Player Matchup

Cliodhna
Cliodhna
Finnfanaccount
Cliodhna
Level 29
God Stats
0W - 3L
1,237 SR
Queue Stats
53W - 69L
1,406 Elo+
Party 2
Neith
Neith
Jonak_joshep7
Neith
Level 48
God Stats
7W - 15L
1,382 SR
Queue Stats
136W - 183L
1,464 Elo+
Solo
Terra
Terra
MorganLeFay2
Terra
Level 44
God Stats
0W - 3L
1,430 SR
Queue Stats
66W - 76L
1,488 Elo+
Solo
Ra
Ra
breestraadius
Ra
Level 68
God Stats
1W - 2L
1,672 SR
Queue Stats
106W - 132L
1,412 Elo+
Party 2
Sun Wukong
Sun Wukong
stenardius
Sun Wukong
Level 26
God Stats
0W - 3L
1,226 SR
Queue Stats
20W - 31L
1,363 Elo+
Party 2
Team Averages
Level 43
1,389 SR
1,427 Elo+

VS

Team Averages
Level 73
1,387 SR
1,476 Elo+
Thanatos
Thanatos
Cavs Hiding
Thanatos
Level 29
God Stats
10W - 7L
1,586 SR
Queue Stats
130W - 108L
1,541 Elo+
Party 1
Skadi
Skadi
ClappinCheeks3
Skadi
Level 101
God Stats
18W - 12L
1,650 SR
Queue Stats
182W - 163L
1,546 Elo+
Party 1
Odin
Odin
Jwuq
Odin
Level 103
God Stats
2W - 7L
1,094 SR
Queue Stats
305W - 274L
1,537 Elo+
Party 1
Ares
Ares
beansout
Ares
Level 31
God Stats
1W - 0L
1,175 SR
Queue Stats
4W - 6L
1,400 Elo+
Party 3
Tiamat
Tiamat
bubisking12
Tiamat
Level 100
God Stats
1W - 0L
1,431 SR
Queue Stats
4W - 7L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
6
0 / 6 / 0
4,171
417
2,845
6,904
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 0
4,639
464
1,369
2,529
498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 0
4,255
426
1,307
7,230
3,012
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

7
0 / 7 / 0
4,664
466
2,588
7,825
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
stenardius
Sun Wukong
8
1 / 4 / 0
5,385
539
1,825
5,762
2,002
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cavs Hiding
Thanatos
10
9 / 0 / 4
6,853
685
5,994
5,042
1,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 0 / 4
5,953
595
5,615
4,521
1,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
Jwuq
Odin
11
6 / 1 / 0
6,552
655
4,743
4,751
3,729
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ares
9
1 / 0 / 6
5,475
548
1,590
4,475
3,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
10
1 / 0 / 5
5,693
569
3,065
3,904
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
40
1
Kills
21
21
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Cavs Hiding
Thanatos
9
0
4
11
W
4
0
4
6
L
Cliodhna
0
6
0
0
L
0
2
0
0
W
Odin
Jwuq
Odin
6
1
0
6
L
0
2
0
0
W
Ares
1
0
6
4
L
0
7
0
0
W
Tiamat
1
0
5
3.5
L
Sun Wukong
stenardius
Sun Wukong
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,934
Damage
21,007
30,250
Taken
22,693
8,634
Mitigated
12,620
5,629
Healing
10,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Cavs Hiding
Thanatos
5,994
1,485
0
5,152
5,042
1,897
0
1,128
3,914
0
31,312
W
5,615
3,253
0
1,174
4,521
1,627
1,241
711
3,810
0
38,491
L
Cliodhna
2,845
400
0
1,240
6,904
1,401
0
978
5,810
0
13,622
L
1,369
368
0
456
2,529
498
0
167
2,362
0
21,226
W
Odin
Jwuq
Odin
4,743
1,340
0
1,426
4,751
3,729
29
355
4,396
0
33,817
L
1,307
317
127
1,424
7,230
3,012
0
1,167
6,004
15,614
0
W
Ares
1,590
213
0
971
4,475
3,672
474
622
3,853
12,325
0
L
2,588
250
0
1,823
7,825
1,721
0
1,940
5,657
23,274
0
W
Tiamat
3,065
372
0
1,870
3,904
1,695
959
1,079
2,825
27,579
0
L
Sun Wukong
stenardius
Sun Wukong
1,825
274
0
559
5,762
2,002
0
0
5,762
0
21,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,114
Gold Earned
30,526
199
Minions Killed
276
0
Camps Cleared
0
896,885
Distance Traveled
957,518
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,853
685
57
6
0
218,759
1
W
Skadi
5,953
595
70
7
0
177,669
0
L
Cliodhna
4,171
417
26
3
0
188,999
0
L
Neith
4,639
464
41
4
0
163,222
2
W
Odin
6,552
655
82
8
0
185,335
1
L
Terra
4,255
426
32
3
0
174,776
3
W
Ares
5,475
548
16
2
0
207,399
1
L
Ra
4,664
466
47
5
0
171,173
2
W
Tiamat
5,693
569
51
5
0
168,356
1
L
Sun Wukong
5,385
539
53
5
0
198,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role