Player Matchup

Achilles
Achilles
Thechesnut
Achilles
Level 122
God Stats
18W - 27L
1,487 SR
Queue Stats
262W - 301L
1,515 Elo+
Party 1
Medusa
Medusa
TrueTyrnno
Medusa
Level 119
God Stats
7W - 5L
1,602 SR
Queue Stats
256W - 284L
1,482 Elo+
Party 1
Cabrakan
Cabrakan
WolfSkirata
Cabrakan
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
288W - 308L
1,431 Elo+
Party 1
Loki
Loki
o0MrJoe0o
Loki
Level 80
God Stats
5W - 3L
1,500 SR
Queue Stats
160W - 229L
1,410 Elo+
Party 1
Discordia
Discordia
xGallaGx
Discordia
Level 107
God Stats
11W - 1L
1,919 SR
Queue Stats
125W - 175L
1,432 Elo+
Party 1
Team Averages
Level 110
1,602 SR
1,454 Elo+

VS

Team Averages
Level 84
1,458 SR
1,493 Elo+
Ra
Ra
ASm00thCriminal
Ra
Level 86
God Stats
8W - 11L
1,456 SR
Queue Stats
250W - 257L
1,509 Elo+
Party 2
Yemoja
Yemoja
DjinnTzu
Yemoja
Level 80
God Stats
4W - 3L
1,533 SR
Queue Stats
144W - 148L
1,502 Elo+
Party 2
Izanami
Izanami
NortonKiller17
Izanami
Level 105
God Stats
36W - 33L
1,584 SR
Queue Stats
338W - 355L
1,494 Elo+
Party 2
Thor
Thor
ThijsvdVeer
Thor
Level 65
God Stats
0W - 5L
1,137 SR
Queue Stats
76W - 66L
1,520 Elo+
Solo
Artio
Artio
sasmate
Artio
Level 82
God Stats
7W - 8L
1,579 SR
Queue Stats
209W - 222L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Thechesnut
Achilles
20
10 / 1 / 4
13,644
620
24,408
21,793
22,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
TrueTyrnno
Medusa
19
7 / 1 / 8
12,896
586
15,845
12,361
4,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cabrakan
WolfSkirata
Cabrakan
16
2 / 3 / 12
10,542
479
6,095
21,591
24,077
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
19
6 / 3 / 9
12,302
559
9,794
14,530
5,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
xGallaGx
Discordia
17
5 / 1 / 15
11,702
532
24,244
7,750
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 0
10,185
463
10,158
17,668
7,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
DjinnTzu
Yemoja
13
0 / 7 / 3
8,486
386
3,455
19,371
17,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 5 / 4
10,123
460
13,245
18,756
6,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
2 / 5 / 2
9,641
438
6,247
16,764
8,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
sasmate
Artio
14
3 / 8 / 1
9,393
427
9,087
29,499
21,092
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
19
30
Kills
9
9
Deaths
30
48
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
L
Yemoja
DjinnTzu
Yemoja
0
7
3
0.21
L
0
5
4
0.4
W
Achilles
Thechesnut
Achilles
10
1
4
12
L
2
5
2
0.6
W
Medusa
TrueTyrnno
Medusa
7
1
8
11
W
Cabrakan
WolfSkirata
Cabrakan
2
3
12
2.67
W
Loki
6
3
9
3.5
L
Artio
sasmate
Artio
3
8
1
0.44
W
Discordia
xGallaGx
Discordia
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,386
Damage
42,192
78,025
Taken
102,058
58,765
Mitigated
60,356
22,928
Healing
30,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,158
733
1,769
5,738
17,668
7,348
178
9,207
8,461
83,465
0
L
Yemoja
DjinnTzu
Yemoja
3,455
234
1,635
3,418
19,371
17,453
0
9,390
9,981
17,597
0
L
13,245
8,854
0
5,141
18,756
6,389
1,146
3,854
14,902
0
107,484
W
Achilles
Thechesnut
Achilles
24,408
9,119
0
6,383
21,793
22,290
567
6,280
15,513
8,850
88,168
L
6,247
457
0
4,222
16,764
8,074
333
5,088
11,676
0
61,299
W
Medusa
TrueTyrnno
Medusa
15,845
6,650
0
5,405
12,361
4,302
3,600
3,322
9,039
0
97,696
W
Cabrakan
WolfSkirata
Cabrakan
6,095
1,193
558
4,939
21,591
24,077
566
4,225
17,366
29,345
0
W
Loki
9,794
2,823
0
5,236
14,530
5,061
1,069
4,541
9,989
0
78,717
L
Artio
sasmate
Artio
9,087
808
144
8,381
29,499
21,092
0
5,372
24,127
51,581
0
W
Discordia
xGallaGx
Discordia
24,244
556
0
407
7,750
3,035
774
4,681
3,069
73,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,086
Gold Earned
47,828
535
Minions Killed
528
0
Camps Cleared
0
2,274,820
Distance Traveled
2,034,605
39
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,185
463
120
5
0
419,637
1
L
Yemoja
8,486
386
30
1
0
379,925
2
L
Izanami
10,123
460
177
8
0
362,588
8
W
Achilles
13,644
620
144
7
0
469,611
3
L
Thor
9,641
438
108
5
0
431,091
3
W
Medusa
12,896
586
148
7
0
439,814
7
W
Cabrakan
10,542
479
38
2
0
398,474
10
W
Loki
12,302
559
108
5
0
476,114
7
L
Artio
9,393
427
93
4
0
441,364
3
W
Discordia
11,702
532
97
4
0
490,807
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role