Player Matchup

Hercules
Hercules
HuguyLeChauve
Hercules
Level 124
God Stats
36W - 13L
1,711 SR
Queue Stats
260W - 149L
1,584 Elo+
Party 1
Khepri
Khepri
Jordmoi09
Khepri
Level 48
God Stats
4W - 2L
1,479 SR
Queue Stats
131W - 78L
1,519 Elo+
Party 1
Nu Wa
Nu Wa
Kareulie
Nu Wa
Level 49
God Stats
1W - 0L
1,490 SR
Queue Stats
68W - 44L
1,622 Elo+
Party 1
Da Ji
Da Ji
Reffya
Da Ji
Level 159
God Stats
2W - 0L
1,657 SR
Queue Stats
135W - 80L
1,695 Elo+
Party 1
Anhur
Anhur
final-Fusion21
Anhur
Level 86
God Stats
1W - 1L
1,379 SR
Queue Stats
35W - 34L
1,430 Elo+
Solo
Team Averages
Level 93
1,543 SR
1,570 Elo+

VS

Team Averages
Level 64
1,605 SR
1,508 Elo+
Geb
Geb
FireDragonGod-N
Geb
Level 59
God Stats
9W - 7L
1,636 SR
Queue Stats
21W - 26L
1,465 Elo+
Solo
Danzaburou
Danzaburou
HeishJay
Danzaburou
Level 26
God Stats
0W - 2L
1,672 SR
Queue Stats
21W - 23L
1,491 Elo+
Party 2
Poseidon
Poseidon
Pyrodramatic
Poseidon
Level 90
God Stats
0W - 1L
1,516 SR
Queue Stats
22W - 18L
1,572 Elo+
Party 2
Tiamat
Tiamat
Topornik
Tiamat
Level 109
God Stats
4W - 10L
1,505 SR
Queue Stats
31W - 33L
1,527 Elo+
Solo
Bastet
Bastet
polito2
Bastet
Level 35
God Stats
1W - 1L
1,695 SR
Queue Stats
7W - 7L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HuguyLeChauve
Hercules
17
2 / 2 / 17
11,161
698
15,021
22,390
32,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Khepri
Jordmoi09
Khepri
17
1 / 3 / 12
11,276
705
3,258
9,696
11,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Kareulie
Nu Wa
17
5 / 1 / 18
12,553
785
18,793
10,210
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Reffya
Da Ji
20
22 / 2 / 5
15,831
989
28,851
16,988
9,713
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
3 / 1 / 8
12,021
751
7,053
11,680
4,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 7
9,157
572
9,437
13,928
11,812
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
HeishJay
Danzaburou
15
0 / 9 / 5
8,896
556
5,455
14,341
5,016
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Pyrodramatic
Poseidon
15
3 / 10 / 3
9,930
621
13,396
17,493
4,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Topornik
Tiamat
16
2 / 4 / 4
9,574
598
11,723
15,175
15,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
polito2
Bastet
18
4 / 4 / 3
11,825
739
15,352
20,518
6,696
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
31
33
Kills
9
9
Deaths
33
60
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
6
7
0.58
L
Danzaburou
HeishJay
Danzaburou
0
9
5
0.28
W
Hercules
HuguyLeChauve
Hercules
2
2
17
5.25
W
Khepri
Jordmoi09
Khepri
1
3
12
2.33
W
Nu Wa
Kareulie
Nu Wa
5
1
18
14
L
Poseidon
Pyrodramatic
Poseidon
3
10
3
0.45
W
Da Ji
Reffya
Da Ji
22
2
5
12.25
L
Tiamat
Topornik
Tiamat
2
4
4
1
W
3
1
8
7
L
Bastet
polito2
Bastet
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,976
Damage
55,363
70,964
Taken
81,455
62,945
Mitigated
43,299
19,753
Healing
9,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,437
609
269
345
13,928
11,812
0
3,138
10,609
22,143
0
L
Danzaburou
HeishJay
Danzaburou
5,455
2,795
0
1,852
14,341
5,016
0
4,429
9,576
0
28,878
W
Hercules
HuguyLeChauve
Hercules
15,021
5,408
0
11,170
22,390
32,704
106
10,153
11,741
0
37,716
W
Khepri
Jordmoi09
Khepri
3,258
74
1,783
1,264
9,696
11,682
370
4,772
4,777
15,588
0
W
Nu Wa
Kareulie
Nu Wa
18,793
4,294
0
929
10,210
4,030
1,483
5,833
4,260
38,820
0
L
Poseidon
Pyrodramatic
Poseidon
13,396
1,615
0
783
17,493
4,658
1
3,001
14,040
38,633
0
W
Da Ji
Reffya
Da Ji
28,851
9,553
0
1,641
16,988
9,713
1,765
6,938
9,750
0
52,610
L
Tiamat
Topornik
Tiamat
11,723
1,215
43
2,718
15,175
15,117
0
5,353
9,665
36,238
0
W
7,053
2,616
0
2,966
11,680
4,816
2,600
6,113
5,375
0
50,182
L
Bastet
polito2
Bastet
15,352
2,488
0
3,040
20,518
6,696
0
6,442
13,810
0
37,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,842
Gold Earned
49,382
342
Minions Killed
246
8
Camps Cleared
7
1,507,108
Distance Traveled
1,474,707
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,157
572
29
2
0
311,785
0
L
Danzaburou
8,896
556
50
3
0
241,682
0
W
Hercules
11,161
698
62
4
1
315,561
5
W
Khepri
11,276
705
23
1
1
309,187
1
W
Nu Wa
12,553
785
47
3
2
293,520
1
L
Poseidon
9,930
621
69
4
4
268,621
2
W
Da Ji
15,831
989
74
5
1
311,771
0
L
Tiamat
9,574
598
44
3
2
288,451
2
W
Anhur
12,021
751
136
9
3
277,069
2
L
Bastet
11,825
739
54
3
1
364,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role