Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BraddocK Op
Gilgamesh
Level 101
God Stats
6W - 6L
1,495 SR
Queue Stats
216W - 193L
1,582 Elo+
Party 1
Xbalanque
Xbalanque
Conor3uk
Xbalanque
Level 101
God Stats
6W - 3L
1,660 SR
Queue Stats
128W - 111L
1,507 Elo+
Solo
Horus
Horus
Discord OriGine
Horus
Level 89
God Stats
4W - 4L
1,397 SR
Queue Stats
134W - 113L
1,538 Elo+
Party 1
Hun Batz
Hun Batz
Gartzia96
Hun Batz
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 42L
1,360 Elo+
Solo
Team Averages
Level 93
1,510 SR
1,497 Elo+

VS

Team Averages
Level 58
1,619 SR
1,456 Elo+
Thor
Thor
Dang3rDoom13579
Thor
Level 85
God Stats
1W - 1L
1,616 SR
Queue Stats
74W - 70L
1,547 Elo+
Solo
Mulan
Mulan
I ASTERISM l
Mulan
Level 28
God Stats
18W - 17L
1,637 SR
Queue Stats
132W - 131L
1,489 Elo+
Party 2
Scylla
Scylla
LittleMan420791
Scylla
Level 43
God Stats
6W - 5L
1,648 SR
Queue Stats
74W - 91L
1,375 Elo+
Party 3
Cliodhna
Cliodhna
Littlekids12
Cliodhna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,362 Elo+
Party 3
Cthulhu
Cthulhu
Rlyeh Calls
Cthulhu
Level 124
God Stats
52W - 33L
1,696 SR
Queue Stats
354W - 365L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
3 / 1 / 13
10,694
972
8,257
8,381
6,509
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
BraddocK Op
Gilgamesh
17
1 / 0 / 17
11,276
1,025
14,194
13,640
13,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
Conor3uk
Xbalanque
19
15 / 0 / 6
13,229
1,203
30,368
15,558
6,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

17
0 / 1 / 13
10,314
938
4,089
16,880
19,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Gartzia96
Hun Batz
17
5 / 1 / 11
10,325
939
14,477
13,422
5,618
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

295

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
9,085
826
7,275
11,509
5,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 6 / 3
9,046
822
10,577
21,984
26,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 5 / 1
9,120
829
12,368
10,585
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Littlekids12
Cliodhna
15
0 / 8 / 1
9,045
822
5,216
15,850
6,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Rlyeh Calls
Cthulhu
16
2 / 2 / 1
9,979
907
27,604
17,458
9,775
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
10
24
Kills
3
3
Deaths
24
60
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
1
13
9.5
W
Gilgamesh
BraddocK Op
Gilgamesh
1
0
17
9.5
W
Xbalanque
Conor3uk
Xbalanque
15
0
6
18
L
1
3
1
0.5
W
0
1
13
6.5
W
Hun Batz
Gartzia96
Hun Batz
5
1
11
10.5
L
0
6
3
0.25
L
0
5
1
0.1
L
Cliodhna
Littlekids12
Cliodhna
0
8
1
0.06
L
Cthulhu
Rlyeh Calls
Cthulhu
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,385
Damage
63,040
67,881
Taken
77,386
51,101
Mitigated
51,651
20,032
Healing
10,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
8,257
3,375
0
33
8,381
6,509
0
4,226
3,972
27,969
0
W
Gilgamesh
BraddocK Op
Gilgamesh
14,194
2,788
2,606
2,431
13,640
13,075
0
8,120
5,122
2,668
22,348
W
Xbalanque
Conor3uk
Xbalanque
30,368
19,950
0
4,139
15,558
6,827
0
10,503
4,762
0
68,369
L
7,275
469
218
809
11,509
5,439
0
1,593
9,916
0
16,596
W
4,089
2,615
3,847
6,922
16,880
19,072
0
8,344
7,726
0
5,913
W
Hun Batz
Gartzia96
Hun Batz
14,477
3,222
0
54
13,422
5,618
0
8,307
4,989
0
26,665
L
10,577
620
0
884
21,984
26,212
0
2,633
19,351
965
18,525
L
12,368
528
0
161
10,585
4,068
0
1,625
8,960
28,824
0
L
Cliodhna
Littlekids12
Cliodhna
5,216
1,151
0
0
15,850
6,157
0
1,284
14,566
0
19,477
L
Cthulhu
Rlyeh Calls
Cthulhu
27,604
1,635
709
7,550
17,458
9,775
0
2,684
14,774
70,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,838
Gold Earned
46,275
209
Minions Killed
181
8
Camps Cleared
8
1,162,440
Distance Traveled
988,798
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,694
972
38
3
3
227,852
2
W
Gilgamesh
11,276
1,025
32
3
0
243,863
0
W
Xbalanque
13,229
1,203
99
9
3
211,489
0
L
Thor
9,085
826
15
1
1
180,622
1
W
Horus
10,314
938
3
0
0
234,754
0
W
Hun Batz
10,325
939
37
3
2
244,482
0
L
Mulan
9,046
822
23
2
1
186,347
0
L
Scylla
9,120
829
38
3
0
186,913
0
L
Cliodhna
9,045
822
22
2
5
195,339
3
L
Cthulhu
9,979
907
83
8
1
239,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role