Player Matchup

Sylvanus
Sylvanus
Cordel8a11
Sylvanus
Level 96
God Stats
0W - 1L
1,276 SR
Queue Stats
41W - 58L
1,388 Elo+
Party 1
Bellona
Bellona
LeslyVonWolfcall
Bellona
Level 64
God Stats
8W - 5L
1,526 SR
Queue Stats
68W - 65L
1,512 Elo+
Party 1
Jing Wei
Jing Wei
RadDadDaKangBoio
Jing Wei
Level 54
God Stats
2W - 3L
1,482 SR
Queue Stats
28W - 46L
1,400 Elo+
Party 1
Team Averages
Level 71
1,428 SR
1,433 Elo+

VS

Team Averages
Level 100
1,562 SR
1,540 Elo+
Kuzenbo
Kuzenbo
MrMePersonGuy
Kuzenbo
Level 103
God Stats
2W - 1L
1,445 SR
Queue Stats
7W - 11L
1,516 Elo+
Party 2
Hel
Hel
WhiteNinjaah
Hel
Level 103
God Stats
3W - 2L
1,581 SR
Queue Stats
11W - 14L
1,567 Elo+
Party 2
Thanatos
Thanatos
nomar07
Thanatos
Level 95
God Stats
20W - 15L
1,660 SR
Queue Stats
317W - 261L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cordel8a11
Sylvanus
16
3 / 4 / 6
12,403
591
13,823
20,109
24,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 7 / 6
12,467
594
16,543
29,816
43,569
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 6 / 2
12,879
613
22,545
23,544
8,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
3 / 1 / 13
12,983
618
17,661
31,785
46,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 4 / 12
12,349
588
16,305
17,758
7,859
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
nomar07
Thanatos
18
11 / 5 / 6
14,605
695
24,047
17,548
7,980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
10
Kills
16
17
Deaths
10
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Cordel8a11
Sylvanus
3
4
6
1.5
L
2
7
6
0.71
W
Kuzenbo
3
1
13
9.5
L
5
6
2
1
W
2
4
12
2
W
Thanatos
nomar07
Thanatos
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,911
Damage
58,013
73,469
Taken
67,091
76,492
Mitigated
62,809
22,866
Healing
35,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Cordel8a11
Sylvanus
13,823
3,665
4,741
7,334
20,109
24,876
724
11,053
9,056
24,610
4,119
L
16,543
3,808
600
4,903
29,816
43,569
20
12,693
17,123
0
38,732
W
Kuzenbo
17,661
5,372
1,169
6,987
31,785
46,970
480
3,866
27,815
38,765
0
L
22,545
18,998
0
5,288
23,544
8,047
343
10,942
12,602
0
97,615
W
16,305
1,637
7,644
9,101
17,758
7,859
849
5,035
12,723
57,053
0
W
Thanatos
nomar07
Thanatos
24,047
6,198
0
10,910
17,548
7,980
966
4,245
13,228
0
52,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,749
Gold Earned
39,937
218
Minions Killed
210
10
Camps Cleared
7
1,060,567
Distance Traveled
1,207,585
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,403
591
37
2
1
307,369
3
L
Bellona
12,467
594
45
2
0
377,485
0
W
Kuzenbo
12,983
618
33
2
1
434,562
1
L
Jing Wei
12,879
613
136
6
9
375,713
2
W
Hel
12,349
588
105
5
3
369,413
0
W
Thanatos
14,605
695
72
3
3
403,610
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role