Player Matchup

Sobek
Sobek
Ceveracyp
Sobek
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,218 Elo+
Party 2
Charybdis
Charybdis
ShadowBlade477
Charybdis
Level 100
God Stats
2W - 5L
1,112 SR
Queue Stats
20W - 28L
1,159 Elo+
Party 2
Sol
Sol
dizzymind2
Sol
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,242 Elo+
Party 2
Fenrir
Fenrir
lookavityo
Fenrir
Level 78
God Stats
4W - 6L
1,443 SR
Queue Stats
355W - 373L
1,380 Elo+
Party 3
Bellona
Bellona
neosink
Bellona
Level 65
God Stats
23W - 23L
1,427 SR
Queue Stats
228W - 250L
1,349 Elo+
Party 3
Team Averages
Level 54
1,396 SR
1,270 Elo+

VS

Team Averages
Level 56
1,209 SR
1,223 Elo+
Cthulhu
Cthulhu
B-Theodore2
Cthulhu
Level 13
God Stats
0W - 5L
1,146 SR
Queue Stats
1W - 7L
1,029 Elo+
Party 1
Nemesis
Nemesis
KXPNIK
Nemesis
Level 22
God Stats
3W - 10L
1,208 SR
Queue Stats
4W - 16L
1,188 Elo+
Party 1
Skadi
Skadi
KeokeaDusea3
Skadi
Level 46
God Stats
0W - 2L
1,326 SR
Queue Stats
16W - 36L
1,207 Elo+
Party 1
Thanatos
Thanatos
Zimbabwe11
Thanatos
Level 41
God Stats
0W - 3L
1,104 SR
Queue Stats
19W - 30L
1,324 Elo+
Party 1
Kukulkan
Kukulkan
whitty86
Kukulkan
Level 160
God Stats
3W - 8L
1,261 SR
Queue Stats
280W - 292L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ceveracyp
Sobek
18
7 / 2 / 17
13,686
570
8,563
26,464
42,473
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
ShadowBlade477
Charybdis
19
9 / 0 / 10
13,130
547
15,783
13,274
5,672
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
12 / 7 / 11
13,303
554
15,911
16,704
6,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
lookavityo
Fenrir
20
14 / 2 / 6
13,885
579
19,149
21,471
10,059
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
neosink
Bellona
20
4 / 2 / 10
14,172
591
14,026
15,863
12,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B-Theodore2
Cthulhu
13
0 / 7 / 4
8,671
361
4,054
22,184
15,691
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
KXPNIK
Nemesis
16
1 / 12 / 7
10,649
444
10,919
20,738
7,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 12 / 4
9,361
390
9,681
17,051
5,068
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Zimbabwe11
Thanatos
18
6 / 12 / 2
12,033
501
6,981
21,034
7,073
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
whitty86
Kukulkan
20
6 / 3 / 1
14,374
599
22,455
17,284
7,537
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
31
46
Kills
13
13
Deaths
46
54
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
B-Theodore2
Cthulhu
0
7
4
0.29
W
Sobek
Ceveracyp
Sobek
7
2
17
7.75
L
Nemesis
KXPNIK
Nemesis
1
12
7
0.38
L
0
12
4
0.17
W
Charybdis
ShadowBlade477
Charybdis
9
0
10
14
L
Thanatos
Zimbabwe11
Thanatos
6
12
2
0.58
W
12
7
11
2.5
W
Fenrir
lookavityo
Fenrir
14
2
6
8.5
W
Bellona
neosink
Bellona
4
2
10
4.5
L
Kukulkan
whitty86
Kukulkan
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,432
Damage
54,090
93,776
Taken
98,291
77,248
Mitigated
43,351
33,750
Healing
16,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
B-Theodore2
Cthulhu
4,054
570
0
821
22,184
15,691
264
5,467
16,717
20,261
0
W
Sobek
Ceveracyp
Sobek
8,563
760
746
9,551
26,464
42,473
56
4,572
21,892
41,874
0
L
Nemesis
KXPNIK
Nemesis
10,919
4,653
34
1,408
20,738
7,982
0
5,968
14,770
0
62,201
L
9,681
3,971
67
599
17,051
5,068
1,932
5,523
11,528
0
47,265
W
Charybdis
ShadowBlade477
Charybdis
15,783
11,145
0
8,251
13,274
5,672
616
3,679
9,595
0
113,282
L
Thanatos
Zimbabwe11
Thanatos
6,981
1,505
0
9,299
21,034
7,073
380
4,636
16,398
0
57,996
W
15,911
5,731
0
4,454
16,704
6,588
1,897
5,775
10,929
63,558
7,224
W
Fenrir
lookavityo
Fenrir
19,149
3,197
0
6,510
21,471
10,059
2,522
8,070
13,401
0
95,022
W
Bellona
neosink
Bellona
14,026
4,668
0
4,238
15,863
12,456
5,109
4,598
11,265
0
101,635
L
Kukulkan
whitty86
Kukulkan
22,455
1,267
0
4,674
17,284
7,537
44
1,794
15,490
104,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,176
Gold Earned
55,088
608
Minions Killed
465
0
Camps Cleared
0
2,259,990
Distance Traveled
1,992,030
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,671
361
26
1
0
424,242
4
W
Sobek
13,686
570
38
2
0
450,889
7
L
Nemesis
10,649
444
98
4
0
434,850
1
L
Skadi
9,361
390
75
3
0
369,024
3
W
Charybdis
13,130
547
141
6
0
392,681
3
L
Thanatos
12,033
501
95
4
0
368,294
1
W
Sol
13,303
554
110
5
0
425,515
1
W
Fenrir
13,885
579
125
5
0
517,410
7
W
Bellona
14,172
591
194
8
0
473,495
3
L
Kukulkan
14,374
599
171
7
0
395,620
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role