Player Matchup

Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BigBoiChangus
Sol
Level 61
God Stats
2W - 0L
1,621 SR
Queue Stats
42W - 34L
1,586 Elo+
Party 1
Nike
Nike
DicIsMyName
Nike
Level 89
God Stats
2W - 2L
1,197 SR
Queue Stats
86W - 115L
1,412 Elo+
Solo
Eset
Eset
ImAshy
Eset
Level 68
God Stats
8W - 4L
1,642 SR
Queue Stats
77W - 59L
1,589 Elo+
Party 1
Hercules
Hercules
xRAMPIDxDEATHx
Hercules
Level 63
God Stats
5W - 5L
1,668 SR
Queue Stats
93W - 96L
1,497 Elo+
Solo
Team Averages
Level 88
1,526 SR
1,517 Elo+

VS

Team Averages
Level 115
1,529 SR
1,477 Elo+
Zeus
Zeus
 
Zeus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Alepzeron
Nike
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 82L
1,434 Elo+
Solo
Bacchus
Bacchus
KEYLENYT
Bacchus
Level 129
God Stats
0W - 1L
1,612 SR
Queue Stats
27W - 34L
1,440 Elo+
Solo
Cliodhna
Cliodhna
LNGSWRD
Cliodhna
Level 116
God Stats
15W - 20L
1,479 SR
Queue Stats
1,014W - 1,041L
1,548 Elo+
Solo
Artemis
Artemis
TenkIr
Artemis
Level 108
God Stats
16W - 15L
1,554 SR
Queue Stats
132W - 121L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
3 / 1 / 3
5,753
575
3,326
7,028
2,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 2 / 4
5,261
526
4,215
5,152
1,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 0 / 1
6,189
619
5,457
6,461
3,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
ImAshy
Eset
11
7 / 0 / 2
7,001
700
4,076
2,500
1,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
9
2 / 0 / 3
5,335
534
1,814
3,984
1,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 2 / 1
5,454
545
1,492
5,021
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
9
0 / 3 / 0
4,919
492
4,052
8,044
4,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
KEYLENYT
Bacchus
7
0 / 4 / 1
4,519
452
1,996
7,622
5,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cliodhna
LNGSWRD
Cliodhna
2
0 / 2 / 0
3,636
364
888
1,731
406
Artemis
TenkIr
Artemis
7
2 / 3 / 1
5,025
503
1,612
5,179
1,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
14
Kills
3
3
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
1
3
4.5
L
Zeus
 
Zeus
1
2
1
0.75
L
Nike
0
3
0
0
W
0
2
4
1
W
2
0
1
2.5
W
Eset
ImAshy
Eset
7
0
2
8
L
Bacchus
KEYLENYT
Bacchus
0
4
1
0.13
L
Cliodhna
LNGSWRD
Cliodhna
0
2
0
0
L
Artemis
TenkIr
Artemis
2
3
1
0.83
W
Hercules
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,888
Damage
10,040
25,125
Taken
27,597
10,113
Mitigated
13,019
11,261
Healing
5,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,326
1,585
0
3,669
7,028
2,649
27
1,118
5,910
0
33,177
L
Zeus
 
Zeus
1,492
118
143
712
5,021
1,270
0
1,589
3,330
28,325
0
L
Nike
4,052
300
0
1,813
8,044
4,553
0
643
6,754
2,279
25,016
W
4,215
1,226
0
2,566
5,152
1,141
530
1,135
4,017
33,752
0
W
5,457
695
0
3,156
6,461
3,759
0
634
5,259
3,508
34,676
W
Eset
ImAshy
Eset
4,076
610
0
1,294
2,500
1,002
160
596
1,904
37,791
0
L
Bacchus
KEYLENYT
Bacchus
1,996
316
0
1,464
7,622
5,540
0
3,120
4,401
14,458
0
L
Cliodhna
LNGSWRD
Cliodhna
888
263
0
302
1,731
406
0
885
778
0
4,114
L
Artemis
TenkIr
Artemis
1,612
528
0
1,230
5,179
1,250
0
2,369
2,753
0
16,123
W
Hercules
1,814
425
0
576
3,984
1,562
0
723
3,261
0
17,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,539
Gold Earned
23,553
324
Minions Killed
191
0
Camps Cleared
0
953,656
Distance Traveled
739,048
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,753
575
57
6
0
199,875
4
L
Zeus
5,454
545
59
6
0
164,677
3
L
Nike
4,919
492
50
5
0
174,158
3
W
Sol
5,261
526
74
7
0
176,712
3
W
Nike
6,189
619
73
7
0
171,393
1
W
Eset
7,001
700
79
8
0
197,063
5
L
Bacchus
4,519
452
27
3
0
170,695
1
L
Cliodhna
3,636
364
15
2
0
105,995
1
L
Artemis
5,025
503
40
4
0
123,523
3
W
Hercules
5,335
534
41
4
0
208,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role