Player Matchup

Zeus
Zeus
BiggCheezzy
Zeus
Level 29
God Stats
7W - 7L
1,531 SR
Queue Stats
58W - 57L
1,340 Elo+
Party 2
Gilgamesh
Gilgamesh
Lilpeepjr666
Gilgamesh
Level 68
God Stats
1W - 3L
1,710 SR
Queue Stats
127W - 114L
1,468 Elo+
Party 2
Sol
Sol
blooomly
Sol
Level 126
God Stats
6W - 4L
1,559 SR
Queue Stats
115W - 126L
1,415 Elo+
Party 2
Team Averages
Level 74
1,600 SR
1,408 Elo+

VS

Team Averages
Level 79
1,438 SR
1,444 Elo+
Nu Wa
Nu Wa
MythOvO
Nu Wa
Level 133
God Stats
6W - 2L
1,707 SR
Queue Stats
188W - 186L
1,530 Elo+
Party 1
Tyr
Tyr
SirChansferd
Tyr
Level 26
God Stats
1W - 1L
1,277 SR
Queue Stats
38W - 36L
1,489 Elo+
Party 1
Medusa
Medusa
joparisien
Medusa
Level 78
God Stats
18W - 31L
1,329 SR
Queue Stats
234W - 313L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,586
549
1,480
6,452
1,633
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Lilpeepjr666
Gilgamesh
11
2 / 3 / 3
7,335
611
5,963
9,967
7,113
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 3 / 2
7,546
629
7,861
8,073
3,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MythOvO
Nu Wa
13
1 / 0 / 10
8,236
686
6,546
4,879
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
9 / 0 / 2
10,030
836
7,195
7,763
8,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
joparisien
Medusa
10
1 / 5 / 7
7,441
620
7,602
7,261
2,809
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
11
11
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Gilgamesh
Lilpeepjr666
Gilgamesh
2
3
3
1.17
W
Nu Wa
MythOvO
Nu Wa
1
0
10
6
W
9
0
2
10
L
3
3
2
1.33
W
Medusa
joparisien
Medusa
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,304
Damage
21,343
24,492
Taken
19,903
11,824
Mitigated
12,597
3,331
Healing
4,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,480
195
0
39
6,452
1,633
0
1,538
4,914
5,331
0
L
Gilgamesh
Lilpeepjr666
Gilgamesh
5,963
1,389
0
104
9,967
7,113
0
2,574
7,393
0
19,890
W
Nu Wa
MythOvO
Nu Wa
6,546
2,276
0
717
4,879
1,755
1,556
2,098
2,781
33,160
0
W
7,195
637
0
2,331
7,763
8,033
78
2,933
4,830
0
16,149
L
7,861
2,256
0
3,188
8,073
3,078
186
2,649
5,424
38,533
3,567
W
Medusa
joparisien
Medusa
7,602
2,228
318
855
7,261
2,809
470
4,148
3,113
0
24,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,467
Gold Earned
25,707
124
Minions Killed
128
5
Camps Cleared
5
572,696
Distance Traveled
645,918
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,586
549
19
2
0
166,464
0
L
Gilgamesh
7,335
611
23
2
0
213,441
1
W
Nu Wa
8,236
686
72
6
3
224,021
1
W
Tyr
10,030
836
16
1
0
237,548
0
L
Sol
7,546
629
82
7
5
192,791
0
W
Medusa
7,441
620
40
3
2
184,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role