Player Matchup

Chaac
Chaac
BlaaacccK
Chaac
Level 26
God Stats
0W - 2L
1,121 SR
Queue Stats
0W - 2L
1,095 Elo+
Party 1
Sobek
Sobek
DoDauphin
Sobek
Level 45
God Stats
0W - 1L
1,722 SR
Queue Stats
0W - 2L
1,095 Elo+
Party 1
Nox
Nox
Il-SpeeD-ll
Nox
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,095 Elo+
Party 1
Izanami
Izanami
l0l_Arag0n_l0l
Izanami
Level 20
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 2L
1,095 Elo+
Party 1
Team Averages
Level 36
1,402 SR
1,095 Elo+

VS

Team Averages
Level 140
1,454 SR
1,534 Elo+
Hades
Hades
 
Hades
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DeadlyUser
Skadi
Level 148
God Stats
14W - 16L
1,557 SR
Queue Stats
121W - 152L
1,468 Elo+
Solo
Ravana
Ravana
Glowsun
Ravana
Level 123
God Stats
1W - 1L
1,252 SR
Queue Stats
9W - 5L
1,799 Elo+
Solo
Terra
Terra
Sto34
Terra
Level 148
God Stats
4W - 2L
1,508 SR
Queue Stats
10W - 13L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BlaaacccK
Chaac
10
0 / 5 / 0
6,173
686
4,252
9,023
6,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
DoDauphin
Sobek
12
2 / 3 / 0
7,848
872
2,161
8,342
5,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 3 / 2
7,099
789
4,733
5,659
1,788
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 4 / 0
6,386
710
1,904
6,619
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
2 / 0 / 7
8,590
954
6,586
9,266
8,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
14
4 / 0 / 5
8,739
971
6,586
4,443
2,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
Glowsun
Ravana
14
7 / 1 / 2
8,966
996
6,095
5,008
2,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Terra
Sto34
Terra
13
2 / 1 / 7
8,181
909
5,557
7,367
3,211
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
15
15
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
0
7
5.5
L
Chaac
BlaaacccK
Chaac
0
5
0
0
W
Skadi
4
0
5
6.5
L
Sobek
DoDauphin
Sobek
2
3
0
0.67
W
Ravana
Glowsun
Ravana
7
1
2
8
L
0
3
2
0.33
W
Terra
Sto34
Terra
2
1
7
5.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,050
Damage
24,824
29,643
Taken
26,084
15,491
Mitigated
16,894
4,830
Healing
8,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,586
870
210
2,425
9,266
8,966
262
2,578
6,444
29,358
0
L
Chaac
BlaaacccK
Chaac
4,252
710
0
1,861
9,023
6,171
0
3,317
5,384
0
14,796
W
Skadi
6,586
3,567
0
467
4,443
2,074
3,842
836
3,567
0
32,760
L
Sobek
DoDauphin
Sobek
2,161
123
0
1,563
8,342
5,869
0
2,556
5,713
9,128
0
W
Ravana
Glowsun
Ravana
6,095
2,334
0
750
5,008
2,643
1,611
1,000
3,906
0
21,701
L
4,733
375
0
725
5,659
1,788
30
4,225
1,203
23,997
0
W
Terra
Sto34
Terra
5,557
431
2,137
2,052
7,367
3,211
1,004
3,172
4,195
15,617
0
L
1,904
992
0
681
6,619
1,663
0
1,992
4,548
0
23,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,506
Gold Earned
34,476
136
Minions Killed
160
7
Camps Cleared
9
644,488
Distance Traveled
794,408
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,590
954
47
5
2
188,287
1
L
Chaac
6,173
686
29
3
1
161,944
0
W
Skadi
8,739
971
52
6
2
189,788
2
L
Sobek
7,848
872
13
1
0
157,907
1
W
Ravana
8,966
996
34
4
4
200,481
1
L
Nox
7,099
789
47
5
2
165,214
0
W
Terra
8,181
909
27
3
1
215,852
0
L
Izanami
6,386
710
47
5
4
159,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role