Player Matchup

Vulcan
Vulcan
CausticMain6432
Vulcan
Level 160
God Stats
12W - 25L
1,473 SR
Queue Stats
251W - 265L
1,451 Elo+
Solo
Khepri
Khepri
GarishA98
Khepri
Level 153
God Stats
10W - 11L
1,586 SR
Queue Stats
366W - 358L
1,491 Elo+
Solo
Neith
Neith
ThatzKrazy-
Neith
Level 62
God Stats
2W - 1L
1,265 SR
Queue Stats
57W - 69L
1,392 Elo+
Party 2
Ra
Ra
hectorino375
Ra
Level 115
God Stats
5W - 5L
1,572 SR
Queue Stats
37W - 50L
1,436 Elo+
Party 2
Gilgamesh
Gilgamesh
vLynv
Gilgamesh
Level 113
God Stats
6W - 5L
1,579 SR
Queue Stats
63W - 70L
1,449 Elo+
Solo
Team Averages
Level 121
1,495 SR
1,444 Elo+

VS

Team Averages
Level 103
1,451 SR
1,416 Elo+
Kuzenbo
Kuzenbo
DeIVeS 360
Kuzenbo
Level 127
God Stats
19W - 17L
1,540 SR
Queue Stats
192W - 255L
1,400 Elo+
Solo
Artemis
Artemis
Moneymonkey_08
Artemis
Level 110
God Stats
0W - 3L
1,204 SR
Queue Stats
112W - 122L
1,457 Elo+
Solo
Ymir
Ymir
Mrej
Ymir
Level 109
God Stats
6W - 7L
1,497 SR
Queue Stats
288W - 289L
1,415 Elo+
Party 1
Mulan
Mulan
NMAK Kenzo
Mulan
Level 83
God Stats
9W - 18L
1,514 SR
Queue Stats
94W - 132L
1,403 Elo+
Party 1
Persephone
Persephone
WarriorCowboy_YT
Persephone
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 1 / 12
11,967
704
17,520
6,605
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
GarishA98
Khepri
17
1 / 3 / 12
11,839
696
6,910
17,238
22,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 0 / 9
13,820
813
18,400
9,330
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 1 / 7
12,316
724
18,914
12,866
6,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
vLynv
Gilgamesh
19
7 / 2 / 10
13,060
768
13,947
19,433
18,072
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DeIVeS 360
Kuzenbo
15
0 / 3 / 5
9,395
553
8,087
19,174
24,693
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 5 / 4
10,684
628
14,813
13,383
5,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Mrej
Ymir
18
4 / 3 / 1
11,951
703
8,640
23,466
28,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
16
0 / 7 / 5
9,453
556
6,871
16,132
12,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Persephone
WarriorCowboy_YT
Persephone
17
1 / 6 / 5
10,815
636
11,129
14,493
5,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
27
25
Kills
7
7
Deaths
24
50
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
1
12
6
L
Kuzenbo
DeIVeS 360
Kuzenbo
0
3
5
0.83
W
Khepri
GarishA98
Khepri
1
3
12
2.33
L
2
5
4
0.8
L
Ymir
Mrej
Ymir
4
3
1
1.5
L
Mulan
0
7
5
0.36
W
11
0
9
15.5
L
Persephone
WarriorCowboy_YT
Persephone
1
6
5
0.58
W
6
1
7
9.5
W
Gilgamesh
vLynv
Gilgamesh
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,691
Damage
49,540
65,472
Taken
86,648
54,755
Mitigated
76,747
22,454
Healing
12,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,520
9,040
0
1,185
6,605
3,026
1,143
4,059
2,406
77,047
0
L
Kuzenbo
DeIVeS 360
Kuzenbo
8,087
2,029
0
527
19,174
24,693
0
10,096
8,403
24,974
0
W
Khepri
GarishA98
Khepri
6,910
715
0
2,079
17,238
22,115
259
6,214
10,511
21,079
0
L
14,813
5,573
0
2,238
13,383
5,736
79
4,981
8,082
0
47,082
L
Ymir
Mrej
Ymir
8,640
1,632
1,060
4,129
23,466
28,391
0
12,004
10,592
35,749
0
L
Mulan
6,871
845
0
2,428
16,132
12,908
0
7,084
8,768
0
30,664
W
18,400
9,524
0
4,539
9,330
4,569
1,208
4,168
4,950
0
47,113
L
Persephone
WarriorCowboy_YT
Persephone
11,129
434
0
2,347
14,493
5,019
0
7,052
7,035
43,374
0
W
18,914
2,157
3,981
6,420
12,866
6,973
1,503
7,643
5,113
56,487
0
W
Gilgamesh
vLynv
Gilgamesh
13,947
3,081
0
4,250
19,433
18,072
1,611
5,772
13,174
0
37,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,002
Gold Earned
52,298
417
Minions Killed
335
9
Camps Cleared
4
1,483,891
Distance Traveled
1,405,342
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,967
704
146
9
3
316,460
3
L
Kuzenbo
9,395
553
21
1
0
298,973
0
W
Khepri
11,839
696
32
2
1
300,566
4
L
Artemis
10,684
628
106
6
0
271,247
1
L
Ymir
11,951
703
49
3
1
298,013
3
L
Mulan
9,453
556
69
4
2
238,406
0
W
Neith
13,820
813
76
4
2
271,842
0
L
Persephone
10,815
636
90
5
1
298,703
0
W
Ra
12,316
724
122
7
2
294,763
2
W
Gilgamesh
13,060
768
41
2
1
300,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role