Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond IV
DucksThatQuac
Ah Muzen Cab
Diamond IV
Level 136
God Stats
3W - 2L
1,582 SR
Queue Stats
77W - 65L
2,181 MMR
Solo
Osiris
Osiris
Diamond IV
Killuaaa
Osiris
Diamond IV
Level 128
God Stats
2W - 2L
1,702 SR
Queue Stats
129W - 119L
2,180 MMR
Solo
Horus
Horus
Diamond IV
Wolms
Horus
Diamond IV
Level 118
God Stats
37W - 34L
1,647 SR
Queue Stats
366W - 360L
2,095 MMR
Solo
Achilles
Achilles
Diamond III
epîk
Achilles
Diamond III
Level 160
God Stats
4W - 4L
1,732 SR
Queue Stats
598W - 601L
2,134 MMR
Solo
Scylla
Scylla
Diamond V
tdemeo
Scylla
Diamond V
Level 142
God Stats
8W - 7L
1,839 SR
Queue Stats
118W - 108L
2,171 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,700 SR
2,152 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 122
1,612 SR
2,007 MMR
Eset
Eset
Diamond III
 
Eset
Diamond III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum III
Diabeteism
Fenrir
Platinum III
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 12L
2,118 MMR
Solo
Chaac
Chaac
Diamond V
ELMORA6
Chaac
Diamond V
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
417W - 431L
2,082 MMR
Solo
Olorun
Olorun
Diamond III
Seperse
Olorun
Diamond III
Level 155
God Stats
1W - 0L
1,815 SR
Queue Stats
117W - 101L
2,286 MMR
Party 1
Bacchus
Bacchus
Platinum I
TheProHobo
Bacchus
Platinum I
Level 152
God Stats
7W - 3L
1,743 SR
Queue Stats
241W - 229L
2,049 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DucksThatQuac
Ah Muzen Cab
20
5 / 6 / 2
14,449
482
19,969
14,465
6,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
Killuaaa
Osiris
18
0 / 7 / 4
11,961
399
16,921
32,044
27,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
Wolms
Horus
17
1 / 4 / 11
12,466
416
5,962
24,540
23,894
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
epîk
Achilles
20
1 / 6 / 6
14,699
490
13,499
30,252
17,629
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
tdemeo
Scylla
20
10 / 6 / 1
14,993
500
22,459
13,712
4,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ArtioBastetCamazotz

VS

Bans
GebCliodhnaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
4 / 4 / 3
17,651
588
14,668
15,325
7,963
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Diabeteism
Fenrir
20
19 / 4 / 5
20,112
670
31,774
28,442
18,046
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
ELMORA6
Chaac
20
2 / 4 / 8
17,575
586
21,037
44,097
46,987
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Seperse
Olorun
20
4 / 3 / 6
19,476
649
17,983
20,506
9,760
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
TheProHobo
Bacchus
20
0 / 2 / 13
16,227
541
7,981
19,630
22,881
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
64
17
Kills
29
29
Deaths
17
24
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
4
3
1.38
W
Fenrir
Diabeteism
Fenrir
19
4
5
5.38
L
Ah Muzen Cab
DucksThatQuac
Ah Muzen Cab
5
6
2
1
W
Chaac
ELMORA6
Chaac
2
4
8
1.5
L
Osiris
Killuaaa
Osiris
0
7
4
0.29
W
Olorun
Seperse
Olorun
4
3
6
2.33
W
Bacchus
TheProHobo
Bacchus
0
2
13
3.25
L
Horus
Wolms
Horus
1
4
11
1.63
L
Achilles
epîk
Achilles
1
6
6
0.67
L
Scylla
tdemeo
Scylla
10
6
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,810
Damage
93,443
115,013
Taken
128,000
79,931
Mitigated
105,637
30,133
Healing
65,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
14,668
2,512
1,068
4,332
15,325
7,963
1,580
5,455
9,821
131,266
0
W
Fenrir
Diabeteism
Fenrir
31,774
10,608
0
12,453
28,442
18,046
6,473
7,002
20,855
0
181,169
L
Ah Muzen Cab
DucksThatQuac
Ah Muzen Cab
19,969
6,064
0
1,592
14,465
6,040
0
4,689
9,734
0
136,802
W
Chaac
ELMORA6
Chaac
21,037
4,495
95
21,936
44,097
46,987
525
8,349
34,374
17,888
97,839
L
Osiris
Killuaaa
Osiris
16,921
4,378
0
6,601
32,044
27,489
0
9,589
21,240
7,925
65,175
W
Olorun
Seperse
Olorun
17,983
10,242
2,106
12,389
20,506
9,760
9,370
4,393
16,071
217,377
0
W
Bacchus
TheProHobo
Bacchus
7,981
757
3,436
7,386
19,630
22,881
511
3,356
16,186
32,185
0
L
Horus
Wolms
Horus
5,962
1,947
2,818
6,370
24,540
23,894
0
13,894
10,114
0
25,388
L
Achilles
epîk
Achilles
13,499
5,210
0
9,992
30,252
17,629
0
12,736
17,018
0
145,009
L
Scylla
tdemeo
Scylla
22,459
1,236
587
2,173
13,712
4,879
0
4,446
9,126
100,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,568
Gold Earned
91,041
791
Minions Killed
901
0
Camps Cleared
0
2,904,189
Distance Traveled
2,950,011
29
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
17,651
588
183
6
0
578,972
4
W
Fenrir
20,112
670
183
6
0
604,481
10
L
Ah Muzen Cab
14,449
482
243
8
0
571,292
5
W
Chaac
17,575
586
182
6
0
547,346
5
L
Osiris
11,961
399
126
4
0
549,235
5
W
Olorun
19,476
649
305
10
0
605,914
13
W
Bacchus
16,227
541
48
2
0
613,298
13
L
Horus
12,466
416
30
1
0
586,928
8
L
Achilles
14,699
490
209
7
0
667,657
9
L
Scylla
14,993
500
183
6
0
529,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role