - 7L
1,444 SR
Queue Stats
92W - 141L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 1
12,171
609
15,952
19,628
6,829
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
1 / 5 / 8
11,765
588
14,281
10,912
3,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Tonermon
Sun Wukong
16
6 / 5 / 4
12,349
617
15,348
26,613
27,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 5
13,858
693
25,584
19,334
7,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
GuyDonkey
Fafnir
15
0 / 4 / 14
13,565
678
6,220
23,951
31,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
17
6 / 5 / 6
13,320
666
18,427
17,966
6,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
12
Kills
15
15
Deaths
12
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
W
9
3
5
3.83
W
Fafnir
GuyDonkey
Fafnir
0
4
14
1.75
W
Skadi
6
5
6
1.8
L
1
5
8
1
L
Sun Wukong
Tonermon
Sun Wukong
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,581
Damage
50,231
57,153
Taken
61,251
38,053
Mitigated
45,524
13,300
Healing
27,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,952
6,050
0
1,866
19,628
6,829
858
12,952
6,676
0
35,347
W
25,584
3,002
6,188
12,490
19,334
7,564
193
5,114
13,501
70,925
0
W
Fafnir
GuyDonkey
Fafnir
6,220
807
0
7,421
23,951
31,386
508
4,032
18,638
18,863
0
W
Skadi
18,427
8,947
0
1,581
17,966
6,574
2,615
4,660
12,656
0
76,584
L
14,281
672
3,614
3,222
10,912
3,990
0
7,529
3,383
51,477
0
L
Sun Wukong
Tonermon
Sun Wukong
15,348
2,846
920
3,678
26,613
27,234
304
11,669
14,944
0
31,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,285
Gold Earned
40,743
196
Minions Killed
213
3
Camps Cleared
9
1,064,699
Distance Traveled
1,081,797
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,171
609
53
3
2
341,389
0
W
Ra
13,858
693
100
5
2
375,132
0
W
Fafnir
13,565
678
16
1
0
360,594
2
W
Skadi
13,320
666
97
5
7
346,071
5
L
Ra
11,765
588
97
5
1
373,032
3
L
Sun Wukong
12,349
617
46
2
0
350,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role