Player Matchup

Bellona
Bellona
Ashot_24
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 39L
1,190 Elo+
Party 2
Zeus
Zeus
I_am_Archibalt
Zeus
Level 28
God Stats
26W - 30L
1,464 SR
Queue Stats
59W - 94L
1,295 Elo+
Party 2
Awilix
Awilix
TakedjNaora
Awilix
Level 61
God Stats
12W - 14L
1,525 SR
Queue Stats
124W - 238L
1,270 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tiko_707
Ah Muzen Cab
Level 65
God Stats
6W - 14L
1,308 SR
Queue Stats
189W - 308L
1,294 Elo+
Party 2
Khepri
Khepri
arsenalnortred
Khepri
Level 61
God Stats
2W - 4L
1,439 SR
Queue Stats
103W - 180L
1,208 Elo+
Party 2
Team Averages
Level 46
1,447 SR
1,251 Elo+

VS

Team Averages
Level 92
1,435 SR
1,472 Elo+
Nemesis
Nemesis
Darkplayer394
Nemesis
Level 65
God Stats
5W - 7L
1,224 SR
Queue Stats
215W - 273L
1,420 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Sephiroth__95
Morgan Le Fay
Level 54
God Stats
4W - 14L
1,177 SR
Queue Stats
116W - 203L
1,234 Elo+
Party 3
Terra
Terra
vIDagobert
Terra
Level 129
God Stats
1W - 0L
1,773 SR
Queue Stats
85W - 88L
1,502 Elo+
Party 1
Anhur
Anhur
vIDonald
Anhur
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 20L
1,504 Elo+
Party 1
Chang'e
Chang'e
vIPlein
Chang'e
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ashot_24
Bellona
12
0 / 6 / 0
7,186
378
4,457
14,275
9,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
10 / 6 / 0
9,737
512
19,784
11,805
3,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
12
0 / 7 / 1
7,542
397
4,578
15,652
5,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
Tiko_707
Ah Muzen Cab
13
0 / 6 / 2
7,448
392
5,954
11,639
3,568
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 7 / 1
7,536
397
5,220
18,290
14,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
5 / 0 / 17
10,849
571
13,900
13,550
6,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Sephiroth__95
Morgan Le Fay
14
4 / 8 / 6
9,026
475
7,693
10,004
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Terra
14
4 / 2 / 18
10,761
566
9,437
21,939
28,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
vIDonald
Anhur
17
13 / 1 / 8
11,233
591
16,726
13,115
5,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
vIPlein
Chang'e
16
6 / 0 / 9
10,734
565
11,133
8,408
8,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
90
10
Kills
32
32
Deaths
11
4
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ashot_24
Bellona
0
6
0
0
W
Nemesis
5
0
17
13.5
L
10
6
0
1.67
W
Morgan Le Fay
Sephiroth__95
Morgan Le Fay
4
8
6
0.88
L
Awilix
0
7
1
0.07
L
Ah Muzen Cab
Tiko_707
Ah Muzen Cab
0
6
2
0.17
L
0
7
1
0.07
W
Terra
4
2
18
6.5
W
Anhur
vIDonald
Anhur
13
1
8
17
W
Chang'e
vIPlein
Chang'e
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,993
Damage
58,889
71,661
Taken
67,016
37,179
Mitigated
52,166
18,754
Healing
26,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ashot_24
Bellona
4,457
583
0
2,004
14,275
9,674
0
7,272
6,219
3,984
27,533
W
Nemesis
13,900
5,663
991
5,168
13,550
6,095
0
2,600
10,832
0
69,307
L
19,784
1,206
231
2,895
11,805
3,871
1,248
5,405
6,086
54,750
0
W
Morgan Le Fay
Sephiroth__95
Morgan Le Fay
7,693
1,087
96
1,091
10,004
3,465
739
6,551
2,965
30,606
0
L
Awilix
4,578
2,078
0
4,508
15,652
5,086
0
5,843
9,595
0
39,931
L
Ah Muzen Cab
Tiko_707
Ah Muzen Cab
5,954
2,111
967
3,852
11,639
3,568
0
3,206
8,323
0
42,004
L
5,220
585
194
4,103
18,290
14,980
328
4,854
13,175
20,372
0
W
Terra
9,437
1,464
2,219
5,080
21,939
28,426
548
8,329
13,303
27,327
0
W
Anhur
vIDonald
Anhur
16,726
9,164
0
5,292
13,115
5,431
3,620
5,260
7,699
0
89,603
W
Chang'e
vIPlein
Chang'e
11,133
1,094
1,948
4,178
8,408
8,749
1,505
1,997
6,333
62,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,449
Gold Earned
52,603
307
Minions Killed
447
0
Camps Cleared
0
1,703,292
Distance Traveled
1,871,999
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,186
378
51
3
0
322,177
1
W
Nemesis
10,849
571
92
5
0
462,199
7
L
Zeus
9,737
512
73
4
0
307,843
4
W
Morgan Le Fay
9,026
475
46
2
0
341,069
10
L
Awilix
7,542
397
84
4
0
387,156
8
L
Ah Muzen Cab
7,448
392
62
3
0
356,269
4
L
Khepri
7,536
397
37
2
0
329,847
6
W
Terra
10,761
566
41
2
0
379,499
0
W
Anhur
11,233
591
147
8
0
345,942
5
W
Chang'e
10,734
565
121
6
0
343,290
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role