Player Matchup

Hou Yi
Hou Yi
TheTrueBofa69
Hou Yi
Level 126
God Stats
1W - 0L
1,691 SR
Queue Stats
4W - 2L
1,594 Elo+
Party 1
Ra
Ra
Thebroadside
Ra
Level 16
God Stats
1W - 0L
1,365 SR
Queue Stats
3W - 3L
1,540 Elo+
Party 1
Bellona
Bellona
Thesaucybaker
Bellona
Level 147
God Stats
1W - 0L
1,761 SR
Queue Stats
21W - 13L
1,677 Elo+
Party 1
Team Averages
Level 96
1,606 SR
1,604 Elo+

VS

Team Averages
Level 53
1,482 SR
1,376 Elo+
Medusa
Medusa
AFHJEFF
Medusa
Level 106
God Stats
11W - 10L
1,388 SR
Queue Stats
129W - 120L
1,428 Elo+
Party 2
Sol
Sol
Gladiaterrrr
Sol
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,417 Elo+
Party 2
Jormungandr
Jormungandr
xSTICK SNIPERx
Jormungandr
Level 45
God Stats
2W - 1L
1,560 SR
Queue Stats
7W - 13L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 5
8,665
867
9,507
6,974
2,745
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 4
8,511
851
2,050
3,007
1,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
12
2 / 5 / 9
8,240
824
11,616
11,065
8,944
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AFHJEFF
Medusa
11
4 / 5 / 4
7,793
779
5,329
8,714
3,426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 4 / 6
7,181
718
6,076
9,958
4,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
xSTICK SNIPERx
Jormungandr
12
3 / 3 / 5
7,826
783
5,964
11,600
9,673
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
12
Kills
8
8
Deaths
12
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
AFHJEFF
Medusa
4
5
4
1.2
L
1
4
6
1
W
6
2
5
4.25
W
4
1
4
6
W
Bellona
2
5
9
1.3
L
Jormungandr
xSTICK SNIPERx
Jormungandr
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,173
Damage
17,369
21,046
Taken
30,272
12,939
Mitigated
17,310
5,487
Healing
6,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AFHJEFF
Medusa
5,329
1,409
0
473
8,714
3,426
857
741
7,973
0
17,422
L
6,076
1,279
210
3,771
9,958
4,211
0
704
9,254
31,014
3,429
W
9,507
4,169
0
2,684
6,974
2,745
1,512
3,965
3,009
0
25,464
W
2,050
228
648
633
3,007
1,250
538
1,638
1,369
17,424
0
W
Bellona
11,616
4,593
261
1,261
11,065
8,944
833
6,353
4,712
0
21,963
L
Jormungandr
xSTICK SNIPERx
Jormungandr
5,964
1,359
184
2,234
11,600
9,673
77
1,106
10,494
17,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,416
Gold Earned
22,800
104
Minions Killed
120
6
Camps Cleared
4
454,317
Distance Traveled
558,366
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,793
779
29
3
0
188,889
5
L
Sol
7,181
718
66
7
4
188,209
2
W
Hou Yi
8,665
867
48
5
3
179,561
1
W
Ra
8,511
851
30
3
2
94,539
1
W
Bellona
8,240
824
26
3
1
180,217
0
L
Jormungandr
7,826
783
25
3
0
181,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role