Player Matchup

Olorun
Olorun
Dragoncatsage
Olorun
Level 63
God Stats
15W - 15L
1,458 SR
Queue Stats
36W - 52L
1,408 Elo+
Party 2
Ares
Ares
Freeze1602
Ares
Level 7
God Stats
1W - 1L
1,694 SR
Queue Stats
1W - 4L
1,290 Elo+
Party 2
Fenrir
Fenrir
SolasDevin
Fenrir
Level 8
God Stats
1W - 4L
1,330 SR
Queue Stats
1W - 4L
1,290 Elo+
Party 2
Artemis
Artemis
WenisPrime
Artemis
Level 8
God Stats
1W - 1L
1,694 SR
Queue Stats
1W - 4L
1,290 Elo+
Party 2
Ratatoskr
Ratatoskr
love1
Ratatoskr
Level 17
God Stats
1W - 2L
1,472 SR
Queue Stats
1W - 4L
1,290 Elo+
Party 2
Team Averages
Level 21
1,529 SR
1,314 Elo+

VS

Team Averages
Level 56
1,528 SR
1,443 Elo+
Nemesis
Nemesis
 
Nemesis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Legit_DRM
Danzaburou
Level 76
God Stats
4W - 2L
1,576 SR
Queue Stats
182W - 143L
1,489 Elo+
Party 3
Jormungandr
Jormungandr
MonteMango
Jormungandr
Level 57
God Stats
6W - 3L
1,540 SR
Queue Stats
87W - 121L
1,411 Elo+
Party 1
Guan Yu
Guan Yu
Swickyy15
Guan Yu
Level 62
God Stats
15W - 10L
1,557 SR
Queue Stats
231W - 236L
1,436 Elo+
Party 3
Ra
Ra
hatakesan
Ra
Level 23
God Stats
15W - 13L
1,468 SR
Queue Stats
36W - 46L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 2
9,455
630
13,901
15,293
5,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 12 / 0
5,550
370
2,573
14,528
6,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
SolasDevin
Fenrir
12
2 / 5 / 0
7,185
479
3,428
9,814
3,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
WenisPrime
Artemis
9
1 / 9 / 1
5,871
391
6,945
10,443
1,593
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
love1
Ratatoskr
9
0 / 5 / 0
5,939
396
3,108
10,068
5,937
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
14 / 1 / 1
10,159
677
13,968
12,506
5,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Legit_DRM
Danzaburou
15
13 / 1 / 5
10,449
697
13,400
12,437
4,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
MonteMango
Jormungandr
14
6 / 1 / 15
9,989
666
5,693
9,307
6,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Swickyy15
Guan Yu
14
3 / 1 / 3
8,824
588
7,023
9,963
8,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 5 / 2
7,661
511
2,089
8,512
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
9
Kills
36
36
Deaths
9
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
14
1
1
14.5
L
6
5
2
1.4
L
0
12
0
0
W
Danzaburou
Legit_DRM
Danzaburou
13
1
5
15.5
W
Jormungandr
MonteMango
Jormungandr
6
1
15
13.5
L
Fenrir
SolasDevin
Fenrir
2
5
0
0.4
W
Guan Yu
Swickyy15
Guan Yu
3
1
3
4.5
L
Artemis
WenisPrime
Artemis
1
9
1
0.17
W
0
5
2
0.2
L
Ratatoskr
love1
Ratatoskr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,955
Damage
42,173
60,146
Taken
52,725
22,989
Mitigated
28,405
11,658
Healing
19,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
13,968
8,195
0
1,118
12,506
5,213
1,120
4,751
7,755
0
58,046
L
13,901
6,515
0
6,146
15,293
5,670
2,633
3,378
11,646
71,624
0
L
2,573
343
0
203
14,528
6,679
0
1,897
12,631
12,371
0
W
Danzaburou
Legit_DRM
Danzaburou
13,400
5,882
0
6,425
12,437
4,526
1,792
1,799
10,638
0
82,998
W
Jormungandr
MonteMango
Jormungandr
5,693
1,600
2,330
2,678
9,307
6,940
824
2,458
6,849
29,157
0
L
Fenrir
SolasDevin
Fenrir
3,428
516
0
3,008
9,814
3,110
0
202
9,449
0
36,642
W
Guan Yu
Swickyy15
Guan Yu
7,023
734
393
4,528
9,963
8,435
0
1,098
8,865
0
42,307
L
Artemis
WenisPrime
Artemis
6,945
3,160
0
1,109
10,443
1,593
0
1,449
8,994
0
22,850
W
2,089
127
79
1,711
8,512
3,291
277
6,435
2,077
38,578
0
L
Ratatoskr
love1
Ratatoskr
3,108
550
0
1,192
10,068
5,937
351
590
8,873
0
22,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,000
Gold Earned
47,082
303
Minions Killed
419
0
Camps Cleared
0
1,305,369
Distance Traveled
1,445,561
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,159
677
88
6
0
337,815
0
L
Olorun
9,455
630
130
9
0
260,274
0
L
Ares
5,550
370
5
0
0
250,793
0
W
Danzaburou
10,449
697
121
8
0
260,215
1
W
Jormungandr
9,989
666
34
2
0
297,045
7
L
Fenrir
7,185
479
76
5
0
269,948
0
W
Guan Yu
8,824
588
95
6
0
266,699
4
L
Artemis
5,871
391
43
3
0
223,515
0
W
Ra
7,661
511
81
5
0
283,787
2
L
Ratatoskr
5,939
396
49
3
0
300,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role