Player Matchup

Baron Samedi
Baron Samedi
Catsiel
Baron Samedi
Level 66
God Stats
1W - 1L
1,125 SR
Queue Stats
64W - 87L
1,356 Elo+
Solo
Achilles
Achilles
Eloii93
Achilles
Level 62
God Stats
12W - 15L
1,431 SR
Queue Stats
63W - 78L
1,405 Elo+
Party 1
Fenrir
Fenrir
Mosa93
Fenrir
Level 66
God Stats
7W - 4L
1,530 SR
Queue Stats
75W - 90L
1,426 Elo+
Party 1
Team Averages
Level 65
1,362 SR
1,396 Elo+

VS

Team Averages
Level 68
1,426 SR
1,325 Elo+
Nu Wa
Nu Wa
AshAsia
Nu Wa
Level 66
God Stats
74W - 108L
1,432 SR
Queue Stats
272W - 451L
1,344 Elo+
Party 2
Neith
Neith
DER_VAMPIR_PRINZ
Neith
Level 36
God Stats
0W - 3L
1,355 SR
Queue Stats
10W - 28L
1,158 Elo+
Solo
Gilgamesh
Gilgamesh
HuskyJ
Gilgamesh
Level 103
God Stats
31W - 35L
1,491 SR
Queue Stats
623W - 891L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Catsiel
Baron Samedi
19
4 / 7 / 10
15,905
636
16,705
28,984
20,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Eloii93
Achilles
20
13 / 4 / 7
18,010
720
36,605
37,626
52,780
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Mosa93
Fenrir
17
5 / 8 / 10
15,496
620
13,772
21,222
10,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AshAsia
Nu Wa
19
6 / 6 / 9
16,534
661
25,657
21,277
15,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
2 / 9 / 6
14,727
589
12,047
18,521
6,604
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
HuskyJ
Gilgamesh
20
11 / 7 / 8
17,258
690
31,404
33,952
37,525
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
42
22
Kills
19
19
Deaths
22
27
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AshAsia
Nu Wa
6
6
9
1.75
W
Baron Samedi
Catsiel
Baron Samedi
4
7
10
1.29
L
2
9
6
0.56
W
Achilles
Eloii93
Achilles
13
4
7
4.13
L
Gilgamesh
HuskyJ
Gilgamesh
11
7
8
2.14
W
Fenrir
Mosa93
Fenrir
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,082
Damage
69,108
87,832
Taken
73,750
83,179
Mitigated
59,319
27,154
Healing
14,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AshAsia
Nu Wa
25,657
8,136
568
6,472
21,277
15,190
509
6,584
14,153
80,520
0
W
Baron Samedi
Catsiel
Baron Samedi
16,705
1,245
2,384
8,791
28,984
20,053
470
7,770
20,916
76,303
0
L
12,047
3,176
354
3,480
18,521
6,604
539
3,865
13,539
0
40,800
W
Achilles
Eloii93
Achilles
36,605
7,155
0
11,889
37,626
52,780
509
10,701
26,121
26,345
71,653
L
Gilgamesh
HuskyJ
Gilgamesh
31,404
8,658
0
4,005
33,952
37,525
1,229
12,879
19,110
0
67,930
W
Fenrir
Mosa93
Fenrir
13,772
3,251
494
3,596
21,222
10,346
24
6,776
14,030
0
51,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,411
Gold Earned
48,519
289
Minions Killed
251
12
Camps Cleared
9
1,251,742
Distance Traveled
1,194,651
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
16,534
661
125
5
1
402,627
2
W
Baron Samedi
15,905
636
112
4
4
412,922
4
L
Neith
14,727
589
56
2
2
350,020
4
W
Achilles
18,010
720
98
4
3
448,360
0
L
Gilgamesh
17,258
690
70
3
6
442,004
0
W
Fenrir
15,496
620
79
3
5
390,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role