Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
KingofLazerBall
Loki
Level 142
God Stats
14W - 11L
1,553 SR
Queue Stats
341W - 304L
1,526 Elo+
Party 3
Bacchus
Bacchus
UhhGman
Bacchus
Level 78
God Stats
1W - 0L
1,803 SR
Queue Stats
259W - 155L
1,520 Elo+
Party 2
Sylvanus
Sylvanus
UhhYea_
Sylvanus
Level 128
God Stats
2W - 0L
1,791 SR
Queue Stats
129W - 95L
1,518 Elo+
Party 2
Cthulhu
Cthulhu
Wolfman2K14
Cthulhu
Level 156
God Stats
14W - 5L
1,764 SR
Queue Stats
665W - 654L
1,526 Elo+
Solo
Team Averages
Level 132
1,682 SR
1,518 Elo+

VS

Team Averages
Level 129
1,495 SR
1,540 Elo+
Ao Kuang
Ao Kuang
Ameyzement
Ao Kuang
Level 147
God Stats
0W - 3L
1,243 SR
Queue Stats
78W - 76L
1,543 Elo+
Solo
Kuzenbo
Kuzenbo
Diesel1214
Kuzenbo
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 47L
1,506 Elo+
Solo
Hachiman
Hachiman
Illidan1991
Hachiman
Level 159
God Stats
8W - 9L
1,504 SR
Queue Stats
814W - 819L
1,512 Elo+
Solo
Sylvanus
Sylvanus
N3CR0TIC
Sylvanus
Level 72
God Stats
3W - 2L
1,757 SR
Queue Stats
166W - 157L
1,535 Elo+
Party 1
Hercules
Hercules
Robatix
Hercules
Level 122
God Stats
13W - 18L
1,469 SR
Queue Stats
475W - 487L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
3 / 3 / 15
10,958
783
18,708
7,415
3,119
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 5 / 12
10,641
760
13,732
13,991
8,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
UhhGman
Bacchus
17
3 / 3 / 21
10,511
751
11,788
25,144
31,719
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
UhhYea_
Sylvanus
18
8 / 3 / 15
11,259
804
10,834
11,011
12,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Wolfman2K14
Cthulhu
17
4 / 2 / 15
10,678
763
11,660
14,057
10,522
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ameyzement
Ao Kuang
15
4 / 7 / 6
9,259
661
5,565
15,097
6,687
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
Diesel1214
Kuzenbo
16
0 / 5 / 9
8,503
607
9,029
18,452
27,192
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Illidan1991
Hachiman
17
4 / 3 / 8
9,304
665
12,048
9,494
3,362
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
N3CR0TIC
Sylvanus
16
4 / 5 / 7
9,822
702
4,013
13,974
10,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
Robatix
Hercules
17
2 / 4 / 10
10,818
773
12,423
19,056
21,749
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
54
24
Kills
14
16
Deaths
24
78
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
3
15
3.5
L
Ao Kuang
Ameyzement
Ao Kuang
4
7
6
1
L
Kuzenbo
Diesel1214
Kuzenbo
0
5
9
0.9
L
Hachiman
Illidan1991
Hachiman
4
3
8
2.67
W
6
5
12
2.4
L
Sylvanus
N3CR0TIC
Sylvanus
4
5
7
1.5
L
Hercules
Robatix
Hercules
2
4
10
1.75
W
Bacchus
UhhGman
Bacchus
3
3
21
4.5
W
Sylvanus
UhhYea_
Sylvanus
8
3
15
5.17
W
Cthulhu
Wolfman2K14
Cthulhu
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,722
Damage
43,078
71,618
Taken
76,073
66,567
Mitigated
69,049
35,591
Healing
28,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
18,708
4,882
0
0
7,415
3,119
1,286
1,324
6,091
47,657
0
L
Ao Kuang
Ameyzement
Ao Kuang
5,565
1,956
790
2,356
15,097
6,687
0
10,472
4,295
15,756
0
L
Kuzenbo
Diesel1214
Kuzenbo
9,029
3,327
978
2,760
18,452
27,192
0
10,620
7,339
25,288
0
L
Hachiman
Illidan1991
Hachiman
12,048
3,878
2,577
1,649
9,494
3,362
96
7,210
1,808
0
40,148
W
13,732
2,129
752
2,262
13,991
8,283
2,440
4,625
9,048
0
27,488
L
Sylvanus
N3CR0TIC
Sylvanus
4,013
699
6,754
2,662
13,974
10,059
0
11,447
2,404
9,556
1,284
L
Hercules
Robatix
Hercules
12,423
3,730
2,022
6,254
19,056
21,749
0
11,774
6,714
0
22,258
W
Bacchus
UhhGman
Bacchus
11,788
1,580
1,497
7,861
25,144
31,719
217
6,450
17,748
19,045
0
W
Sylvanus
UhhYea_
Sylvanus
10,834
3,492
8,605
3,549
11,011
12,924
1,180
2,508
6,611
20,242
2,920
W
Cthulhu
Wolfman2K14
Cthulhu
11,660
344
6,073
4,992
14,057
10,522
784
3,435
9,314
26,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,047
Gold Earned
47,706
167
Minions Killed
160
0
Camps Cleared
0
1,377,207
Distance Traveled
1,211,612
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,958
783
64
5
0
265,911
3
L
Ao Kuang
9,259
661
31
2
0
232,653
1
L
Kuzenbo
8,503
607
28
2
0
224,432
0
L
Hachiman
9,304
665
53
4
0
228,903
4
W
Loki
10,641
760
27
2
0
287,319
0
L
Sylvanus
9,822
702
23
2
0
234,555
2
L
Hercules
10,818
773
25
2
0
291,069
0
W
Bacchus
10,511
751
16
1
0
273,821
0
W
Sylvanus
11,259
804
24
2
0
249,621
1
W
Cthulhu
10,678
763
36
3
0
300,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role