Player Matchup

Rama
Rama
AnimePopeXD
Rama
Level 49
God Stats
0W - 2L
1,708 SR
Queue Stats
126W - 151L
1,435 Elo+
Party 2
The Morrigan
The Morrigan
UndreamtArcana
The Morrigan
Level 87
God Stats
1W - 2L
1,322 SR
Queue Stats
23W - 25L
1,506 Elo+
Solo
Ymir
Ymir
Vicious Lucifer
Ymir
Level 49
God Stats
1W - 5L
1,351 SR
Queue Stats
19W - 32L
1,372 Elo+
Party 2
Team Averages
Level 62
1,460 SR
1,438 Elo+

VS

Team Averages
Level 143
1,563 SR
1,489 Elo+
Chiron
Chiron
ASsASsInBro9707
Chiron
Level 152
God Stats
4W - 1L
1,692 SR
Queue Stats
305W - 264L
1,555 Elo+
Party 1
Merlin
Merlin
GhostAi-
Merlin
Level 121
God Stats
3W - 2L
1,563 SR
Queue Stats
193W - 225L
1,376 Elo+
Solo
Horus
Horus
Gunzoblade
Horus
Level 155
God Stats
2W - 1L
1,433 SR
Queue Stats
147W - 124L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
9,026
645
9,196
13,619
4,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
UndreamtArcana
The Morrigan
12
3 / 7 / 3
9,176
655
7,819
10,488
2,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 6 / 5
9,079
649
7,096
17,024
15,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 9
10,264
733
15,741
14,776
6,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
GhostAi-
Merlin
15
7 / 2 / 10
10,467
748
14,162
7,517
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
14
4 / 2 / 11
9,802
700
5,860
12,517
10,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
7
Kills
18
18
Deaths
7
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
3
9
3.83
L
3
5
2
0.8
W
Merlin
GhostAi-
Merlin
7
2
10
6
W
Horus
4
2
11
4.75
L
The Morrigan
UndreamtArcana
The Morrigan
3
7
3
0.64
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,111
Damage
35,763
41,131
Taken
34,810
23,177
Mitigated
18,932
5,664
Healing
13,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,741
5,916
717
7,688
14,776
6,245
1,269
6,475
8,274
0
51,738
L
9,196
4,832
285
2,753
13,619
4,493
0
3,772
9,847
0
39,172
W
Merlin
GhostAi-
Merlin
14,162
1,659
0
740
7,517
2,644
1,302
2,317
5,200
46,397
0
W
Horus
5,860
2,565
1,074
3,568
12,517
10,043
454
3,970
8,547
0
18,858
L
The Morrigan
UndreamtArcana
The Morrigan
7,819
1,523
0
775
10,488
2,959
0
4,127
6,361
17,766
3,634
L
7,096
1,322
254
1,597
17,024
15,725
0
6,467
10,557
20,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,281
Gold Earned
30,533
125
Minions Killed
169
5
Camps Cleared
6
600,746
Distance Traveled
715,465
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,264
733
65
5
2
240,476
1
L
Rama
9,026
645
62
4
4
202,539
1
W
Merlin
10,467
748
75
5
4
225,916
2
W
Horus
9,802
700
29
2
0
249,073
0
L
The Morrigan
9,176
655
38
3
0
192,668
3
L
Ymir
9,079
649
25
2
1
205,539
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role