Player Matchup

Gilgamesh
Gilgamesh
PugMaster899
Gilgamesh
Level 66
God Stats
30W - 33L
1,414 SR
Queue Stats
75W - 111L
1,241 Elo+
Party 2
Heimdallr
Heimdallr
maxzombie13
Heimdallr
Level 68
God Stats
5W - 6L
1,439 SR
Queue Stats
65W - 108L
1,230 Elo+
Party 2
Cthulhu
Cthulhu
purplesweater91
Cthulhu
Level 64
God Stats
17W - 29L
1,341 SR
Queue Stats
64W - 104L
1,228 Elo+
Party 2
Team Averages
Level 66
1,398 SR
1,233 Elo+

VS

Team Averages
Level 97
1,407 SR
1,395 Elo+
Olorun
Olorun
ClappnCazuls
Olorun
Level 77
God Stats
1W - 3L
1,255 SR
Queue Stats
59W - 69L
1,446 Elo+
Party 1
Gilgamesh
Gilgamesh
HungWayLo12
Gilgamesh
Level 126
God Stats
68W - 83L
1,386 SR
Queue Stats
708W - 1,044L
1,311 Elo+
Solo
Awilix
Awilix
its a dead man1
Awilix
Level 89
God Stats
0W - 2L
1,580 SR
Queue Stats
43W - 51L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PugMaster899
Gilgamesh
19
11 / 5 / 10
16,516
751
20,302
33,147
19,144
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
maxzombie13
Heimdallr
18
8 / 8 / 12
15,500
705
24,321
23,434
8,930
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 6 / 17
15,363
698
28,638
25,089
17,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
9 / 5 / 8
15,132
688
37,731
23,187
11,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
HungWayLo12
Gilgamesh
17
6 / 9 / 7
14,613
664
15,683
34,290
26,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 11 / 7
13,117
596
17,916
26,994
11,458
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
40
25
Kills
18
19
Deaths
25
39
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Olorun
9
5
8
2.6
L
Gilgamesh
HungWayLo12
Gilgamesh
6
9
7
1.06
W
Gilgamesh
PugMaster899
Gilgamesh
11
5
10
3.2
L
3
11
7
0.59
W
Heimdallr
maxzombie13
Heimdallr
8
8
12
1.75
W
6
6
17
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,261
Damage
71,330
81,670
Taken
84,471
45,675
Mitigated
49,618
20,520
Healing
22,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
37,731
15,606
4,566
9,474
23,187
11,436
1,004
10,532
12,655
90,596
0
L
Gilgamesh
HungWayLo12
Gilgamesh
15,683
4,696
48
5,572
34,290
26,724
178
12,096
22,190
0
35,351
W
Gilgamesh
PugMaster899
Gilgamesh
20,302
5,690
1,441
8,190
33,147
19,144
633
16,023
16,776
5,752
34,692
L
17,916
8,864
876
2,077
26,994
11,458
510
9,763
17,227
0
47,761
W
Heimdallr
maxzombie13
Heimdallr
24,321
10,052
793
3,020
23,434
8,930
311
9,939
12,987
0
67,591
W
28,638
1,010
2,940
4,136
25,089
17,601
1,108
10,632
13,879
69,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,379
Gold Earned
42,862
222
Minions Killed
211
4
Camps Cleared
8
1,231,473
Distance Traveled
1,245,592
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
15,132
688
142
6
1
371,950
0
L
Gilgamesh
14,613
664
30
1
2
460,747
0
W
Gilgamesh
16,516
751
31
1
2
414,705
1
L
Awilix
13,117
596
39
2
5
412,895
0
W
Heimdallr
15,500
705
93
4
2
384,855
0
W
Cthulhu
15,363
698
98
4
0
431,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role