Player Matchup

Hercules
Hercules
Esenderman
Hercules
Level 67
God Stats
1W - 5L
1,081 SR
Queue Stats
126W - 155L
1,440 Elo+
Party 2
Ra
Ra
Martinucho10
Ra
Level 100
God Stats
1W - 3L
1,536 SR
Queue Stats
322W - 354L
1,591 Elo+
Party 2
Cerberus
Cerberus
godeling
Cerberus
Level 103
God Stats
12W - 8L
1,605 SR
Queue Stats
325W - 471L
1,384 Elo+
Party 2
Team Averages
Level 90
1,407 SR
1,472 Elo+

VS

Team Averages
Level 135
1,570 SR
1,516 Elo+
Chronos
Chronos
 
Chronos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
javaneme222
Bastet
Level 160
God Stats
13W - 3L
1,710 SR
Queue Stats
112W - 146L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
neomon
Baron Samedi
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Esenderman
Hercules
14
4 / 4 / 6
10,223
682
8,305
20,332
15,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 8 / 6
11,531
769
16,338
14,548
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
godeling
Cerberus
14
3 / 6 / 8
10,635
709
9,591
18,309
12,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
3 / 5 / 12
10,768
718
13,922
14,022
5,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
16
9 / 4 / 6
12,062
804
19,427
14,617
5,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
neomon
Baron Samedi
16
6 / 4 / 10
11,554
770
12,490
13,663
5,778
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
13
Kills
18
18
Deaths
13
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
5
12
1.8
L
Hercules
Esenderman
Hercules
4
4
6
1.75
L
6
8
6
1.13
L
Cerberus
godeling
Cerberus
3
6
8
1.17
W
Bastet
9
4
6
3
W
Baron Samedi
neomon
Baron Samedi
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,234
Damage
45,839
53,189
Taken
42,302
32,711
Mitigated
16,845
17,453
Healing
10,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
13,922
6,340
0
1,036
14,022
5,120
1,822
9,260
4,515
39,344
0
L
Hercules
Esenderman
Hercules
8,305
1,831
881
5,906
20,332
15,596
396
10,486
9,846
930
19,733
L
16,338
503
3,475
3,551
14,548
4,259
285
4,128
10,420
54,595
0
L
Cerberus
godeling
Cerberus
9,591
207
0
3,640
18,309
12,856
0
12,064
6,245
26,640
0
W
Bastet
19,427
3,290
0
2,551
14,617
5,947
442
8,134
6,175
0
39,707
W
Baron Samedi
neomon
Baron Samedi
12,490
2,221
1,605
5,332
13,663
5,778
713
9,043
4,389
52,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,389
Gold Earned
34,384
200
Minions Killed
167
6
Camps Cleared
7
765,414
Distance Traveled
839,076
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,768
718
56
4
1
276,634
2
L
Hercules
10,223
682
43
3
0
276,892
3
L
Ra
11,531
769
111
7
3
256,733
3
L
Cerberus
10,635
709
46
3
3
231,789
1
W
Bastet
12,062
804
29
2
2
304,483
5
W
Baron Samedi
11,554
770
82
5
4
257,959
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role