Player Matchup

Yemoja
Yemoja
CRISSINGER
Yemoja
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,453 Elo+
Solo
Mulan
Mulan
Nethanel
Mulan
Level 90
God Stats
1W - 1L
1,715 SR
Queue Stats
167W - 190L
1,440 Elo+
Solo
Xing Tian
Xing Tian
Wahsaoul
Xing Tian
Level 83
God Stats
3W - 1L
1,603 SR
Queue Stats
158W - 187L
1,384 Elo+
Solo
Tiamat
Tiamat
deppkalifa
Tiamat
Level 67
God Stats
0W - 2L
1,263 SR
Queue Stats
49W - 43L
1,432 Elo+
Solo
Kali
Kali
parsam26
Kali
Level 89
God Stats
0W - 3L
1,236 SR
Queue Stats
92W - 94L
1,461 Elo+
Solo
Team Averages
Level 95
1,463 SR
1,434 Elo+

VS

Team Averages
Level 73
1,446 SR
1,486 Elo+
Skadi
Skadi
Jos Liciti Sunt
Skadi
Level 124
God Stats
1W - 0L
1,301 SR
Queue Stats
14W - 11L
1,465 Elo+
Solo
Hel
Hel
TarikKlauss
Hel
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
dalek4eva
Nu Wa
Level 103
God Stats
1W - 0L
1,699 SR
Queue Stats
138W - 120L
1,460 Elo+
Solo
Nemesis
Nemesis
gaz04
Nemesis
Level 32
God Stats
1W - 0L
1,229 SR
Queue Stats
39W - 32L
1,496 Elo+
Party 1
Merlin
Merlin
letooti
Merlin
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 31L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CRISSINGER
Yemoja
20
4 / 3 / 23
13,915
732
15,369
25,277
35,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
Nethanel
Mulan
20
13 / 5 / 8
13,745
723
31,247
29,764
43,705
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Xing Tian
Wahsaoul
Xing Tian
18
2 / 7 / 16
12,206
642
13,329
37,093
61,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
deppkalifa
Tiamat
20
6 / 5 / 20
13,492
710
21,463
25,393
27,108
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
19
6 / 8 / 16
12,967
682
19,508
26,927
16,328
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 5 / 8
17,033
896
48,257
26,411
14,228
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 9 / 12
10,908
574
7,123
17,900
9,802
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
dalek4eva
Nu Wa
19
1 / 7 / 21
12,618
664
24,988
21,477
10,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
gaz04
Nemesis
20
1 / 4 / 24
12,691
668
16,436
26,027
29,830
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
letooti
Merlin
20
6 / 6 / 17
13,781
725
29,688
21,906
11,969
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
109
31
Kills
27
28
Deaths
31
83
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Yemoja
CRISSINGER
Yemoja
4
3
23
5.17
W
19
5
8
4.6
L
Mulan
Nethanel
Mulan
13
5
8
3.4
W
0
9
12
0.67
L
Xing Tian
Wahsaoul
Xing Tian
2
7
16
1.43
W
Nu Wa
dalek4eva
Nu Wa
1
7
21
1.64
L
Tiamat
deppkalifa
Tiamat
6
5
20
3.2
W
Nemesis
gaz04
Nemesis
1
4
24
3.25
W
Merlin
letooti
Merlin
6
6
17
2.42
L
Kali
6
8
16
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,916
Damage
126,492
144,454
Taken
113,721
183,744
Mitigated
76,667
63,434
Healing
54,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
CRISSINGER
Yemoja
15,369
2,824
12,273
4,873
25,277
35,225
698
13,333
11,944
47,226
0
W
48,257
26,473
3,220
10,344
26,411
14,228
3,132
14,173
11,806
0
81,083
L
Mulan
Nethanel
Mulan
31,247
3,040
4,262
8,724
29,764
43,705
756
11,471
18,293
12,286
34,366
W
7,123
1,366
10,691
4,487
17,900
9,802
494
8,748
8,870
15,427
0
L
Xing Tian
Wahsaoul
Xing Tian
13,329
405
1,557
5,745
37,093
61,378
630
17,641
19,452
26,670
0
W
Nu Wa
dalek4eva
Nu Wa
24,988
6,301
2,187
4,376
21,477
10,838
989
8,884
12,301
43,188
0
L
Tiamat
deppkalifa
Tiamat
21,463
1,009
2,761
6,638
25,393
27,108
316
10,322
15,071
52,538
0
W
Nemesis
gaz04
Nemesis
16,436
2,531
2,102
7,865
26,027
29,830
240
11,710
13,698
7,247
20,383
W
Merlin
letooti
Merlin
29,688
3,299
4,367
5,309
21,906
11,969
1,455
11,823
9,894
52,485
0
L
Kali
19,508
5,023
7,869
8,732
26,927
16,328
1,517
12,720
14,207
0
41,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,325
Gold Earned
67,031
203
Minions Killed
179
0
Camps Cleared
0
1,712,767
Distance Traveled
1,669,039
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,915
732
52
3
0
314,430
0
W
Skadi
17,033
896
63
3
0
311,265
0
L
Mulan
13,745
723
33
2
0
341,402
0
W
Hel
10,908
574
18
1
0
306,458
0
L
Xing Tian
12,206
642
17
1
0
305,331
0
W
Nu Wa
12,618
664
36
2
0
306,779
1
L
Tiamat
13,492
710
66
3
0
381,893
0
W
Nemesis
12,691
668
15
1
0
411,708
1
W
Merlin
13,781
725
47
2
0
332,829
0
L
Kali
12,967
682
35
2
0
369,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role