Player Matchup

Nu Wa
Nu Wa
Platinum IV
OneMaroc99
Nu Wa
Platinum IV
Level 114
God Stats
7W - 7L
1,575 SR
Queue Stats
257W - 248L
1,774 MMR
Solo
Odin
Odin
Platinum III
Teahandz
Odin
Platinum III
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 194L
1,743 MMR
Party 1
Anubis
Anubis
Platinum II
fedReptile
Anubis
Platinum II
Level 141
God Stats
39W - 31L
1,572 SR
Queue Stats
362W - 360L
1,752 MMR
Solo
Thor
Thor
Platinum III
fundor100
Thor
Platinum III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 319L
1,759 MMR
Solo
Charybdis
Charybdis
Platinum III
markslaw
Charybdis
Platinum III
Level 129
God Stats
1W - 7L
1,458 SR
Queue Stats
191W - 194L
1,746 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,521 SR
1,755 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 113
1,553 SR
1,701 MMR
Athena
Athena
Platinum II
 
Athena
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Platinum V
Andreuitoo_10
Agni
Platinum V
Level 106
God Stats
7W - 4L
1,710 SR
Queue Stats
188W - 174L
1,767 MMR
Solo
Hades
Hades
Platinum III
Pakuhanluca
Hades
Platinum III
Level 127
God Stats
4W - 6L
1,365 SR
Queue Stats
304W - 313L
1,720 MMR
Solo
Loki
Loki
Gold II
ZNG-Q
Loki
Gold II
Level 36
God Stats
2W - 0L
1,856 SR
Queue Stats
21W - 16L
1,782 MMR
Party 2
Neith
Neith
Platinum III
jeanluca1998
Neith
Platinum III
Level 135
God Stats
2W - 9L
1,337 SR
Queue Stats
459W - 456L
1,734 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
1 / 5 / 2
6,291
449
5,538
8,871
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
13
2 / 1 / 1
7,543
539
4,612
8,462
5,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
fedReptile
Anubis
10
0 / 5 / 0
5,709
408
3,732
7,587
3,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
11
2 / 3 / 1
6,830
488
4,853
10,208
3,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
markslaw
Charybdis
11
0 / 4 / 0
6,522
466
1,829
9,984
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CliodhnaGilgameshSolArtio

VS

Bans
GebHorusBastetAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 0 / 7
7,298
521
1,956
9,530
9,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
7 / 3 / 3
8,100
579
9,365
7,179
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 1
7,800
557
3,681
8,756
3,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
ZNG-Q
Loki
16
6 / 0 / 5
8,994
642
8,499
9,553
3,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 0 / 6
8,392
599
8,249
7,927
3,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
18
18
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
7
4.5
W
7
3
3
2.83
L
Nu Wa
1
5
2
0.4
W
0
2
1
0.25
L
Odin
2
1
1
2.5
W
Loki
ZNG-Q
Loki
6
0
5
8.5
L
Anubis
fedReptile
Anubis
0
5
0
0
L
Thor
2
3
1
0.83
W
4
0
6
7
L
Charybdis
markslaw
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,564
Damage
31,750
45,112
Taken
42,945
16,660
Mitigated
22,269
9,594
Healing
19,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,956
589
294
2,500
9,530
9,399
0
2,827
6,505
12,787
0
W
9,365
200
0
2,069
7,179
2,218
240
1,895
5,155
47,681
0
L
Nu Wa
5,538
1,044
0
543
8,871
2,222
0
2,891
5,791
36,492
0
W
3,681
572
0
5,143
8,756
3,483
130
517
7,616
49,805
0
L
Odin
4,612
1,535
0
2,245
8,462
5,275
0
3,789
4,651
0
46,300
W
Loki
ZNG-Q
Loki
8,499
3,063
0
5,492
9,553
3,468
0
1,284
8,147
0
66,222
L
Anubis
fedReptile
Anubis
3,732
191
99
447
7,587
3,612
0
1,504
6,017
27,754
0
L
Thor
4,853
1,010
0
2,578
10,208
3,510
0
6,253
3,657
0
37,445
W
8,249
2,132
0
3,786
7,927
3,701
1,787
2,191
5,656
0
64,565
L
Charybdis
markslaw
Charybdis
1,829
1,129
0
3,682
9,984
2,041
0
231
9,753
0
41,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,895
Gold Earned
40,584
377
Minions Killed
454
0
Camps Cleared
0
1,260,657
Distance Traveled
1,353,487
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,298
521
19
1
0
298,590
3
W
Agni
8,100
579
88
6
0
263,338
4
L
Nu Wa
6,291
449
68
5
0
241,246
4
W
Hades
7,800
557
117
8
0
227,915
2
L
Odin
7,543
539
88
6
0
268,051
2
W
Loki
8,994
642
106
8
0
314,058
5
L
Anubis
5,709
408
48
3
0
263,436
4
L
Thor
6,830
488
78
6
0
241,583
3
W
Neith
8,392
599
124
9
0
249,586
5
L
Charybdis
6,522
466
95
7
0
246,341
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role