Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
BakaxsoLT
Ganesha
Level 141
God Stats
4W - 4L
1,619 SR
Queue Stats
86W - 95L
1,569 Elo+
Party 2
Vamana
Vamana
Domkiss
Vamana
Level 155
God Stats
7W - 2L
1,689 SR
Queue Stats
156W - 121L
1,650 Elo+
Party 2
Hun Batz
Hun Batz
LaKamino
Hun Batz
Level 128
God Stats
3W - 3L
1,658 SR
Queue Stats
43W - 38L
1,609 Elo+
Party 2
Medusa
Medusa
Linasp3
Medusa
Level 127
God Stats
1W - 1L
1,211 SR
Queue Stats
103W - 106L
1,596 Elo+
Party 2
Team Averages
Level 142
1,535 SR
1,585 Elo+

VS

Team Averages
Level 150
1,508 SR
1,564 Elo+
Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
EngelsPrimus
Nox
Level 155
God Stats
0W - 3L
1,386 SR
Queue Stats
105W - 109L
1,602 Elo+
Party 3
Ravana
Ravana
ReyVana
Ravana
Level 160
God Stats
43W - 46L
1,618 SR
Queue Stats
211W - 214L
1,587 Elo+
Party 3
Mulan
Mulan
rgegethgr
Mulan
Level 127
God Stats
13W - 14L
1,536 SR
Queue Stats
405W - 365L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
5 / 4 / 8
8,361
557
7,546
9,654
4,515
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
BakaxsoLT
Ganesha
12
1 / 3 / 15
7,874
525
5,469
13,033
10,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
Domkiss
Vamana
15
7 / 0 / 10
9,429
629
13,926
15,280
11,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
LaKamino
Hun Batz
15
9 / 3 / 7
9,092
606
9,145
11,406
4,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Linasp3
Medusa
15
6 / 4 / 4
8,754
584
11,209
12,304
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
5 / 5 / 3
7,757
517
5,672
14,350
15,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
 
Ullr
13
3 / 8 / 5
7,592
506
7,056
12,317
3,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 7
7,618
508
6,140
8,352
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
ReyVana
Ravana
14
4 / 6 / 3
8,164
544
10,138
10,692
4,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
rgegethgr
Mulan
12
0 / 5 / 3
7,095
473
11,452
13,940
9,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
28
Kills
14
14
Deaths
28
44
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
4
8
2.25
L
Bacchus
 
Bacchus
5
5
3
1.3
L
Ullr
 
Ullr
3
8
5
0.69
W
Ganesha
BakaxsoLT
Ganesha
1
3
15
2.83
W
Vamana
Domkiss
Vamana
7
0
10
12
L
2
4
7
1.38
W
Hun Batz
LaKamino
Hun Batz
9
3
7
4.17
W
Medusa
Linasp3
Medusa
6
4
4
2
L
Ravana
ReyVana
Ravana
4
6
3
0.92
L
Mulan
rgegethgr
Mulan
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,295
Damage
40,458
61,677
Taken
59,651
34,960
Mitigated
35,857
23,302
Healing
11,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,546
672
757
3,226
9,654
4,515
124
1,782
7,832
36,047
0
L
Bacchus
 
Bacchus
5,672
486
0
2,189
14,350
15,771
31
4,569
9,592
19,137
0
L
Ullr
 
Ullr
7,056
2,467
0
1,393
12,317
3,057
3
2,676
9,559
0
35,989
W
Ganesha
BakaxsoLT
Ganesha
5,469
897
635
3,256
13,033
10,821
24
5,015
7,901
19,882
0
W
Vamana
Domkiss
Vamana
13,926
4,997
0
7,141
15,280
11,533
484
2,367
12,388
5,473
49,300
L
6,140
456
0
2,465
8,352
2,716
0
4,155
4,025
42,529
0
W
Hun Batz
LaKamino
Hun Batz
9,145
2,684
0
3,303
11,406
4,015
0
2,261
9,076
0
55,949
W
Medusa
Linasp3
Medusa
11,209
4,679
0
4,984
12,304
4,076
472
2,137
10,087
0
60,879
L
Ravana
ReyVana
Ravana
10,138
2,382
0
1,829
10,692
4,720
0
983
9,443
0
56,906
L
Mulan
rgegethgr
Mulan
11,452
734
0
3,769
13,940
9,593
45
2,122
11,277
6,170
43,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,510
Gold Earned
38,226
354
Minions Killed
364
0
Camps Cleared
0
1,421,294
Distance Traveled
1,343,967
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,361
557
72
5
0
267,605
5
L
Bacchus
7,757
517
17
1
0
265,474
5
L
Ullr
7,592
506
65
4
0
250,611
6
W
Ganesha
7,874
525
7
0
0
276,131
8
W
Vamana
9,429
629
85
6
0
312,827
1
L
Nox
7,618
508
102
7
0
267,380
6
W
Hun Batz
9,092
606
83
6
0
310,774
2
W
Medusa
8,754
584
107
7
0
253,957
5
L
Ravana
8,164
544
99
7
0
304,284
1
L
Mulan
7,095
473
81
5
0
256,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role