Player Matchup

Fenrir
Fenrir
BlazingToadX
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 51L
1,367 Elo+
Solo
Sun Wukong
Sun Wukong
LunaCinder
Sun Wukong
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 84L
1,553 Elo+
Party 1
Anubis
Anubis
MarxistBagel
Anubis
Level 26
God Stats
0W - 1L
1,540 SR
Queue Stats
29W - 40L
1,484 Elo+
Party 1
Odin
Odin
YuriTrash
Odin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,484 Elo+
Solo
Rama
Rama
vT Lopes
Rama
Level 96
God Stats
1W - 2L
1,469 SR
Queue Stats
87W - 65L
1,505 Elo+
Solo
Team Averages
Level 47
1,502 SR
1,479 Elo+

VS

Team Averages
Level 59
1,536 SR
1,382 Elo+
Skadi
Skadi
Dman48z
Skadi
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,491 Elo+
Party 2
Kuzenbo
Kuzenbo
Pastywiggles69
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 21L
1,107 Elo+
Solo
The Morrigan
The Morrigan
Slimyou03
The Morrigan
Level 26
God Stats
1W - 0L
1,429 SR
Queue Stats
19W - 29L
1,452 Elo+
Solo
Amaterasu
Amaterasu
Voges14
Amaterasu
Level 24
God Stats
2W - 0L
1,825 SR
Queue Stats
34W - 47L
1,438 Elo+
Party 2
Discordia
Discordia
puffyd50
Discordia
Level 125
God Stats
4W - 0L
1,428 SR
Queue Stats
62W - 77L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 3 / 3
6,987
537
2,651
8,058
6,010
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
LunaCinder
Sun Wukong
18
3 / 5 / 9
10,609
816
7,434
18,270
25,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
17
4 / 7 / 7
9,217
709
11,876
15,680
8,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
18
7 / 7 / 5
10,914
840
20,124
18,923
14,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
14
2 / 5 / 6
8,358
643
10,283
14,187
5,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dman48z
Skadi
17
9 / 4 / 10
10,952
842
18,602
10,773
5,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
1 / 4 / 15
10,685
822
9,079
19,454
34,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
Slimyou03
The Morrigan
14
0 / 4 / 15
9,062
697
8,963
10,825
4,478
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Voges14
Amaterasu
17
7 / 2 / 17
11,056
850
10,937
19,114
20,878
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
puffyd50
Discordia
19
10 / 2 / 12
11,546
888
18,958
13,076
6,240
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
96
16
Kills
27
27
Deaths
16
30
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
3
3
0.5
W
Skadi
Dman48z
Skadi
9
4
10
3.5
L
Sun Wukong
LunaCinder
Sun Wukong
3
5
9
1.5
L
Anubis
4
7
7
1.07
W
1
4
15
2.13
W
The Morrigan
Slimyou03
The Morrigan
0
4
15
1.88
W
Amaterasu
Voges14
Amaterasu
7
2
17
7.75
L
Odin
7
7
5
1.36
W
Discordia
puffyd50
Discordia
10
2
12
8
L
Rama
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,368
Damage
66,539
75,118
Taken
73,242
60,109
Mitigated
71,492
19,465
Healing
22,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,651
474
1,068
1,475
8,058
6,010
0
4,209
3,849
0
5,262
W
Skadi
Dman48z
Skadi
18,602
8,994
2,196
1,443
10,773
5,346
2,696
1,619
8,860
0
34,435
L
Sun Wukong
LunaCinder
Sun Wukong
7,434
2,110
1,696
2,645
18,270
25,123
0
8,116
10,154
0
20,727
L
Anubis
11,876
978
580
3,391
15,680
8,597
0
7,879
7,801
27,146
0
W
9,079
2,868
626
2,480
19,454
34,550
273
5,188
13,933
21,127
0
W
The Morrigan
Slimyou03
The Morrigan
8,963
1,362
967
2,534
10,825
4,478
351
3,237
7,312
15,273
258
W
Amaterasu
Voges14
Amaterasu
10,937
6,752
1,238
4,179
19,114
20,878
561
3,365
15,422
0
17,332
L
Odin
20,124
4,833
491
2,177
18,923
14,774
0
8,313
10,610
11,017
25,653
W
Discordia
puffyd50
Discordia
18,958
1,796
3,043
4,269
13,076
6,240
1,024
2,611
10,114
39,749
0
L
Rama
10,283
8,842
744
5,198
14,187
5,605
0
8,225
5,962
0
26,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,085
Gold Earned
53,301
115
Minions Killed
121
0
Camps Cleared
0
854,921
Distance Traveled
1,211,527
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,987
537
3
0
0
135,715
0
W
Skadi
10,952
842
33
3
0
227,951
0
L
Sun Wukong
10,609
816
23
2
0
159,116
0
L
Anubis
9,217
709
34
3
0
173,484
0
W
Kuzenbo
10,685
822
22
2
0
244,316
0
W
The Morrigan
9,062
697
16
1
0
222,327
1
W
Amaterasu
11,056
850
13
1
0
264,490
1
L
Odin
10,914
840
23
2
0
204,026
0
W
Discordia
11,546
888
37
3
0
252,443
1
L
Rama
8,358
643
32
2
0
182,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role